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Returning 35 results for 'despite senses'.
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despots senses
Monsters
Mordenkainen's Fiendish Folio Volume 1
Tail","rollDamageType":"piercing"} piercing damage.The ferocious screaming devilkin are bizarre fey creatures spawned by overwhelming moments of panic. Despite their diabolic appearance and name, are
and mountain passes. When their victims approach, the devilkins swoop down upon them to lash them with their long, barbed tails. Their horrid shrieking overwhelms a creature's senses, inspiring a
Species
Eberron: Rising from the Last War
The Mark of Sentinel warns and protects. It heightens senses and reflexes, allowing an heir to respond to threats with uncanny speed. It can shield its bearer from harm. Whether on the battlefield or
Khorvaire. The Sentinel Marshals hold the honor of the house in their hands. Being a Marshal is a privilege, and it comes with high expectations.
Despite its might and the desire of some house members
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Owlbear Magically Perfected Predator Created long ago by mages, owlbears combine keen avian eyes, thick feathers, and a tearing beak with a mighty bearlike frame. Despite their magical origins
Int 3 −4 −4
Wis 12 +1 +1
Cha 7 −2 −2
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 3 (XP 700; PB +2)
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Bugbear Bugbears are cruel and unruly humanoids that live to bully the weak and dislike being bossed around. Despite their intimidating builds, bugbears move with surprising stealth and are fond of
13 (+1)
INT
8 (−1)
WIS
11 (+0)
CHA
9 (−1)
Skills Stealth +6, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Winged Kobold Some kobolds are born with wings. Called urds by others of their kind, these kobolds are thought to be blessed by a dragon or Tiamat, the Dragon Queen. Despite their favored status
Senses Darkvision 60 ft.; Passive Perception 8
Languages Common, Draconic
CR 1/4 (XP 50; PB +2)
Traits
Pack Tactics. The kobold has Advantage on an attack roll against a creature if at
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Tyrannosaurus Rex This enormous predator terrorizes all other creatures in its territory. Despite its size and weight, a tyrannosaurus is a swift runner. It chases anything it thinks it can eat, and
)
WIS
12 (+1)
CHA
9 (−1)
Skills Perception +4
Senses passive Perception 14
Languages —
Challenge 8 (3,900 XP)
Actions
Multiattack. The tyrannosaurus makes two attacks: one
Compendium
- Sources->Dungeons & Dragons->Monster Manual
fissures to take their prey by surprise. Despite their stealthiness, these stalkers exude a distinctly repulsive stench. Descriptions of what troglodytes smell like span a spectrum as complex as it is
Cha 6 −2 −2
Skills Stealth +4
Senses Darkvision 60 ft.; Passive Perception 10
Languages Troglodyte
CR 1/4 (XP 50; PB +2)
Traits
Stench. Constitution Saving Throw: DC 12, any
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Bone Roc Brynn Metheney Bone rocs often serve as flying mounts for undead soldiers A bone roc is a birdlike Undead that can incorporate the bones of multiple flying creatures. Despite their name
Immunities exhaustion, poisoned
Senses darkvision 120 ft., passive Perception 16
Languages —
Challenge 8 (3,900 XP) Proficiency Bonus +3
Actions
Multiattack. The bone roc makes one Beak attack and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
is permanent and can be undone only by a wish spell. Despite appearances, the psurlon ringer is still an Aberration, and other psurlons recognize it for what it is. Psurlon Ringer
Medium Aberration
)
CHA
7 (−2)
Damage Resistances psychic
Condition Immunities charmed
Senses passive Perception 10
Languages Deep Speech plus the languages of the Humanoid it is imitating, telepathy 120 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
tails bristling with detachable spikes. These monsters launch their tail spikes at their prey, skewering those on the ground or knocking flying creatures from the air. Despite their ravenous tendencies
Con 17 +3 +3 Ability Score Mod Save Int 7 −2 −2 Wis 12 +1 +1 Cha 8 −1 −1
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common
CR 3 (XP 700; PB +2)
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the ocean in Tammeraut’s Fate, retains its fighting reflexes despite its rotting flesh. Drowned Ascetic
Medium undead, chaotic evil
Armor Class 13
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can’t speak
Challenge 3 (700 XP)
Bottom Treader. The drowned ascetic cannot swim, and it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Gray Render A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, to give its life to
its master, but outside battle, it might cause considerable difficulties. It might follow its master despite being told to stay put, destroy its master’s house, burrow holes through a ship’s hull
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
secrets of creatures they then compel to perform wicked deeds. Despite their large tongues, speaker devils speak with clear and pleasing voices. Among the ranks of the Nine Hells, they are known as
+10
Wis 18 +4 +8
Cha 17 +3 +7
Skills Arcana +10, History +10, Perception +8
Resistances Cold
Immunities Fire, Poison; Poisoned
Senses Darkvision 120 ft. (unimpeded by magical
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
walls of spellcasters’ homes or the surrounding lands. Despite their feral appearances, gremishkas are cunning creatures. They might imitate the sounds of whimpering children or wounded animals to coax
)
Speed 30 ft.
