Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'destroyed sitting'.
Other Suggestions:
destroyed setting
destroyed shifting
destroyed string
destroyed spitting
destroyed singing
Magic Items
Dragonlance: Shadow of the Dragon Queen
destroyed if reduced to 0 hit points.
The sensation of being attuned to a flying citadel helm is akin to the pins-and-needles effect one experiences after one’s arm or leg falls asleep, but not as
intense.
While attuned to a flying citadel helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell):
You can use the
Magic Items
Storm King's Thunder
property doesn’t expend any charges.
Both the throne and the creature sitting on it can move through earth and stone without disturbing the material they move through. This property doesn’t
choice. These attacks have the same attack bonus, reach, and damage as an ancient blue dragon’s bite and claw attacks.
Destroying the Throne. The Wyrmskull Throne can be destroyed by
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T7. Moesko the Anchorite This 15-foot-high room has two north-facing windows. A barnacle-encrusted chair stands against the south wall. Sitting in the chair is Moesko, an anchorite of Talos clad in
. If his heart (located in area T9) has been destroyed, Moesko is dead and slumped in the chair. Otherwise, he’s alive and demands that intruders leave the Tower of Storms at once or face his wrath
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
chair has AC 15, 18 hit points, and immunity to poison and psychic damage. It is destroyed if reduced to 0 hit points. The sensation of being attuned to a flying citadel helm is akin to the pins-and
-needles effect one experiences after one’s arm or leg falls asleep, but not as intense. While attuned to a flying citadel helm and sitting in it, you gain the following abilities for as long as you
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
M6. Immortality Ritual Globules of swamp water float in the air, their surfaces rippling. A bullywug, sitting hunched with legs crossed, is partially hidden within a cocoon made of thin, tightly
damage. The barrier can’t be circumvented by teleportation magic, which fizzles if anyone tries to teleport past it. Murgaxor and the Ritual Stones. Once the barrier is destroyed, characters can attack
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
-headed man holding a spear.
In several other spots on the floor are stuffed domestic cats in various poses: sitting, stalking, pouncing, and one is begging, pawing the air. One of these cats in the
might take damage or even die, but unless its heart is destroyed, it is reborn again whole in one day’s time. If the lycanthrope’s heart (AC 10, 2 hit points) is destroyed, the creature dies and turns to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
set of doors carved with a sun symbol.
If the characters approached quietly, they might glimpse the singer. Sitting on the beach in front of the crystalline pool is a woman, young and slim, with long
apiece), though water has destroyed the scrolls in them; a silver idol (worth 15 gp), which is actually a bottle holding a potion of clairvoyance; and a pair of gloves of missile snaring.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Anyone who opens the oven finds a warm caramel chip muffin sitting inside, a gift from the Chimney Witch. Chimney Witch. An aloof, invisible spirit dwells in this chimney. The Chimney Witch is a chaotic
wants to see the House of Lament destroyed, hoping that will free it from the chimney. It might aid the party in defeating the house’s other powerful spirits but grows agitated if ignored. Use the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, and psychic damage. If the tank takes more than 10 damage, the elemental escapes and attacks all other creatures it encounters until it is destroyed. Rust has caused the iron wheel to seize up, and it
sitting on a throne. Eight gemstones are embedded in the stone rings the dwarf wears on its steepled fingers.
Open Pit. In front of the statue is a 10-foot-deep open pit whose bottom is set with
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
C2. Enhanced Sphinx Sitting regally on the metallic dock, this Enhanced Sphinx protects the approach to the monastery. It intervenes in any attempt to fly or otherwise cross to the floating island
appear entirely ignorant, and I look forward to adding whatever small knowledge you might possess to my collection.”
Creature. Originally wounded in an encounter that nearly destroyed Kwalish’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reinforced with brass bands, and an iron tub stained with blood. In the middle of the room is a ghastly wooden crib with a small, angelic child sitting in it. All the furnishings except for the crib
, however (see “Baba Lysaga’s Creeping Hut” in appendix D). If the gem is destroyed or removed from the cavity, the hut becomes incapacitated. Baba Lysaga keeps soiled robes in the wardrobe and assorted
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mallet dangles from a hook on one of the support posts.
