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Returning 32 results for 'dealing showing ranger'.
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Monsters
Infernal Machine Rebuild
Rust Monster Cloak. Any nonmagical weapon made of metal that hits Barbatos corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops
to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits Barbatos is destroyed after dealing damage.
Heart of the Troll. Barbatos regains 10 hit points at the start of his turn
classes
Tasha’s Cauldron of Everything
force in battle, as well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
classes
Tasha’s Cauldron of Everything
force in battle, as well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
Backgrounds
Guildmasters’ Guide to Ravnica
their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Azorius insignia gets you an audience with anyone you want to talk to
(though it might cause more problems than it solves when you’re dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Deft Explorer 1st-level ranger feature, which replaces the Natural Explorer feature You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels
. You gain the Canny benefit below, and you gain an additional benefit below when you reach 6th level and 10th level in this class. A Halfling Ranger explores the wilds Canny (1st Level) Choose one of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Common
Challenge 6 (2,300 XP)
Rust Monster Cloak. Any nonmagical weapon made of metal that hits Barbatos corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to
damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits Barbatos is destroyed after dealing damage.
Heart of the Troll. Barbatos regains 10 hit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others. Other
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Points. (This is included above.) Ranger Class Features Level 1: Favored Enemy You always have the Hunter’s Mark spell prepared. You can cast it twice without expending a spell slot, and you regain all
cast with this feature. Choose five level 1 Ranger spells. If another Ranger feature gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that she can take them to where the orb is, or send someone to fetch it. Rival Seller When the characters conclude dealing with Nareen, matters take a new turn. Haliyra Ravenfast (female Illuskan human
alley outside. She targets Nareen. Nareen’s guards assume the characters are responsible and attack, unless the characters immediately aid Nareen or take other actions showing their innocence. Haliyra
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see its opponents before 60-foot darkvision sees it. A beholder always has several backup plans ready. When dealing with one, I have three plans of my own: run, hide, and distract. Rival adventurers
example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. Use Legendary
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
the mountain, but none of them are large enough to allow entry. Map 4.1 depicts a cross-section of the mountain, showing the lava pool and the shaft of the geyser. The numbers refer to key areas inside
the mountain, showing their orientation with respect to one another. The only possible entrance into the cone is a cave on the south slope known as the Wizard’s Mouth. This cave actually seems to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
journal, give the players a copy of handout 21 in appendix E, showing the journal’s final entry. Earlier entries chronicle the exploits of the Company of the Yellow Banner in Chult. The company made
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix’s Champions Alignment: Usually neutral Suggested Classes: Bard, cleric, druid, monk, ranger, wizard Suggested Cleric Domains: Knowledge, Trickery Suggested Backgrounds: Hermit, outlander
petty through acts such as these: Revealing a secret that should remain unknown Selfishly refusing to share information Showing favoritism toward any other god or group Furthering the aims of another god
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
through the woods, the characters must succeed on three DC 14 group Dexterity checks to avoid crossing the sunbeams. Each character gains a +2 bonus to their check if a ranger or druid is with the
trees, dealing 2 (1d4) bludgeoning damage. Arboreal fungus releases a cloud of toxic spores in the area. The character must succeed on a DC 12 Constitution saving throw or take 3 (1d6) poison damage
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
goes out of his way to avoid stress. He shows well in social situations, but is easily manipulated in the political arena. He is known for listening with concern, showing an earnest desire to help
herself and her family out of the sewers and into high society. Years of political dealing, blame shuffling, and bribery paid off when Thalamra was elected to the Council of Four. Although she has served
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
goes out of his way to avoid stress. He shows well in social situations, but is easily manipulated in the political arena. He is known for listening with concern, showing an earnest desire to help
herself and her family out of the sewers and into high society. Years of political dealing, blame shuffling, and bribery paid off when Thalamra was elected to the Council of Four. Although she has served
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
as a cloaked woman wielding a dagger in each hand and the other showing Halaster Blackcloak clutching a staff. The statues glare at one another like mortal enemies.
Shadow Dragon Umbraxakar is a Huge
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. His Lightning Breath becomes Shadow Breath, dealing necrotic damage instead of lightning damage. A humanoid reduced to 0
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
feet (thirty-seven in all, worth 10 gp each) A human wearing a ring of resistance (fire) A half-elf grasping a sack with a burst seam showing silvery coins (471 sp) A human wearing gleaming armor
place is the home of six yetis that act as scouts for the frost giants. The yeti leader at the location marked A has a frost brand greatsword. It fights with this weapon instead of its claws, dealing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
that Lottie keeps two sets of records — one that she discloses to her investors showing lower profits, and one she keeps to herself with the true profits. If used carefully, this information could
year was her turn to host, and she’s regretted every minute of it so far. It’s a lot of pressure dealing with these high-powered undead. Negotiating with the Liches. Lottie (surprised that the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
friend the torturer has a greatsword nearby. If the torturer is engaged in melee, he grapples his opponent and attempts to carry or throw the character into the iron maiden and slam it shut, dealing 55
-foot radius (simulate this by making players uneasy in whatever way you find best). The wall to the west is a mural showing giants bowing before a black cairn, offering sacrifices and giving gifts. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
trodden on, but the scene it shows is still recognizable. A successful DC 10 Intelligence (History or Religion) check allows a character to recognize the scene as showing Torm presenting the Helm of
along the bottom of the mosaic reads: “Contemplate life. Death comes soon enough.”
Any character with proficiency in Religion recognizes this area as one in which priests dedicated to dealing with the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
total of 13,000 cp). Opening the second chest triggers a scything blade trap that targets the opener (+7 to hit), dealing 10 (3d6) slashing damage on a hit. With a successful DC 20 Wisdom (Perception
. Finally, what appears to be a broken barrel rests in the southeast corner. This is another illusion, concealing a well-made, watertight cask that holds a map showing the location of the frost giants
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-dealing sort who knows almost nothing of the current mood and troubles in Red Larch, since he’s so rarely away from his forge. His wife Laefra, who orders metals via the merchants she deals with, hears
chapter 6). 13. Ironhead Arms Three years ago, an old sellsword and caravan guard by the name of Feng Ironhead decided to settle in Red Larch and open a shop dealing in arms and armor, both new and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
might strafe them once with her breath weapon or try to snatch up one of them with her claws, grappling the victim instead of dealing damage on a hit, only to drop the poor fool from a perilous height
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
dealing with the frost giants a bit easier, allowing characters to pick them off one or two at a time. A creature can see out to a range of 60 feet in the fog. The area beyond that is heavily obscured. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
are made of silver. The platter and the carafe are worth 10 gp each, while the goblet is worth 5 gp. All three are engraved with a simple pictograph showing a lizard standing proudly with its forked
minister’s favorites: The Politics of Power by Lucia Domici (5 gp), another rather obscure work dealing with the shiftier side of politics. The Triumph of Diplomacy by Tyrons Scroot (5 gp), a history
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
a needle trap. The needle extends 3 inches out of the opening, dealing 1 piercing damage to whoever pulled the lever. Someone who carefully and slowly pulls the lever open can easily see the needle
, a kobold, and one human male—a member of the lost adventuring party (Karakas the ranger). Creatures. Three giant rats occupy the area, along with a monstrously swollen female diseased giant rat