STR
6 (−2)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
11 (+0)
CHA
4 (−3)
Senses darkvision 30 ft., passive Perception 10
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
or more upgrades to help it excel at its intended functions, but all androids are capable of defending themselves with concentrated bolts of force up close or from a distance. Despite an android’s
, Perception +7
Damage Resistances acid, fire
Damage Immunities cold, poison
Condition Immunities exhaustion, poisoned
Senses blindsight 60 ft. (sentry only), darkvision 60 ft., passive
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are those that individuals devise for themselves. Despite having massive claws and overwhelming physicality, glabrezus excel at using flattery and misdirection to coerce victims into isolating
Senses Truesight 120 ft.; Passive Perception 17
Languages Abyssal; telepathy 120 ft.
CR 9 (XP 5,000; PB +4)
Traits
Demonic Restoration. If the glabrezu dies outside the Abyss, its body
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
residents. Many such communities owe their survival to the insight and acumen of a centaur. Despite their reclusive nature, centaurs trade with elves and with the caravans of other benevolent
)
WIS
13 (+1)
CHA
11 (+0)
Skills Athletics +6, Perception +3, Survival +3
Senses passive Perception 13
Languages Elvish, Sylvan
Challenge 2 (450 XP)
Charge. If the centaur moves at
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rumored criminal interests. Pendragon has, in fact, attempted to kill his mother — and been killed himself in the process. Despite his having been resurrected at Rosie’s request, things remain cool
ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
10 (+0)
CHA
11 (+0)
Skills Arcana +5, Investigation +5, Performance +2
Senses passive
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
upright. Its face is mostly encased in armor, looking almost humanoid except for its long eyestalks. Despite their frightful appearance, aldani avoid conflict. Reclusive and xenophobic, they hide in
, Survival +4
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 1 (200 XP)
Amphibious. The aldani can breathe air and water.
Actions
Multiattack. The aldani makes two
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the earth. Stone giants have rugged features and skin with patterns and hues similar to the rock common near their homes. This makes them adept at blending in with their stony surroundings despite
Save
Int 10 +0 +0
Wis 12 +1 +4
Cha 9 −1 −1
Skills Athletics +12, Perception +4, Stealth +5
Senses Darkvision 60 ft.; Passive Perception 14
Languages Giant
CR 7
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
)
CHA
15 (+2)
Saving Throws Dex +2, Con +4, Wis +2, Cha +4
Skills Perception +4, Stealth +2
Damage Immunities lightning
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
lightning
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2 Proficiency Bonus +2
Amphibious. The dragon can breathe air and water.