Monsters. Sitting on the steps of the dais, scribbling madly in a journal with a quill pen, is a wretchedly pale man in a dusty black robe. He
. The surface of the cube facing the secret door bears Halaster’s fleshy, grimacing visage. Disturbing the cube causes it to sprout spindly arms, legs, and wings. It then fights until destroyed. It has
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
containing 110 pp lies at the bottom of the pool, obscured by the water’s grimy surface. Once Nafik and his heart have been destroyed, the grime in this room disappears. P60: Sitting Room This octagonal room
heart was previously destroyed, Nafik’s lifeless body slumps to the floor, his face twisted into a permanent scowl.
Gauntlet. Each landing in this chamber has an effect that triggers when a creature
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
unreachable, the paper bird bursts into flames on takeoff and is instantly destroyed. The paper birds are hostile toward all creatures except the hags of the Hourglass Coven. They use the hawk stat block, with
of lightning before sitting at her desk to write, granting her flashes of inspiration. The shelves hold thirty bottles of lightning. Any creature other than Endelyn that tries to drink the lightning
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cylinder turns, narrow bits of metal pluck the pegs to produce the notes of the melody. The cylinder is sitting askew, which prevents it from working properly. Fixing the music box requires three
has been destroyed, Shemshime is pulled into the nearest closed book, ending the curse. That book transforms into a copy of Shemshime’s Bedtime Rhyme, destroying the book’s original content in the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
"Rite of the Arcane Octad"), the orb provides a vision of where it fell inside the observatory (area Y15). The orb is magically anchored to this chamber and cannot be removed or destroyed. The only
climbing speed of 30 feet. The monster shudders awake if a light source penetrates more than 80 feet into the well, or if a creature sitting on one of the benches awakens it (see below). Meditation
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
span the vast ceiling, which glitters with thousands of tiny gems.
The center of the area holds a sunken gambling pit that is packed with people, sitting in leather-upholstered chairs around tables
them in how to use the orrery and its components to open a portal to the Far Realm. If the portal is opened, the world will likely be destroyed. A shame, really, because Faerûn is such a profitable
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
destroyed. D7a: Empty Sitting Room All furnishings and decorations have been removed from this room, leaving nothing but dust and cobwebs. D7b: Room with a Secret The walls of this sitting room are
attacked but otherwise pose no threat. They know Markos is performing a ritual in area D27 but won’t share this information until the statue is destroyed. Statue. The statue depicts Krokulmar and was
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spines, humanoid skeletons in pieces, and bones of small animals and birds, along with scraps of clothing and armor and a few rusty weapons. Sitting among the bones in the middle of the cave is a frost
summons the frost giant skeleton in area U9 to fight on her behalf, but it takes two rounds to arrive. If the skeleton is destroyed, Maud assumes her true form and takes on the characters herself. She
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
strangely furnished living quarters include a bed, a chair, and a table. Sitting on the chair is a woman with a snake’s head and a human’s body. She strokes a snake coiled on her lap and grins at you
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, as well as books about planar lore and the summoning of fantastic creatures. All the books are firmly affixed to the shelves by enchanted chains and can’t be freed without being destroyed. Treasure
robes. The lower drawers hold more utilitarian tunics and dresses. Puzzle Book. The puzzle book with the letter E on its spine is sitting on the chest of drawers. M16. Balcony The door from the bedroom
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L3: Guano-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather
nearest unoccupied space outside the trap’s area. Objects wedged under the trap are destroyed. The stone then retracts into the ceiling, and the trap resets. A successful Dispel Magic spell (DC 17
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L4: Guano
prone condition. On a successful save, it takes half as much damage only and is pushed to the nearest unoccupied space outside the trap’s area. Objects wedged under the trap are destroyed. The stone then
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
restrained creature on a success. C7. Slime Pool Overlook This small ledge overlooks the slime pool with a 10-foot-long, 2-foot-diameter mossy log sitting near the ledge. The log can be used to bridge the
at the start of each of its turns until the slime is scraped off or destroyed. Pushing Vines. A detect magic spell reveals that the vines directly above the slime pools radiate an aura of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
aside. It weighs 500 pounds. The sarcophagus holds Sahnar, a moon elf mummy that animates as soon as the lid no longer prevents it from sitting up. This mummy is chaotic good and acclimated to cold
, in Common, “Ten-Towns will be destroyed—if not by my hand, then by the Frostmaiden’s!” The druid then attacks, fighting to the death. If a character who has the Doppelganger secret (see appendix B
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
warm light of the wall sconces bathes the mahogany bookshelves and crimson bedsheets. Sitting on the edge of the bed is a purple-skinned tiefling. He stares blankly at the wall, but his posture is as
against one wall here opposite a desk. Sitting in the room’s center is a reddish-brown dog with a leather collar studded with glowing crystals.
