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Returning 14 results for 'desire surviving'.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
people of Xaryxispace but for the characters, because he has seen how the desire for revenge can bring great souls low—a remark that shames Krux into silence. Grimzod Gargenhale. Grimzod heartily
100 million miles of it, including the planet Vaerduran. Rivus and Xaryndar survive but are plunged into darkness. The surviving astral elves have no choice but to evacuate all life from Xaryxispace
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their family was killed in a senseless attack, and everything they are doing is motivated by a desire to avenge this loss. Maybe they think that they were betrayed by their own nation. Perhaps they
right after surviving the war. The villain might have experienced some of the same things in the war that the characters did, making it easy for the characters to understand the villain’s point of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
continue to pursue his horrid, apocalyptic vision of a world transformed into a barren, empty ruin, with only the decaying corpses of the last few surviving gnolls left to mark its passing. As creatures
vicious realm of endless fighting. When the last battle ends, Yeenoghu will enter the world, slay its last surviving champion, and preside over a wasteland of rotting corpses. To Yeenoghu, pure destruction
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the greater good. Order of the Red Robes Inspired by the neutral god Lunitari, the Red Robes help others when it suits them and use their gifts for their own enrichment as they desire. Mages of the
would misuse magic. Every test is designed so failure means death. There is no judge, no score, and little chance of surviving a failed test. Magical Acumen. A mage must wield magic with competence
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that lurks in the abyssal depths. The wretched Faceless Lord cares nothing for cultists or mortal servants, and its sole desire is to turn all creatures into formless copies of its horrid self. Zuggtmoy
is the Demon Queen of Fungi and the Lady of Rot and Decay. Her primary desire is to infect the living with spores, transforming them into her servants and, eventually, into decomposing hosts for the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
mummy has brass eyes, and its sarcophagus can’t be opened. Whenever a creature in the library speaks its desire for a text on a particular topic, the mummy’s eyes magically move to look in the
characters, begging them to help him get out of the tower before more Fiends arrive. This is a ploy to drive the characters toward any Fiends surviving on the floors below. If none remain, he either
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the abyssal depths. The wretched Faceless Lord cares nothing for cultists or mortal servants, and its sole desire is to turn all creatures into formless copies of its horrid self. In its resting state
and hopelessness, the Gnoll Lord yearns to turn the world into a wasteland in which the last surviving gnolls tear each other apart for the right to feast upon the dead. Yeenoghu appears as a huge
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
accompanying stat block) named Vundru. Vundru used to lurk much closer to Illithinoch, where he became infused with minor psychic abilities. He has no knowledge of the Far Realm and no desire to learn more
gibbering mouthers and then retreat from this room without defeating them all, the surviving gibbering mouthers combine into a single flesh meld (see appendix A) that arises from the muck the next time the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
survived the long years of abandonment.
The drow explorers perused the surviving books in this library but found nothing of use. Most of the surviving books describe Dumathoin’s faith, gem cutting
characters express a desire to talk with Ontharyx, he makes a big show of calling off his cultists and listening to what the characters have to say. He offers to talk, but not if it means leaving
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
while its captors are distracted. With its childlike intellect and telepathy, the otyugh broadcasts its desire for more food. The characters are able to communicate with the creature, and if they offer
characters, he and any surviving allies go on patrol, attacking any intruders in the Doomvault. Garden Beds. Enchantment magic imbues the garden beds. Any living humanoid that spends more than 1 minute
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the water of this spring develops an overwhelming desire to sing. Every sentence the creature speaks for the next 24 hours rings with lyrical splendor, which grants it advantage on all Charisma checks
obtained from prior “food”), or even one of their own young. If the colony’s survival is threatened and it thinks it has a chance of surviving a fight, it can leverage its combined might using special lair
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
with anything it was wearing or carrying. Any creature that falls into the vortex has little chance of surviving. If someone throws one end of a rope into its space, the creature can grab hold of it
thieves from taking the cauldron or hiding it. If they so desire, the characters can use Warduke’s flame tongue sword to shatter the cauldron, then do whatever they want with the fragments. Between
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
treacherous, crumbled masonry, which reaches to an unknown depth. To the west looms the surviving structure of what must be the Sunless Citadel. A tower stands on the west side of the courtyard.
The
to us, I shall grant you a reward. Meepo can accompany you if you desire.”
If the characters decide to go looking for the dragon, the kobolds direct them toward the passage that connects area 15 and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with no provocation, especially when dealing with potential threats to its territory. When dealing with sentient creatures, a green dragon demonstrates a lust for power that rivals its draconic desire
Vengeful. White dragons lack the cunning and tactics of most other dragons. However, their bestial nature makes them the best hunters among all dragonkind, singularly focused on surviving and slaughtering