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Returning 32 results for 'depicted common'.
Other Suggestions:
detected common
dedicated common
departed common
Magic Items
Bigby Presents: Glory of the Giants
This golden harp is sculpted in the image of the god Iallanis, depicted as a young cloud giant woman. When a creature comes within 5 feet of the harp, the instrument animates and is capable of
to a range of 120 feet.
The harp can speak, read, and understand Common and Giant. It can also communicate telepathically with the creature attuned to it.
The harp has a dramatic and pompous
Magic Items
The Book of Many Things
9 ♥️
Leather pouch containing 18 gp
10 ♥️
10 crossbow bolts
3 ♣️
Three book;books, written in Common, about random historical events
4 ♣️
Canvas Tent
yourself. When the card hits the ground, the card permanently transforms into the item or set of items depicted on its face. An altered deck of real-world playing cards can simulate the deck, as shown on the Deck of Miscellany table.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Talona Lady of Poison, Mistress of Disease, the Plague-crone One of the most often beseeched of Faerûn’s deities, Talona is the goddess of disease and poison, blamed for everything from common
illnesses to crop failure to brackish wells to plague. Depicted in temple iconography as a withered crone with a cup or a vase that holds all the varieties of disease and poison, Talona is a fearsome
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Rival Coin Wondrous Item, Common This gold coin has a creature embossed on each side. The two depicted creatures must be famous rivals or enemies of each other. For example, a Rival Coin might show
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
crossbow bolts 3 ♣ Three books, written in Common, about random historical events 4 ♣ Canvas tent 5 ♣ 50 feet of coiled silk rope 6 ♣ Two crowbars 7 ♣ Healer’s kit 8 ♣ Eight gems worth 5 gp each 9
. When the card hits the ground, the card permanently transforms into the item or set of items depicted on its face. An altered deck of real-world playing cards can simulate the deck, as shown on the Deck of Miscellany table.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seals is a druidic bloodline, and it will last until the last member of the line is slain. The most common form of Gatekeeper seal is a great stone slab set into the ground or a cavern wall. It is carved
Features Map 4.4 shows what a Gatekeeper seal might look like. A seal is a protected site, usually attended at all times by Gatekeepers who live at or near the seal. The one depicted in the map lies on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(Insight) check reveals that the statues once depicted drow. 29b. Wraith This Way This room is deathly cold and contains the following: Undead. A wraith and three specters haunt the room. They attack all
long ago. It speaks Common and Undercommon but doesn’t have much to say to the living. The wraith killed the three drow (two females and one male) and turned their spirits into specters. Each drow
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
by 12-foot-tall stone statues of Halaster Blackcloak, depicted as a bearded, scowling old wizard wearing a robe covered with lidless eyes and clutching a stout scepter with a red dragon’s head at
magic mouth speaks the following words in Common before disappearing: “Welcome to the Obstacle Course! Place all weapons and magic items in the carts for safekeeping. You won’t need them. Hurry! Time
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
is depicted on map 5.6. Mike Schley Map 5.6: Indigo Sanctum View Player Version Ruxithid the Chosen stands on the mezzanine behind the statue. When the characters confront Ruxithid, read the
15
Languages Common, Goblin, telepathy 60 ft.
Challenge 5 (1,800 XP) Proficiency Bonus +3
Legendary Resistance (2/Day). When Ruxithid fails a saving throw, he can choose to succeed instead
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Locations in Realmspace The following locations are depicted on the map of Realmspace. Realmspace Map Anadia The surface of Anadia is an expanse of badlands and dry washes except at its poles, where
a desolate wasteland, but beneath the crust is a labyrinth of subterranean caves inhabited by mind flayer colonies. Garden Garden is a cluster of seven planetoids inside a common air envelope, each
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
hit point. Disturbing the eggs attracts 1d4 giant spiders, which descend from nearby rooftops to defend the nest. Statue of Lolth The characters stumble upon a 9-foot-tall statue of Lolth depicted in
swarm, its mouth closes, and it can’t release another swarm until 1 hour has passed. COMMON DROW PHRASES
The following are a few key drow phrases you can use when roleplaying dark elves.
Oloth plynn
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
common, while others might feature cutting-edge weird science. No cultural exchange occurs between the Domains of Dread. While evidence of one domain might appear in another, such things are viewed
Kuzinskiy Language Common is the shared language of the Domains of Dread. Some domains might have unique words, and speakers from different domains might have distinctive accents, but individuals from
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the individuals depicted were Captain Dapplewing’s favorite military compatriots, all great friends of Strixhaven. A character who succeeds on a DC 15 Wisdom (Perception) check notices that the boxy
the Strixhaven campus guide stat block (see chapter 7). Without anyone to correct it, the butler believes the characters are burglars. It shouts a warning in Common—“The Earl commands you to leave
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. She has an Intelligence of 10, a Wisdom of 14, and a Charisma of 14. She speaks Common. Talking with Ophelia Ophelia is wise and patient, and she seeks to protect her people. She wants to create a new
-toothed tiger stat block with the following changes: Ebonclaw is lawful neutral. He has an Intelligence of 12 and a Charisma of 12. He speaks Common. Talking with Ebonclaw Ebonclaw is arrogant and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
corrupted as many of the rings as she could find, making them dangerous to visitors. Fairy rings are depicted on the map of Thither. Each ring is a 20-foot-diameter circle of colorful, 6-inch-tall
awaken spells on the 3d8 + 60 toadstools that form the ring, giving each of them the ability to speak Common. These awakened toadstools are mocking and rude toward visitors not accompanied by Granny
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
origins: Common, which functions as a shared tongue throughout the Land of the Mists. Beyond this, all the other languages noted in the Player’s Handbook and Monster Manual are spoken among the Domains of
, but their words are understandable. DM Option: Domain Languages. If you want to highlight the differences between domains, you can do away with Common and decide that the inhabitants of each domain
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and are inseparable. Living Image. The eyes of the figure depicted in the painting are imbued with darkvision, and they appear to follow creatures that move in front of them. Innate Spells. When a
Common, plus up to two other languages
Challenge 1 (200 XP)
Antimagic Susceptibility. The portrait is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the portrait
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Common, Draconic, and Druidic and have 45 hit points each. The druids worship Claugiyliamatar as a god, and the dragon teaches them to cast spells.
