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Returning 35 results for 'declared block fireball'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
, fireball, fly
4th level (3 slots): banishment, fire shield
5th level (2 slots): Bigby's hand, Rary's telepathic bondFire Bolt (Cantrip). Ranged Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to
the Knights of the Black Sword, if she needs to call on their talents.
Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in
Monsters
Van Richten’s Guide to Ravenloft
): blur, flaming sphere
3rd level (1 slot): fireball
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it
, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now
magic-items
D&D Free Rules (2024)
Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws.
Gem. Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth
1,000 GP each appear at your feet.
Jester. You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws.
Key. A Rare or rarer magic weapon with
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Termalaine in a Nutshell Friendliness ❄❄❄ Services ❄❄ Comfort ❄❄❄ Available Quest. “A Beautiful Mine". Population. 600. Leader. Oarus Masthew (lawful good half-orc scout) was declared speaker after a
stat block) and 4 veterans. Heraldry. The open-mouthed head of a fish at the bottom of a sky-blue field, its jaws parted as it swallows a large rose-pink oval. The oval is a tourmaline, symbolic of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Termalaine in a Nutshell Friendliness ❄❄❄ Services ❄❄ Comfort ❄❄❄ Available Quest. “A Beautiful Mine". Population. 600. Leader. Oarus Masthew (lawful good half-orc scout) was declared speaker after a
stat block) and 4 veterans. Heraldry. The open-mouthed head of a fish at the bottom of a sky-blue field, its jaws parted as it swallows a large rose-pink oval. The oval is a tourmaline, symbolic of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
It’s Got Three Heads! As the winning team is declared, the pests in the mascot stacks suddenly transform into a hostile creature. Read or paraphrase the following: The cheering from the students on
Rose Stage. The creature threatens an opposing team of mascot-stackers, and it uses the stat block of a chimera, though it doesn’t have a breath weapon. Because it’s evening, the lighting in all areas
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
It’s Got Three Heads! As the winning team is declared, the pests in the mascot stacks suddenly transform into a hostile creature. Read or paraphrase the following: The cheering from the students on
Rose Stage. The creature threatens an opposing team of mascot-stackers, and it uses the stat block of a chimera, though it doesn’t have a breath weapon. Because it’s evening, the lighting in all areas
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
different spell, choose a damage-dealing evocation or conjuration spell from the wizard spell list of up to 5th level. Then consult the Living Spell Customization table to see which stat block to customize
, based on the chosen spell’s level. Living Spell Customization Spell Level Stat Block to Customize 1–2 Living burning hands 3–4 Living lightning bolt 5 Living cloudkill Now make the following
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
different spell, choose a damage-dealing evocation or conjuration spell from the wizard spell list of up to 5th level. Then consult the Living Spell Customization table to see which stat block to customize
, based on the chosen spell’s level. Living Spell Customization Spell Level Stat Block to Customize 1–2 Living burning hands 3–4 Living lightning bolt 5 Living cloudkill Now make the following
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
watch, one of them collapses — and is suddenly and horrifyingly petrified into another chunk of black stone.
At the far end of the chapel, a handsome priest stands behind an altar block that glows an
…
Creatures The roughly thirty humanoids here (use the cultist stat block) include loyal cultists pressed into service, workers being punished, and captured prisoners. None of the worshipers (except Pentival
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
watch, one of them collapses — and is suddenly and horrifyingly petrified into another chunk of black stone.
At the far end of the chapel, a handsome priest stands behind an altar block that glows an
…
Creatures The roughly thirty humanoids here (use the cultist stat block) include loyal cultists pressed into service, workers being punished, and captured prisoners. None of the worshipers (except Pentival
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth 1,000 GP each appear at your feet. Jester You have Advantage on D20 Tests for the next
72 hours, or you can draw two additional cards beyond your declared draws. Key A Rare or rarer magic weapon with which you are proficient appears on your person. The DM chooses the weapon. Knight You
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
–30 2d8 secret operatives of the city guard (use the spy stat block) have been watching one or both agents, and show up to attempt to stop the fight.
31–45 Lum is threatened by cultists of one
Lynx casts a lightning bolt that streaks across the battlefield to strike targets as you determine.
71–75 A spellcaster fighting for Sir Ursas casts a fireball that explodes at a location of your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Things You have Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty
gems worth 1,000 GP each appear at your feet. Jester You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws. Key A Rare or rarer magic
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth 1,000 GP each appear at your feet. Jester You have Advantage on D20 Tests for the next
72 hours, or you can draw two additional cards beyond your declared draws. Key A Rare or rarer magic weapon with which you are proficient appears on your person. The DM chooses the weapon. Knight You
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Things You have Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws. Gem Twenty-five pieces of jewelry worth 2,000 GP each or fifty
gems worth 1,000 GP each appear at your feet. Jester You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws. Key A Rare or rarer magic
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
–30 2d8 secret operatives of the city guard (use the spy stat block) have been watching one or both agents, and show up to attempt to stop the fight.
31–45 Lum is threatened by cultists of one
Lynx casts a lightning bolt that streaks across the battlefield to strike targets as you determine.
