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Returning 35 results for 'depicts saving'.
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Monsters
Fizban's Treasury of Dragons
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
":"damage","rollAction":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 24 Strength saving throw or be knocked prone.
Steam Breath (Recharge 5
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
Dragon Figurehead This figurehead depicts a red dragon rearing to strike, its mouth open. As an action, the ship can activate this item to create a 60-foot cone of flame that originates from the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
Dragon Figurehead This figurehead depicts a red dragon rearing to strike, its mouth open. As an action, the ship can activate this item to create a 60-foot cone of flame that originates from the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
curtain hangs a large abstract painting that depicts Halaster surrounded by fields of bloody mouths and people feasting on each other. Worked into the background are various other bizarre figures from
painting must succeed on a DC 17 Wisdom saving throw or suffer a random form of long-term madness, determined by rolling on the Long-Term Madness table in chapter 8 of the Dungeon Master’s Guide. On a failed save, a creature can be affected by the painting again, but not until its current madness ends.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
curtain hangs a large abstract painting that depicts Halaster surrounded by fields of bloody mouths and people feasting on each other. Worked into the background are various other bizarre figures from
painting must succeed on a DC 17 Wisdom saving throw or suffer a random form of long-term madness, determined by rolling on the Long-Term Madness table in chapter 8 of the Dungeon Master’s Guide. On a failed save, a creature can be affected by the painting again, but not until its current madness ends.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the shrine. The obsidian statue is 4 feet tall, weighs 250 pounds, and depicts the same nameless god that stands watch in the main temple (area X5). Any living creature that enters this room must
succeed on a DC 16 Wisdom saving throw or be drawn to the statue as though affected by the sympathy effect of an antipathy/sympathy spell. The corpses lying in front of the statue are the remains of two
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the shrine. The obsidian statue is 4 feet tall, weighs 250 pounds, and depicts the same nameless god that stands watch in the main temple (area X5). Any living creature that enters this room must
succeed on a DC 16 Wisdom saving throw or be drawn to the statue as though affected by the sympathy effect of an antipathy/sympathy spell. The corpses lying in front of the statue are the remains of two
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the whirlpool using the Courier, the whirlwyrms still attack, rising 10 feet out of the water to snap at the characters. Battle on the Courier Map 9.1 depicts the Courier. The bird-boat has the
Dexterity saving throw or fall into the water. Once the whirlwyrms are defeated, a character can update the Mosaic Mimir with a report on Glorium.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the whirlpool using the Courier, the whirlwyrms still attack, rising 10 feet out of the water to snap at the characters. Battle on the Courier Map 9.1 depicts the Courier. The bird-boat has the
Dexterity saving throw or fall into the water. Once the whirlwyrms are defeated, a character can update the Mosaic Mimir with a report on Glorium.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
.
Statue. The star-in-a-circle symbol on the map represents the dragon statue. A character who examines the statue and succeeds on a DC 10 Intelligence (Arcana) check recognizes that it depicts a bronze
dragon—a member of the metallic family. If characters ask Runara about the statue, she tells them it depicts Astalagan, who died on these cliffs centuries ago. She doesn’t tell them that Astalagan was
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
.
Statue. The star-in-a-circle symbol on the map represents the dragon statue. A character who examines the statue and succeeds on a DC 10 Intelligence (Arcana) check recognizes that it depicts a bronze
dragon—a member of the metallic family. If characters ask Runara about the statue, she tells them it depicts Astalagan, who died on these cliffs centuries ago. She doesn’t tell them that Astalagan was
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Statue of Ubtao Any character with a passive Wisdom (Perception) score of 12 or higher spots a 10-foot-tall statue overgrown with vines. The statue depicts a stylized Chultan king — a representation
glyph erupts with magical energy in a 20-foot-radius sphere centered on the statue. Each creature in the area must succeed on a DC 14 Dexterity saving throw, taking 22 (5d8) thunder damage on a failed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
shipwrecks.