The druids attack intruders on sight. A character
Statues. Four statues in this lair depict the following figures (see the “Lair Features” sidebar): Vajra Safahr is a human depicted with short hair, fine but practical clothing, and a thin, wolf
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
statues that once depicted frost giant jarls — Storvald’s ancestors. When the white dragons took over the temple, they broke off the statues’ heads and dropped them in the sea. Patches of ice (see the
wooden pipe with a strip of parchment stuffed inside it that reads (in Common), “Here lies the treasure of Captain Silbarr Snake-Eyes, legendary pirate of the Sword Coast. A hex upon any who plunder this
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
depicted as shaded spaces on map 4.1. A character who examines it and succeeds on a DC 15 Intelligence (Investigation) check recognizes that the elevator will collapse under any significant weight. If 100
. Numerous cityscapes show a distinctive vecindad, one of the manor houses converted into apartments that are common in Los Gavilanes. Many of these sketches bear the caption “Home” written in a shaky hand
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Detritus. Trash and debris litter the floor.
Bas-Reliefs. The walls are adorned with bas-reliefs that once depicted dwarves carrying supplies. The dwarves’ faces have been chipped away and replaced with
is fake and utterly worthless. Copper is a shield dwarf scout, with these changes: Copper is neutral evil. He has these racial traits: He speaks Common and Dwarvish. His walking speed is 25 feet. He
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
for clerics who serve the god, and a common symbol of the god. Several of the gods in the table are described in this section. Elf Deities (The Seldarine) Deity Alignment Province Suggested Domains
Common Symbol
Aerdrie Faenya CG Air, rain, fertility, birth Life, Tempest, Trickery Bird silhouetted against a cloud
Angharradh CG Wisdom, growth, protection Knowledge, Life, War
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
and its companions have moved through it. A door must otherwise be pried or tickled open, which requires an action. The following locations are depicted on the nautiloid deck plans. Locations that
their number. If a character approaches within 10 feet of the sutured door, the neh-thalggu calls out for help in Common, begging to be freed. It pretends to be a human pirate named Jaspar Graves and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
successful check, the character recognizes that the statue is a guardian common to Silvanesti burial sites and that the silver coins represent souls shining as stars in the night sky. The character also knows
yet. A creature that steps through the portal appears in area E5 (an endless expanse not depicted on map 5.4). If no character steps through the portal, Veriel (see area E5) appears amid the mist in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are stacked in the middle of the room. Treasure. Seventeen of the bottles contain fine wine (10 gp per bottle). The remaining wines on display are common vintages (1 sp per bottle). V22. Sewer Tunnels
no weapons. He speaks Common and Infernal, wears an ankle-length caftan, and has dark hair. His neatly trimmed goatee beard is dyed crimson. Falaster works for Sylvira Savikas, a tiefling expert on
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a
set of shackles. North Door. This door bears a carving of Bhaal, the chaotic evil god of murder. He’s depicted as a powerfully built, skull-headed man with long, curved blades where his hands should be
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
occupied by the ship’s officers. These cabins (not depicted on the map) were emptied of their belongings long ago. Naval Ram. The ship’s iron naval ram is shaped like an enormous cudgel, the chosen weapon
Bess. Bess has the statistics of a giant crab, with the following changes: She is lawful neutral. Her Intelligence score is 10 (+0), and she can speak and understand Common. Bess hides beneath the broken
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
they pass through the gatehouse is a 20-foot-tall wooden statue of Chauntea, depicted as a plump, smiling woman standing with her hands on her hips in a garden of golden wheat, surrounded by a dirt
Lifferlas (see appendix D). Created by a long-dead druid, Lifferlas is the oldest living resident of Goldenfields. It speaks Common and has long entertained the children of the workers with harrowing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
series of experiments, and in between cast sequester spells on the doppelganger as a precaution to keep it from escaping. If questioned, Xerophon speaks Loross but switches to Common if no one in the
rises from the goblet’s contents and dissipates in the cold air.
Each window in the auditorium depicts a wizard casting a spell from one of the eight schools of magic. The spells depicted are blade
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
fate and the creator of the first Deck of Many Things, stands in the center of the courtyard. She’s depicted as a solemn-faced woman holding a spread of cards. The statue is a stone golem intended to
Common, Draconic, Dwarvish, Giant
Challenge 9 (5,000 XP) Proficiency Bonus +4
Ethereal Sight. Gremorly can see 60 feet into the Ethereal Plane when he is on the Material Plane, and vice versa
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
rest. Treasure. The object above the pedestal is a Chime of Opening. It is inscribed with a small key and the following phrase in Common: “At the beginning, I open the end.” When a character carrying
the chime moves toward area 1, they hear a faint ringing that grows louder the closer they get to the Key card depicted in that room. Once they’re in area 1, anyone in that room can hear the sound
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
various large gems. The walls are inlaid with colored stone laid out to show various scenes of victory by King Snurre over his foes. On the wall directly behind the throne is depicted the flaming
increase his challenge rating to 11 (7,200 XP): He has 187 (15d12 + 90) hit points. He has resistance to cold damage. He can speak Common and Giant. His greatsword deals an extra 7 (2d6) fire damage on a hit