Actions
Bite
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Catoblepas The catoblepas is as loathsome as the vile swamplands in which it lives, a conglomeration of bloated buffalo, dinosaur, warthog, and hippopotamus parts. Despite its ungainly physiology, a
84 (8d10 + 40)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
21 (+5)
INT
3 (-4)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +5
Senses darkvision
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, burning cinders, and heated smoke. These beings are tangible despite largely being made of flames and particles, and they can uses their vague limbs to ignite foes and flammable materials. Fire elementals
, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Ignan)
CR 5 (XP 1,800; PB +3)
Traits
Fire Aura. At the end of each of the elemental’s
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of the beast’s mouth, and its large red eyes glow in the dark. The
(+5)
INT
9 (−1)
WIS
12 (+1)
CHA
15 (+2)
Senses darkvision 120 ft., passive Perception 11
Languages understands the languages of its creator but can’t speak
Challenge
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gray Render A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, give its life to
Throws Str +8, Con +9
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages —
Challenge 12 (8,400 XP)
Actions
Multiattack. The gray render makes three attacks: one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
has survived the passing of centuries by means of magic, and of all the Masked Lords, he is the least concerned with concealing his identity. Despite his prodigious girth, Mirt can move with good speed
)
CHA
15(+2)
Saving Throws Dex +8, Wis +5
Skills Acrobatics +8, Athletics +8, Perception +5, Persuasion +6, Stealth +8
Senses passive Perception 15
Languages Common, Dwarvish
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cases, yochlols might serve other demon lords, particularly manipulative or changeable ones like Graz’zt, Juiblex, and Zuggtmoy. Despite their service to demon lords, yochlols harbor their own vicious
Senses Darkvision 120 ft.; Passive Perception 12
Languages Abyssal, Elvish, Undercommon
CR 10 (XP 5,900; PB +4)
Traits
Demonic Restoration. If the yochlol dies outside the Abyss, its body dissolves
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Blastseekers While chemisters focus on inventing new tools, weapons, and other devices for the guild to use, the role of a blastseeker is to put those devices to work. Despite the name, not all such
, Intimidation +3, Perception +1
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 4 (1,100 XP)
Empowered Spell (3/Day). When the blastseeker rolls damage for a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Necrichor A necrichor is a being of living blood, formed from the ichor of evil gods or the sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures
, prone, restrained
Senses blindsight 120 ft. (blind beyond this radius), passive Perception 11
Languages any three languages, telepathy 120 ft.
Challenge 7 (2,900 XP) Proficiency Bonus +3
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
raiders, enterprising merchants, or bold adventurers, all travelers have something interesting to offer a killmoulis. Hungry Helpers. Despite their odd appearance and origins, killmoulis crave the same
.
STR
4(−3)
DEX
19(+4)
CON
13(+1)
INT
12(+1)
WIS
14(+2)
CHA
13(+1)
Skills History +3, Perception +4, Stealth +8
Senses darkvision 30 ft., passive
Compendium
- Sources->Dungeons & Dragons->Monster Manual
presence. Despite their size and incredible physical and magical might, pit fiends are as likely to try to corrupt foes as they are to destroy them outright. Pit fiends’ arrogance can lead them to
Resistances Cold
Immunities Fire, Poison; Poisoned
Senses Truesight 120 ft.; Passive Perception 20
Languages Infernal; telepathy 120 ft.
CR 20 (XP 25,000; PB +6)
Traits
Diabolical Restoration
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive. Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking
, Deception +11, History +12, Insight +10, Perception +10
Senses truesight 120 ft., passive Perception 20
Languages Common plus up to five other languages
Challenge 17 (18,000 XP) Proficiency Bonus +6
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Andir Valmakos Despite his aptitude for magic and his parents’ being wizards themselves, Andir completed his apprenticeship and chose not to immediately seek out other Mages of High Sorcery. Instead
)
Saving Throws Wis +2
Skills Arcana +4, History +4, Investigation +4, Religion +4
Senses passive Perception 10
Languages Common, Draconic
Proficiency Bonus +2
Bonus Proficiencies. Andir is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
office. Vajra isn’t the city’s most powerful wizard, but she can hold her own. Despite her many gifts, she still questions her ability to meet the demands of her role, and she rarely makes a decision
, Int +12, Wis +7, Cha +5
Skills Arcana +10, History +10
Senses passive Perception 10
Languages Common, Dwarvish, Elvish, Giant, Halfling, Undercommon
Challenge 13 (10,000 XP)
Special
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Crypt — took Auspicia from the world. Omin Dran built the organization called Acquisitions Incorporated to facilitate and expand his quest to find his true sister, at least in part. For despite his
)
CHA
12 (+1)
Saving Throws Wis +7, Cha +4
Skills Deception +4, Insight +7, Intimidation +4, Medicine +7, Perception +7, Persuasion +4
Senses darkvision 60 ft., passive Perception 17