The statue depicts a long-dead tortle named Gumdarr, who heard a ship crash on the rocks and stood atop the crag to get a better look. He blew a horn to lure other tortles to the beach
(Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
It can use its action to make two bite attacks, one with each head.
It has a challenge rating of 4 (1,100 XP).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
shipwrecks.
The statue depicts a long-dead tortle named Gumdarr, who heard a ship crash on the rocks and stood atop the crag to get a better look. He blew a horn to lure other tortles to the beach
(Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
It can use its action to make two bite attacks, one with each head.
It has a challenge rating of 4 (1,100 XP).
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Using the Poster Map The poster map depicts a region of Avernus, a wasteland of dizzying proportions that has been warped by eons of demonic invasion. Travelers face a hellscape that disorients the
character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Statue of Ubtao Any character with a passive Wisdom (Perception) score of 12 or higher spots a 10-foot-tall statue overgrown with vines. The statue depicts a stylized Chultan king — a representation
glyph erupts with magical energy in a 20-foot-radius sphere centered on the statue. Each creature in the area must succeed on a DC 14 Dexterity saving throw, taking 22 (5d8) thunder damage on a failed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Using the Poster Map The poster map depicts a region of Avernus, a wasteland of dizzying proportions that has been warped by eons of demonic invasion. Travelers face a hellscape that disorients the
character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
take a coastal map and translate it to an underwater environment or use the map as-is if the dragon turtle is content to lair near the surface. As an example, map 5.14 depicts a topaz dragon’s lair in a
descends to a dark plain twelve hundred feet below. Coral Reef. The rocky cliff side depicts the contours of a coral reef that rises 80 feet above the shelf. The exterior face of the reef is covered
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
take a coastal map and translate it to an underwater environment or use the map as-is if the dragon turtle is content to lair near the surface. As an example, map 5.14 depicts a topaz dragon’s lair in a
descends to a dark plain twelve hundred feet below. Coral Reef. The rocky cliff side depicts the contours of a coral reef that rises 80 feet above the shelf. The exterior face of the reef is covered
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area must succeed on a DC 13 Dexterity saving throw or fall down the cliff and onto the floor of the valley 100 feet below, taking 35 (10d6) bludgeoning damage. G2: Sword Bridge The colossal, iron
center of this shrine depicts a cobalt-blue biped with a humanlike body, avian features, and vestments decorated with phoenix iconography. Embedded in the statue’s sternum is a blue phoenix feather
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Silvra or who stay silent must make a DC 14 Wisdom saving throw, taking 10 (3d6) psychic damage on a failed save, or half as much damage on a successful one. In either case, the character’s ears
belligerence. Closet. At the rear of the room is a closet filled with withered decorations from past celebrations. A faded banner depicts numerous winged seahorses and the words “Happy Birthday Regan and Vastion!”
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area must succeed on a DC 13 Dexterity saving throw or fall down the cliff and onto the floor of the valley 100 feet below, taking 35 (10d6) bludgeoning damage. G2: Sword Bridge The colossal, iron
center of this shrine depicts a cobalt-blue biped with a humanlike body, avian features, and vestments decorated with phoenix iconography. Embedded in the statue’s sternum is a blue phoenix feather
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Silvra or who stay silent must make a DC 14 Wisdom saving throw, taking 10 (3d6) psychic damage on a failed save, or half as much damage on a successful one. In either case, the character’s ears
belligerence. Closet. At the rear of the room is a closet filled with withered decorations from past celebrations. A faded banner depicts numerous winged seahorses and the words “Happy Birthday Regan and Vastion!”
