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Returning 1 results for 'deceive charges'.
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deserve charges
decide charges
deceptive charges
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
will it allow characters to enter the building or use the gate inside unless they have Wyllow’s permission to do so. If a character tries to deceive the dragon, it can make a Wisdom (Insight) check
. The sword has 6 charges and regains 1d4 + 2 expended charges daily at dawn. A creature attuned to the sword can use an action and expend 1 or more charges to cast one of the following spells from it