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Returning 9 results for 'designated check'.
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designate check
designed check
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
prisoners that are sick or injured but still able to move under their own power. As well, a group of prisoners deemed too dangerous to work but too valuable to kill have been designated “immured ones
character can pick a cell’s lock with a successful DC 15 Dexterity check using thieves’ tools. The metal of the cells is especially susceptible to the planar craft’s technology, allowing a lock to be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
other object designated by the creating spellcaster. This payment is made whether the caster using the spell is aware of the royalty component or not. If the caster does not have sufficient funds, the
Intelligence (Arcana) check while casting a spell with a royalty component. With a successful check, the payment is taken from a random creature within 10 feet of the caster, without that creature’s knowledge.
Compendium
- Sources->Dungeons & Dragons->Shadows of Sithicus
holding the victims and ask them how their characters plan to find the missing innocents. Give each player the chance to answer. A successful DC 12 check pinpoints a correct grave. They can use any method
(Survival) Magic that assists in locating On a successful check, a character finds a victim in one of the graves and can rescue them (no action required). Keep track of each failed check before two
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the laws of Ravnica, involving the efforts not just of the designated legislators but also a network of bureaucrats: aides, writers, researchers, lobbyists, clerks, and so on. The Lyev Column enforces
in check, but it can also act as an oppressive bureaucratic force that stifles freedom and expression. In the absence of the Living Guildpact, the Azorius are uncertain who is supposed to maintain
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
ticking, the gate to Mechanus is the central presence in Automata. Using the gate sends travelers to a location in Mechanus designated by complicated factors predicable only to the modrons overseeing
exception forms they need to fill out to approach the gate. This halfling-sized stack of forms takes 1d4 days to fill out and requires a character to succeed on a DC 12 Wisdom (Perception) check. If a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. You generate a number between 1 and 100 by rolling two different ten-sided dice numbered from 0 to 9. One die (designated before you roll) gives the tens digit, and the other gives the ones digit. If
effect might give a bonus or penalty to the check.
3. Compare the total to a target number. If the total equals or exceeds the target number, the ability check, attack roll, or saving throw is a success
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
character he or she can see. Each of the NPCs described in this section has a role to play in the adventure, even if that individual isn’t indicated in the card reading. For the one so designated, however
convince him that the honor of the Order of the Silver Dragon can be restored with his help. Doing this requires a successful DC 15 Charisma (Persuasion) check. B. Ghost (King of Hearts) Stir the spirit of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
line and need to be reminded of a limit, or someone might not think to include some of their limits in the initial discussion. Players can also discover new limits as the campaign unfolds. Check in with
gesture (such as crossing the arms in an X or raising a palm in a “stop” gesture), a code word or phrase, touching or lifting a designated object, or anything else your group agrees on. Players should
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
limit, or someone might not think to include some of their limits in the initial discussion. Players can also discover new limits as the campaign unfolds. Check in with the group every few sessions to
arms in an X or raising a palm in a “stop” gesture), a code word or phrase, touching or lifting a designated object, or anything else your group agrees on. Players should also feel safe to say “stop