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
fighting if a character separates them. The statue is a little over 5 feet tall and carved from a single piece of wood. It depicts Saint Markovia. Close inspection reveals that it is covered with bite
. First he’ll taste her sweet, sweet blood, And then he’ll have to kill her. They weep if their treasure is taken from them. Treasure. The golden statuette depicts Saint Markovia and is worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
fighting if a character separates them. The statue is a little over 5 feet tall and carved from a single piece of wood. It depicts Saint Markovia. Close inspection reveals that it is covered with bite
. First he’ll taste her sweet, sweet blood, And then he’ll have to kill her. They weep if their treasure is taken from them. Treasure. The golden statuette depicts Saint Markovia and is worth 250 gp
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Cair Ophidian Locations Map 22.1 depicts the buildings and gardens of Cair Ophidian. Mike Schley Map 22.1: Cair OphidianView Player Version Flower Garden Euryale’s pride and joy, the flower garden
stalk of purple blooms glows faintly. As an action, you can wave it at a creature within your reach. The creature must succeed on a DC 17 Wisdom saving throw or have the unconscious condition until the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
raised dais and depicts an armored, blindfolded angel in a calm, protective stance, with her sword drawn and wings unfurled. The dais is carved with the following words, in Common: “Zariel, guardian of
energy. Each time the statue flares, every fiend within 30 feet of it must make a DC 15 Constitution saving throw, taking 18 (4d8) radiant damage on a failed save, or half as much damage on a successful
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
any space along the slope causes further collapse—each climber must succeed on a DC 13 Dexterity saving throw or be buffeted by dirt and rubble, taking 7 (3d4) bludgeoning damage. If the save fails by
so takes 1 minute. Serpent Doors. The southeast exit from this chamber is a set of double bronze doors in the north wall at the end of a short corridor. Above them hangs a plaque inlaid with jade (worth 25 gp). The plaque depicts a two-headed serpent, with its second head where its tail should be.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
standing on a floating platform that starts its turn in the room must make a DC 20 Wisdom saving throw, taking 16 (3d10) psychic damage on a failed save, or half as much damage on a successful one. In
walls. Statue Any character who succeeds on a DC 15 Intelligence (Arcana) check realizes that the statue depicts a nycaloth. A detect magic spell or similar effect reveals auras of transmutation magic
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
raised dais and depicts an armored, blindfolded angel in a calm, protective stance, with her sword drawn and wings unfurled. The dais is carved with the following words, in Common: “Zariel, guardian of
energy. Each time the statue flares, every fiend within 30 feet of it must make a DC 15 Constitution saving throw, taking 18 (4d8) radiant damage on a failed save, or half as much damage on a successful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, facing one another. Each statue depicts a faceless robed woman holding a silver thread taut between her outstretched hands.
Shadow Curtain. A thin, translucent curtain of shadow stretches between the
statues are flush with the walls behind them, so circumventing the curtain is not possible. Any creature that moves through the curtain must make a DC 17 Constitution saving throw, taking 22 (4d10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, facing one another. Each statue depicts a faceless robed woman holding a silver thread taut between her outstretched hands.
Shadow Curtain. A thin, translucent curtain of shadow stretches between the
statues are flush with the walls behind them, so circumventing the curtain is not possible. Any creature that moves through the curtain must make a DC 17 Constitution saving throw, taking 22 (4d10
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Heralds of Dust oppose the party’s interference. The factorylike assembly spans multiple floors; map 1.1 depicts a portion of it. When the characters arrive, read or paraphrase the following text
incorporeal Undead that periodically escape from below. Map 1.2 depicts the Spirit Sump. When the characters arrive, read or paraphrase the following text: Metal catwalks spiderweb above this vast
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Cair Ophidian Locations Map 22.1 depicts the buildings and gardens of Cair Ophidian. Mike Schley Map 22.1: Cair OphidianView Player Version Flower Garden Euryale’s pride and joy, the flower garden
stalk of purple blooms glows faintly. As an action, you can wave it at a creature within your reach. The creature must succeed on a DC 17 Wisdom saving throw or have the unconscious condition until the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
any space along the slope causes further collapse—each climber must succeed on a DC 13 Dexterity saving throw or be buffeted by dirt and rubble, taking 7 (3d4) bludgeoning damage. If the save fails by
so takes 1 minute. Serpent Doors. The southeast exit from this chamber is a set of double bronze doors in the north wall at the end of a short corridor. Above them hangs a plaque inlaid with jade (worth 25 gp). The plaque depicts a two-headed serpent, with its second head where its tail should be.