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Returning 14 results for 'decayed stone'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
4. Decayed Quarters This suite of chambers has been destroyed by the creatures now in residence here, all traces of the rooms’ previous purposes obliterated. 4a. Grell Nest A hive-like nest with
wall, frantically scratching at the stone.
Scrawls. Scrawled exhortations in Deep Speech and Undercommon cover the walls, floor, and ceiling.
The nothic used to be an apprentice mage named Rhamagant
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
table’s cabinet inside the hut reveals a pest mascot (see chapter 7) gnawing on a cracked, strange-looking stone. The pest is one of the mascots the characters must catalog for Professor Sharpbeak, as
mentioned in the “Mascot Hunting” section earlier. Treasure. The cracked stone the pest is gnawing on is an Ioun stone (awareness). The stone is malfunctioning and was discarded here. A character who
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
67. Hall of the Golden Mastodon A character who searches for traps in the tunnel approaching this room notices a block of stone lodged in the ceiling with a successful DC 20 Wisdom (Perception) check
. The block remains there until the room’s trap is activated. A life-size golden statue of a mastodon stands atop a one-foot-high stone cog at the center of this room. Jeweled tusks sweep from its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
. South of this location is a modest-sized room. What you can see of it is filled with rotting and decayed furnishings.
The mace will begin to glow with a bright golden light when it is picked up by
false crypt will produce the full effects of a cave-in, complete with tactile components. Actual dust will billow up the stairs, while bits of stone begin to fall in the east–west tunnel and then in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
loose stone about 3 feet above the top of the fireplace that conceals a small cavity. Inside the cavity is a small leather pouch containing two cut pieces of blue quartz (10 gp each). 6. Living Area
.
A character who succeeds on a DC 12 Wisdom (Perception) check finds a stone out of place on the chimney above the fireplace. Removing the stone reveals a hidden compartment. Additionally, characters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Glitterhame Below the Mountain Door lies the Glitterhame, a large series of natural caverns in the heart of the Stone Tooth. The caverns are beautiful: the walls sparkle and glisten with flecks
of semiprecious stone, and millennia of sculpting and erosion by water have created sheets of fluted flowstone, delicate stalactites, and majestic stalagmites. Water streams down through the caverns
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Talhundereth Locations The following locations are keyed to map 6.3. Mike Schley Map 6.3: Talhundereth View Player Version T1: Temple Entrance The wide cavern ends at an enormous stone double door
short, rock-like creature next to her takes notes with a stone stylus on a stone slab.
Claudio Pozas Honna This chapel, intended for Talhundereth’s visitors, was plundered of its gemstones long ago
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
larger ones lying on the floor in the center of the chamber. Those four are made of stone, and the northern two have likeness of fire giants carved into their lids, while the southern two are blank. Of
the sarcophagi that line the walls, half are made of stone, six are crafted from bronze, two are brass, and two are iron. All of them bear likenesses of fire giant kings and queens. Examination will
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
-hewn and natural passageways leading away from the entrance and into the unknown. Beside each of these tunnels is a grotesque face carved into the stone. Though each face is slightly different—one has
contains a crushing deadfall. A character who examines the ceiling and succeeds on a DC 17 Wisdom (Perception) check notices bits of decayed flesh stuck to the ceiling, which is flat and made of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(Perception) check notices bits of decayed flesh stuck to the ceiling, which is flat and made of stone. Whenever a creature enters the area marked on the map, the trap magically triggers. That section of the
entrance and into the unknown. Beside each of these tunnels is a grotesque face carved into the stone. Though each face is slightly different—one has flap-like ears, another protruding tusks, and a third
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
7. The Sepulcher of Tloques-Popolocas (Tloh-kays Poh-poh-LOH-kahs, master of the outsiders) Once the stone entrance block (area 5) is pushed out of the way, the characters have enough space to get
chamber cut out of the rock with a veil of calcite and stalactites covering the walls. Buttresses rise from the corners, brown shot through with black, and triangular stone pillars support the high
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hallway. Loose piles of stone form barricades at the front of each alcove, angled to defend against intrusion from the west. A path between the barricades leads to a wide, descending staircase to the east
behind the southeasternmost statue. It can be found with a successful DC 15 Wisdom (Perception) check. E4. Hidden Vault This vault contains two stone sarcophagi elaborately carved with Dwarvish runes and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
chapter, dropped his journal while exploring this chasm centuries ago. His journal was well-made and bears a silver bookplate. Some of the pages have decayed, but a few are still legible. Sarah
townspeople. The water in the pool has an unpleasant, metallic taste but isn’t harmful. J5: Blasted Intersection The stone in this area is badly scoured and scorched. The smell of ozone hangs in the air
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. 3. Yard and Cistern A low, unfinished stone wall encloses a broad, sandy yard abutting an open vista of beach and sea. A small tower accessible by an external stair rises against the hermitage’s
the cellar. 14. Grotto The stone peaks of the island rise alongside the walls of the hermitage to create a sheltered grotto, overlooked by a rampart walkway along the west side of the former fortress