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Returning 35 results for 'deeper spirit runes'.
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deep spirit rules
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Backgrounds
Guildmasters’ Guide to Ravnica
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
unable to distinguish between the letter and the spirit of the law.
2
I seem like a harsh judge to others, but I judge myself most harshly of all.
3
I have a secret, illegal vice.
4
I
classes
13
+5
Dig Deeper
1d12
7
14
+5
Unbreakable
1d12
8
15
+5
Pugnacious
1d12
8
16
+5
Ability Score Improvement
1d12
9
17
+6
Subclass feature
2d6
9
18
+6
Fighting Spirit
2d6
10
19
+6
Epic Boon
2d6
11
20
+6
Peak Physical Condition
2d6
12
Pugilist Class Features
As a Pugilist, you gain the following class features when you reach the specified Pugilist levels. These features are listed in the Pugilist Features table.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
glowing white runes wink into existence, drifting about the room like snowflakes. This is the castle’s steering chamber. When no one is present, the castle is under the control of the spirit of Esclarotta
, who is bound to the fortress by powerful magic that cannot be dispelled. Touching one of the glowing runes issues a specific command to Esclarotta’s spirit. A character who understands Dwarvish or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
glowing white runes wink into existence, drifting about the room like snowflakes.
This is the castle’s steering chamber. When no one is present, the castle is under the control of the spirit of
Esclarotta, who is bound to the fortress by powerful magic that cannot be dispelled. Touching one of the glowing runes issues a specific command to Esclarotta’s spirit. A character who understands Dwarvish or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
48. Shagambi’s Tomb Each character who teleports into this tomb from area 47C appears atop a randomly determined teleportation rune (see “Teleportation Runes” below). Characters can also enter the
this area: Nervous Unkh suggests that her host leave the tomb at once using one of the teleportation runes, though she can’t decide which rune is best. Impulsive Wongo thinks it’s a good idea to shatter
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of these pillars, Trobriand recently transferred his spirit into the golem. Trobriand is looking forward to testing his new body and attacks intruders on sight, showing no mercy. Trobriand While his
spirit is bound within the golem, Trobriand has a challenge rating of 22 (41,000 XP) and the statistics of an iron golem, with these changes: Trobriand has an Intelligence of 20. He has the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
it is littered with yuan-ti bones. 17b. Death of a Naga The phantasmal scene of a spirit naga battling four yuan-ti purebloods plays out for characters who set foot on this island. As characters view
statistics of a yuan-ti pureblood with 2d20 hit points remaining. Hexacali, a spirit naga with 35 hit points, is trapped on the island and fights yuan-ti characters to the death. Yuan-ti characters who drop
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lurk inside the crypts here. Once each wraith is defeated, it turns into an incorporeal elven spirit. One spirit quickly fades away, while the other—a woman with light-gray hair and pale eyes—floats
yellowed bones fallen from burial niches and scattered across the floor.
If the characters defeated the wraiths in the previous level, the elf spirit is here. Regretful Spirit. The woman’s spirit
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Incarnates The keepers of vast wisdom from distant lands, the Incarnates are collections of spirits bound within gemstones. Each of an Incarnate’s component gemstones holds a spirit from the same
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Incarnates The keepers of vast wisdom from distant lands, the Incarnates are collections of spirits bound within gemstones. Each of an Incarnate’s component gemstones holds a spirit from the same
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
twelve runes engraved around the sphinx statue. Each is an ancient symbol for a different hour. If the characters fail to answer the riddle correctly, Oliekintara seems pleased with her own cleverness
and speak or sign the passphrase “Cozmioko grins” in any language. Parting Gifts. Before the characters leave, Oliekintara gives them directions to Haskasori, a day’s journey deeper into the desert. If
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
of the chutes and onto stone slabs with a loud thump. An upright coffin on spidery legs ferries corpses deeper into the facility.
Marco Bernardini Map 1.1: Corpse Receiving and Shipping View
another sorting facility. The chute at the end of the tracks in the south wall descends to a crematorium. Oppressive heat radiates from the south chute’s opening. Other Areas. Dusters perform deeper
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
below: Step 1: Identify the Item. Any creature or spirit that studies the runes on the device’s rings and succeeds on a DC 18 Intelligence (Arcana) check ascertains that the device was designed to
gold, and the pendant bears the symbol of two hands cupping the sun. Summer Star Summer Star. This magic item looks like a 6-inch-diameter gyroscope featuring two scorched rings inlaid with runes and a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, obscured by frost (see the “Words of the Divine Oracle” section). The teleportation archway looks much the same as it does when viewed from area 6, except it bears no runes, and it can’t be activated
was overcome with despair and envy. A terrible fight between father and son ensued, in which Blagothkus slew Eigeron. Blagothkus then retired to his castle to mourn. Eigeron manifests as the spirit
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
31. Amber Cavity Nothing is natural about this buried cavity or the amber light flooding the space. Petrified figures lie trapped among the pale stone walls, their faces contorted in terror. Deeper
isn’t harmful, but it is bitter, viscous, and stains like ink. Mara Silvra. If the characters approach the monolith, the air around them grows colder. The spirit of Mara Silvra (use the banshee stat
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Great Chasm The Great Chasm gapes in Sithicus like a wound. None can say how deep it goes, as light fails to pierce more than a few dozen feet into the ravine. Those who descend deeper vanish into
with strange runes and weeping tar-like sap. Stone giant hermits tend these groves and set deadly traps against trespassers. Har-Thelen Har-Thelen is largely abandoned. Its gates stand open, and only a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Dryad Travelers entering a forest might catch a glimpse of a feminine form flitting through the trees. Warm laughter hangs on the air, drawing those who hear it deeper into the emerald shadows
. Treebound. Powerful fey will sometimes bind lesser fey spirits to trees, transforming them into dryads. This is sometimes done as a punishment when the fey spirit falls in love with a mortal and that love
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
front of the ship. During the Lambent Zenith’s crash, arcane wards should have sealed the safe room’s doors. The safe room is inaccessible while the wards are active. Ward Runes. Two runes hidden on the
ship power the wards. Kycera knows one rune was placed in the ship’s stateroom, but she doesn’t remember the second rune’s location. She believes that magic or a pass phrase can deactivate the runes
Compendium
- Sources->Dungeons & Dragons->Divine Contention
hermit’s life until she finally passed on herself. Dumathoin blessed her and transformed her spirit into an eidolon (see appendix A). Sister Silvergranite remained here, even as the mine collapsed and
speed of 25 feet. When characters enter the inner circle of moon runes, Sister Silvergranite emerges from the moonstone to assess the situation, then withdraws and animates her sacred statue. She attacks
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
faint runes etched among the ornate carvings on the lock. A subsequent DC 16 Intelligence (Arcana) check to study the runes reveals that they can emit a wave of transmutation magic throughout the room
character notices that the floor in this area shows signs of charring that obscures faint runes. A weak fire trap triggers if any creature enters the area, which radiates evocation to a detect magic spell or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
hall are scorched. Cracks in the panels reveal bare stone. Three mystic circles have been scribed in the floor, each edged with rough runes.
Locked Doors. These steel double doors are locked. Tarul
orb is part of the mystic circle trap. Mystic Circle Trap. The circles are magical but misleadingly so. A successful DC 15 Intelligence (Arcana) check reveals that hidden among gibberish runes are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
outer precincts of a clan’s home are plain and functional, decorated minimally or not at all, to give visitors and those passing nearby no reason to suspect what lies in the deeper chambers. From what
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Stone shelves bearing books and ornamental ceramic jars line the walls alongside dust-covered banners embroidered with Dwarven runes. In one corner stands an elegant mahogany desk, on top of which is a
surmises that the goblin leader must be planning or working somewhere deeper within the outpost. Treasure. The room has two hidden stashes of treasure: a smaller compartment in the bed frame, and a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
with strange symbols and wrapped in silver chains. An explorer tried to open the door, but a jolt of lightning from the door’s runes nearly killed her. Shortly afterward, strange spirits and capering
several passages leading deeper into the dungeons after losing several of their number to ghouls and giant rats that emerged from the depths. Keledek is loath to tell anyone about his secret
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Pu’pu recommends they capture a goblin, a grung, or other humanoid and bring it to her. Nanny Pu’pu kills the sacrifice, captures its spirit in the gemstone, and magically embeds the stone in the dead
humanoid’s forehead. After Nanny Pu’pu speaks a prayer to Myrkul, the spirit of the sacrifice gains the knowledge and the personality of the humanoid to which it is bound, in effect imitating that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
The crumbling skeleton is all that remains of the Netherese wizard to whom this tower once belonged. Disturbing the remains causes the wizard’s evil spirit, a will-o’-wisp, to appear and attack. If
forever lost. P16. Upside-Down Rune Chamber The walls of this chamber are inscribed with interconnected runes and marred with cracks. What is now the ceiling bears similar inscriptions that swirl inward
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
into by winding coils of copper and adamantine throughout the forge like webs and using them as conduits to transfer magical heat to their furnaces. Runes of power carved into the walls and etched
rounds to aid them. Great Forge Encounters d8 Encounter 1–14 No encounter 15 1d4 + 1 doppelgangers disguised as shield dwarves 16 1d2 fire elementals and 3d6 magmins 17 1 salamander and 1d4 + 1 fire snakes 18 1 spirit naga 19 3d6 troglodytes 20 1 wraith leading 1d6 + 1 specter
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
came to be is a mystery. Perhaps some Fey felt a deeper affinity with the natural world and chose to emulate it, while other Fey began to control nature, using magic to invent new ways of living
can be cosmetically reinterpreted in the Feywild: Crown of Madness. The crown is made from gingerbread with icing filigree and candy gems. Find the Path. A pixie-like spirit appears and guides the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
such a villain compelling, with curiosity driving the adventurers to delve ever deeper into their foe’s secrets. When the time is right, you can turn a mysterious villain into an unnervingly familiar
villain — as a quori spirit takes delight in speaking through the mouths of multiple different Inspired hosts, taunting the adventurers for their inability to reach the spirit itself. Then resentment
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
skin shed by the spirit snake Chimagua. The stone table bears two empty stone candle holders. Tainted Mist. The same tainted mist from area A3 fills this chamber and the tunnel leading back to the
Ghost Orchid Tepui. Pool. The pool is the source of the tainted mist. Air from deeper in the cavern blows the mist rising from the pool outside. Any creature that enters the pool must succeed on a DC 18
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
or by accident), where magic runes have gone horribly awry and unleashed fiendish corruption into the world, or where fiends seek powerful allies to aid their schemes among mortals. Listen. I have
plates, while one built by cloud giants might leak wisps of mist and raindrops. Any of these Constructs might have Giant runes engraved somewhere on them as part of the magic that animates them. You can
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Gremorly. Ritual Rod. Set into a metal tripod in the center of the room is a 3-foot-long metal rod decorated with runes and glowing with necromantic magic. The entire assembly weighs 8 pounds. This is one of
runes on the rod fill the room with acid. All creatures in the room must make a DC 15 Dexterity saving throw, taking 5d8 acid damage on a failed save, or half as much damage on a successful one. Once the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, the arcane institution that supposedly embodies the spirit of cooperation among the houses. According to a source that wished to remain anonymous, a special meeting of the Committee of Twelve was
deeper understanding of manifest zones in general, and plans contingencies in the event that the manifest zone ever evaporates. Enemies. Most enemies of the Twelve are individuals with grudges
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shell is carved with Draconic runes that spell out prayers to Tiamat, is joined by four ghouls that serve as his assistants. The ghouls gnaw on bones and eye the characters hungrily as Krull negotiates
slots): blindness/deafness, gentle repose, hold person, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, magic circle, speak with dead, spirit guardians, vampiric touch
4th
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dictates that he cannot draw first blood. Thus, he tries to goad characters into wounding him first. S5. Shrine of Mind and Spirit An eight-foot-tall stone inscribed with runes stands in the middle of
of the ledge, and two rough-hewn tunnels at the back of the ledge lead deeper into the mountain.
Five goliath warriors (see appendix C) stand guard atop this overlook. The griffon’s nest contains a