Ikasa the blink dog is outfitted with a magical collar
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
round shield, and a well-worn spear adorn a mannequin in the corner.
Two middle-aged human men are present, one reclining on a couch with a book, the other sitting in a chair, whittling a piece of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
material component of a simulacrum spell. Manshoon can use it to create a new simulacrum if his current one is destroyed. E8. Reading Room This room contains the following features: Delightful warmth
room descend 10 feet farther to area E13. This room contains the following features: Across from the stairs stands a large bed with purple sheets. Sitting on the edge of the bed is a handsome young male
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters wearing circlets are concerned. The monsters can be damaged or destroyed by those characters’ actions. A character can’t pierce the illusion while wearing a circlet, but simply taking off the
the Astral lift, discovered their presence, and destroyed them and their treasure. Melted Metal. Given 10 minutes of prying with a Crowbar or similar tool, characters can remove the metal from both the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ledge and intones the following warning in Common: “I am Duhlark Kolat, the great wizard and master of this tower! How dare you invade my home! Leave at once or be destroyed by magic beyond your
cards, and the fourth sitting on the edge of a bed, re-stringing a heavy crossbow. The thugs work for Manshoon and leap up to attack anyone they don’t recognize as one of their own. A successful DC 17
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
name from a 100-foot-tall stone carved in the likeness of a perching raven, sitting in the center of the highest plateau of the mound and facing west. The Black Ravens leave carcasses by the stone
hobgoblins’ demands have left the community impoverished. Suggested Encounter The characters arrive to find two cloud giants named Nirva and Jaral sitting in the middle of town, listening to townsfolk
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
strike pillars. The juggernauts fight until they are destroyed or until a creature destroys the triangular stone in the control room (area T15). T15: Juggernaut Control Room A hidden door conceals this
destroyed, the juggernauts in area T14 stop moving and become inanimate objects. Treasure. Once the stone has been destroyed or both juggernauts have been defeated, characters can take the diamond, which is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
small cave is filled by a nest made of broken shards of rock. Nearby, a bedroll is laid out on the ground with an odd saddle sitting in place of a pillow.
If the party didn’t encounter Rorgrin in area
flee. After the portal is destroyed, Ironfang turns to rust and disintegrates. When the portal implodes, an earthquake spell is triggered, centered at the point where the monolith once stood. Five
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Intelligence (Investigation) check finds two potions of greater healing and one potion of psionic fortitude (see appendix A) sitting behind dusty bottles of sour wine. Tunnel. In the back of the pantry is
enclave, a group of goblins discovered the shrine and destroyed it. If any of the goblins are asked why they destroyed the shrine, they emphatically insist that they loathe the shrine’s presence, but
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that can be removed only if the statue is destroyed. The head of the mace sheds bright light in a 5-foot-radius and dim light for an additional 5 feet. The wielder of the mace can extinguish or
area V22. These cult members are lawful evil humans wearing black robes and thin gold devil masks. Some have dozed off, while others are sitting on their beds, sharing rumors regarding Thavius Kreeg’s