71–75 A spellcaster fighting for Sir Ursas casts a fireball that explodes at a location of your
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
to the trapped pews have 2,000 gp each. Altar. The centerpiece of the chapel is a block of strange material that glows with an inner light of opalescent blue. (If the altar is specifically targeted by
this bolt comes forth, the altar turns a fiery blue-red, and if it thereafter is touched by any object it will explode as a fireball spell (save DC 15). Archway. Just as in other locations around the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
to the trapped pews have 2,000 gp each. Altar. The centerpiece of the chapel is a block of strange material that glows with an inner light of opalescent blue. (If the altar is specifically targeted by
this bolt comes forth, the altar turns a fiery blue-red, and if it thereafter is touched by any object it will explode as a fireball spell (save DC 15). Archway. Just as in other locations around the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
writing quill (dream) 12 Eight squid tentacles (Evard’s black tentacles) 13 Ten feathers (feather fall or fly) 14 Nine tiny balls of bat guano and sulfur (fireball) 15 A block of incense worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
. Unsafe Stonework. In some places, the corbel arches that hold up the ceiling aren’t structurally sound. As a result, some spells might have disastrous effects. A spell like fireball (an explosion
might block or bury objects or exits. Poisonous Gas. The lower levels of the ruins, including the rooms and passages of encounter areas 1 through 38, are filled with poisonous gas. The gas is an amber
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
writing quill (dream) 12 Eight squid tentacles (Evard’s black tentacles) 13 Ten feathers (feather fall or fly) 14 Nine tiny balls of bat guano and sulfur (fireball) 15 A block of incense worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
envelope need not be spherical; for example, a block of wood 1 foot by 2 feet by 3 feet is surrounded by a more-or-less rectangular envelope of air 3 feet by 6 feet by 9 feet. The air envelope around a
(such as that created by a fireball spell) does burn in a vacuum. Magical fire does not cause objects to burst into flame, however, because there is no air to make ignition possible.
Air Quality The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
. Unsafe Stonework. In some places, the corbel arches that hold up the ceiling aren’t structurally sound. As a result, some spells might have disastrous effects. A spell like fireball (an explosion
might block or bury objects or exits. Poisonous Gas. The lower levels of the ruins, including the rooms and passages of encounter areas 1 through 38, are filled with poisonous gas. The gas is an amber
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
envelope need not be spherical; for example, a block of wood 1 foot by 2 feet by 3 feet is surrounded by a more-or-less rectangular envelope of air 3 feet by 6 feet by 9 feet. The air envelope around a
(such as that created by a fireball spell) does burn in a vacuum. Magical fire does not cause objects to burst into flame, however, because there is no air to make ignition possible.
Air Quality The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
himself. He then casts offensive spells at enemies he can see. Iarno’s stat block contains a list of the spells he has prepared. Iarno uses the shield power of his staff for added protection. If he is
fireball. Iarno also wields a staff of defense (see appendix A). Awarding Experience Points Divide 200 XP equally among the characters if the party slays Iarno Albrek. Double the XP award if they capture Iarno and deliver him to Sildar Hallwinter in Phandalin.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
himself. He then casts offensive spells at enemies he can see. Iarno’s stat block contains a list of the spells he has prepared. Iarno uses the shield power of his staff for added protection. If he is
fireball. Iarno also wields a staff of defense (see appendix A). Awarding Experience Points Divide 200 XP equally among the characters if the party slays Iarno Albrek. Double the XP award if they capture Iarno and deliver him to Sildar Hallwinter in Phandalin.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
precious metals and stones, such as coins and gems, within 60 feet of her.
Skeemo Weirdbottle Skeemo (see below for his stat block) became the Master of Magic for the Black Network in Waterdeep
, suggestion
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): greater invisibility, ice storm
5th level (1 slot): cone of cold
Actions
Dagger. Melee or Ranged Weapon Attack
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
precious metals and stones, such as coins and gems, within 60 feet of her.
Skeemo Weirdbottle Skeemo (see below for his stat block) became the Master of Magic for the Black Network in Waterdeep
, suggestion
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): greater invisibility, ice storm
5th level (1 slot): cone of cold
Actions
Dagger. Melee or Ranged Weapon Attack
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in the Monster Manual but is a fiend instead of a beast. Spellbook. Avarice’s
illusion, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile
2nd level (3 slots): flaming sphere, knock, scorching ray
3rd level (3 slots): counterspell, fireball, fly
4th
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in the Monster Manual but is a fiend instead of a beast. Spellbook. Avarice’s
illusion, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile
2nd level (3 slots): flaming sphere, knock, scorching ray
3rd level (3 slots): counterspell, fireball, fly
4th
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
decaying flesh from the west. P14k. A leather knapsack lies on the floor next to a door. It contains a Spell Scroll of Fly, a Spell Scroll of Fireball, and a pouch containing 30 pp. P14l. A Ring of
P53b). Stone Block Trap. A character who searches the room for traps and succeeds on a DC 20 Wisdom (Perception) check notices the outline of a 10-foot-square hatch in the ceiling. It is directly above
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
decaying flesh from the west. P14k. A leather knapsack lies on the floor next to a door. It contains a Spell Scroll of Fly, a Spell Scroll of Fireball, and a pouch containing 30 pp. P14l. A Ring of
P53b). Stone Block Trap. A character who searches the room for traps and succeeds on a DC 20 Wisdom (Perception) check notices the outline of a 10-foot-square hatch in the ceiling. It is directly above
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
effects (an alchemical device that explodes like a fireball). The Deadly entry for characters of 17th level or higher suggests combining a 9th-level and a 5th-level spell into one effect. In this
case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
effects (an alchemical device that explodes like a fireball). The Deadly entry for characters of 17th level or higher suggests combining a 9th-level and a 5th-level spell into one effect. In this
case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw