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                        Returning 13 results for 'deity sing'.
                    
                
                        
                            
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                                                     Species
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity for
                                                
                                            
                                                
                                                     subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty.
On some worlds in the multiverse, the first settlements
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     small, colorful wagons, moving from settlement to settlement. When they arrive, they set up a small stage in a public square where they sing, play instruments, tell stories, and offer exotic goods in
                                                
                                            
                                                
                                                     refuses to sell or trade it. THE CAT LORD 
 The deity of the tabaxi is a fickle entity, as befits the patron of cats. The tabaxi believe that the Cat Lord wanders the world, watching over them and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     prefer to sing, dance, or play an instrument? What animal, hero, god, or past pharaoh is evoked in your favorite song? How do others feel about your performances?
 How do the gods feature in your life
                                                
                                            
                                                
                                                    ? Are you a devout follower of all the gods of Har’Akir, or do you favor a single deity? Do you worship only as you must to gain food and protection from the priests? Do you secretly worship a deity other than the gods of Har’Akir?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     implement, dried crown of white camellias, straw doll All is well in Tepest. Fields shine with the golden hues of a bountiful harvest, and horned village children happily recite sing-song rhymes. But those
                                                
                                            
                                                
                                                     betrayed her coven in pursuit of a daughter to love. Taking the guise of a deity called Mother, Lorinda has adopted the entire village of Viktal, protecting its people from nature’s whims so they can feed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Dwarf Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity for stone
                                                
                                            
                                                
                                                     horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty. On some worlds in the multiverse, the first settlements of dwarves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Dwarf MIKE PAPE  Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity
                                                
                                            
                                                
                                                     subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty. On some worlds in the multiverse, the first settlements of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
                                                
                                            
                                                
                                                    , found near Firestorm Peak
  Gibbering Mouther Nascencies   1d6 The Gibbering Mouther Is...   1 Another creature warped by dangerous magic. 2 The autonomous appendage of a chaotic deity, Far Realm entity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     important to the folk who take inspiration and pride from the stories of their gods, because each legend is true in its own way. Each deity in the gnome pantheon is an expert in multiple fields of activity
                                                
                                            
                                                
                                                     who is capable of incredible feats. Yet these heroes also display shortcomings, such as hesitance or selfishness. Only the chief gnome deity, Garl Glittergold, can convince the others to set aside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     tell stories or sing traditional songs, ensuring that their culture isn’t forgotten. Other survivors still seethe with anger at the enemies who brought Cyre down, and thus far the holiday has been marked
                                                
                                            
                                                
                                                     promised a truly epic festival. Long Shadows (26–28 Vult) It’s said that the power of the Shadow, the sinister deity of the Dark Six, is at its height during these three nights. Careful people spend this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , this day is especially important for Cyran survivors. It is a time when Cyrans come together to remember their lost kingdom. Some tell stories or sing traditional songs, ensuring their culture isn’t
                                                
                                            
                                                
                                                     the victor. Often, though, the other hunters are a greater threat than the beast! Long Shadows (26-28 Vult). It’s said that the power of the Shadow—sinister deity of the Dark Six—is at its height on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     successful DC 14 Strength check. Statue of St. Cuthbert. The missionaries of St. Cuthbert planned to stay for months or years in most ports, so they brought along a statue of their sacred deity to display
                                                
                                            
                                                
                                                     pieces of furniture. She is timid and knows very little about the ship’s history, though Clergol did teach her the tenets of St. Cuthbert and how to sing a few of the god’s hymns. If the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     those whom the harpies lured to destruction. When the harpies spot intruders, they begin to sing. Those who are affected by the harpies’ song are compelled to climb. The nests are 80 feet above the
                                                
                                            
                                                
                                                     (Religion) check to identify this obscure deity. The “crystal” is worthless glass. Any creature that removes or destroys the stone must succeed on a DC 15 Wisdom saving throw or be subjected to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     Aberrations, fiends, and undead in the region have disadvantage on attack rolls and ability checks for the next 24 hours. 19–24 Each creature carrying the holy symbol of a deity from a non-evil plane while
                                                
                                            
                                                
                                                    . These changes are permanent.  AWAKEN ANYTHING
 Legends are filled with natural forces and mundane objects that take on humanoid characteristics to guide or confound heroes: statues that sing, animals
                                                
                                            
                                        





