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Returning 4 results for 'denying stand'.
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delving stand
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Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
not an honest man, but his fight is against Angajuk, not a well-armed party of adventurers. If the characters stand between him and his prey, however, Jendren tries to intimidate them into leaving
. Angajuk rises just long enough to fling the lure out of the water, sending the character sprawling across the ice, before submerging and leaving the area, denying the hunters their prize. Jendren’s death
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Dangerous Paths These caverns stand between the drow and goblinoid settlements on this level. 17a. Contested Cavern Guards. Eleven hobgoblins and a hobgoblin captain are stationed in this 20-foot
goblinoid settlement (area 21), denying them access to level 4 until they have met with Azrok and Lurkana. If the characters go where they are directed, Kliyuse assigns two hobgoblins to see that they
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
the one you came in through. There are no windows, and two lanterns on the walls cast unreliable, flickering light.
Caset and Chase stand back and let the characters lead the investigation
, confirming or denying their theories as noted below. Each of the following clues is followed by a reasonable interpretation. If the characters don’t reach any of these conclusions, Caset and Chase can suggest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Hall of Silk Silken drapes hang from the walls of this storefront, their surfaces swirling with illusory images of dragon’s fire and twinkling star fields. A group of emotionless figures stand guard
crashed. Y15. Observatory This conical tower is held relatively upright by a ring of arched buttresses. Expressionless humanoid figures stand in silence around it. The roof has a large, ragged hole