Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 8 results for 'deserts start'.
Other Suggestions:
deserts storm
desires start
deserts share
deserts stand
deserts stars
Monsters
Spelljammer: Adventures in Space
barrier of magical force around itself that lasts until the start of its next turn. This barrier gives the braxat a +5 bonus to AC, including against the triggering attack, and prevents magic missile
with opposable thumbs. The creature walks upright on two legs.
Braxats hunt alone or in pairs, prowling deserts, dry canyons, desolate wastelands, and lonely asteroids in search of prey. Braxats
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
opposable thumbs. The creature walks upright on two legs. Braxats hunt alone or in pairs, prowling deserts, dry canyons, desolate wastelands, and lonely asteroids in search of prey. Braxats also spew acid
originates from a source the braxat can see, the braxat can create an invisible barrier of magical force around itself that lasts until the start of its next turn. This barrier gives the braxat a +5
Compendium
- Sources->Dungeons & Dragons->Monster Manual
necessary, thwarting foes with magical sleep and searing them with flame. Brass dragons favor warm climes, particularly steppes and rocky or sandy deserts, and they usually dwell near prominent crossroads or
relentlessly curious. These dragons eagerly engage approachable creatures and are quick to explore any place that has an interesting story. Once they hear tales of adventure, many are keen to start their own
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Thri-kreen Thri-kreen wander the deserts and savannas of the world, avoiding all other races. Thri-Kreen Communication. Thri-kreen employ a language without words. To show emotion and reaction, a
, with or without a running start.
Actions
Multiattack. The thri-kreen makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
world’s end, or deep in the hottest deserts. You know one of the great benefits of living underground? No weather. Don’t mess this up for me.
Path of the Storm Herald Features Barbarian Level Feature
can choose one creature you can see in the aura. That creature must succeed on a Strength saving throw, or its speed is reduced to 0 until the start of your next turn, as magical frost covers it.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
addition to sand or grit. The area within the storm is heavily obscured, and a creature exposed to the storm takes 1d4 slashing damage at the start of each of its turns. Only substantial cover or
orange lightning release a deluge of fiery droplets. Any creature caught in the burning rain takes 2d6 fire damage at the start of each of its turns. The droplets ignite any flammable objects that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The
another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, not hesitating to lie about its abilities in order to enhance its potential as a possible ally. If the characters accept the sahuagin’s offer, it deserts them at the first opportunity and returns to
from the rear. A ROUGH START
If the characters approach from the sea and enter the lair by way of area 49, they face serious opposition from the outset. Luckily for them, the lizardfolk have prepared