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Returning 14 results for 'death sprouting'.
Other Suggestions:
death shouting
death spotting
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
tiny, riotous insects that moved in and out of the sheen of moss growing on their shoulders — a bed for sprouting fungi. Whether it was the Golgari themselves who had made the chittering sound or
fact that death is part of the cycle of life. They believe the idea of life and death as opposing forces to be nothing more than naive sentimentality. They know everything crumbles and rots in the end
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tentacles sprouting from its dark corners.
The nothic uses the fissure in the ceiling as a private lair. It observes intruders and uses its Weird Insight on interesting-looking characters so it can
later report any secrets it learns to Dezmyr Shadowdusk. It leaves the niche only if attacked and fights to the death to defend its lair. Treasure Stashed on a shelf inside the nothic’s ceiling niche
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Luminescent, fern-like plants sprouting from the mud fill this area with dim light.
Severed Limb. Part of the ledge wall is stained with blood. Directly below the stain, a severed leg wearing a sturdy boot
mounds and subsequently bled to death. Treasure. The corpse wears a leather satchel that contains 224 gp, an ornate stone carving of an owl (50 gp), and a journal written in Dwarvish. The journal
Magic Items
Tasha’s Cauldron of Everything
’t be removed while you are attuned to the teeth, and you can’t voluntarily end your attunement to them. If removed after your death, the tooth vanishes. You can have a maximum number of the
it are removed. When you use this action, a shimmering image of a unicorn’s horn appears until the end of your turn, sprouting from your forehead. The tooth regains all expended charges daily at
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
growths sprouting from its upper surface, superficially resembling a beholder’s eyestalks. Death Burst. A gas spore is a hollow shell filled with a lighter-than-air gas that enables it to float as a
Immunities blinded, deafened, frightened, paralyzed, poisoned, prone
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 5
Languages —
Challenge 1/2 (100 XP)
Death Burst. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
great cat covered in blue-black fur. However, its otherworldly origins are clear in its six legs and the two tentacles sprouting from its shoulders, both ending in pads tipped with spiky protrusions. A
displacer beast’s eyes glow with an awful malevolence that persists even in death. Unseelie Origins. Displacer beasts roamed the twilight lands of the Feywild for ages, until they were captured and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
starry eyes, while others have melted flesh or tentacles sprouting from their faces.)
Fresco. A 10-foot-square, tiled fresco on the middle of the east wall depicts Dezmyr and Zalthar Shadowdusk as
characters enter the room, she says, “The stars turn, and a time presents itself.” She then draws her sword and attacks, aided by the wraiths. Dezmyr is a death knight, with these changes: As a bonus
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
an executioner’s hood must succeed on a DC 12 Constitution saving throw or fall into a cataleptic state that is indistinguishable from death. This magical effect is identical to that of the feign death
remains of a Humanoid. Mud-encrusted skulls protrude from the soil, with vegetation sprouting from their open jaws and eye sockets. As an action once per day, Granny Nightshade can raise eight
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
77. Death God’s Nursery Opening the skeleton gate in area 71 reveals a 10-foot-wide, 20-foot-long staircase of polished black marble that descends to this area. When the characters reach the bottom
the atropal. Perhaps the creature is just misunderstood. Deranged Wongo wants his host to attack the tentacles sprouting from the top of the Soulmonger. The Soulmonger The Soulmonger is an upright
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Chamber Eleven robed cultists chant within this ritual chamber. Each wears a horned, golden mask with four metallic tentacles sprouting from its chin. The cultists gather around a black marble altar
even in combat—only death can separate the Zargonites from their goal. The cultist on the pedestal refrains from joining combat until the ritual is complete; if they are killed, another cultist takes
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
six feet, fill this moist cavern. The caps of the mushrooms sprouting from the floor and walls glow with a faint blue light. Pale, dog-sized insects chitter among the fungus.
Three ghost-white cave
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
the creature’s chest.
The figure is a clay golem created by Iggwilv to destroy intruders. The golem attacks any creature that enters the chamber. The golem fights to the death and pursues trespassers
(Arcana) check identify the planar creatures. L6: Fungal Cavern Bioluminescent fungi, some as high as six feet tall, fill this moist cavern. The caps of the mushrooms sprouting from the floor and walls
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
enter the westernmost bedroom triggers a roll on the Eldritch Surges table. The easternmost bedroom contains a gibbering mouther. It attacks any character who opens the door and fights to the death. D10
(Arcana) to ascertain the purpose of the large crystals sprouting from the floor. These crystals focus the ritual’s extraplanar energy, allowing the fragment of Krokulmar to remain on the Material
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
attack but explode if they take any damage. The beholder zombie is immune to their Death Burst trait. X4. Tunnel to Skullport This magically lit tunnel extends 300 feet eastward off the map. It ends at
of death and carnage. Three wooden tables are arranged corner to corner, forming a triangle, in the middle of the room. The floor around them is stained with blood. Atop two of the tables, held down