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Returning 8 results for 'device shelter'.
Other Suggestions:
divine shelter
device shifter
device scepter
demise shelter
desire shelter
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
can’t re-create it and is obsessed with reclaiming it and rediscovering its secrets. Unbreakable Heart This heart-shaped, clockwork device installs itself, fastening into place if positioned where a
creature’s heart used to be. A creature that contains the device is affected as if by the Raise Dead spell. After this, the creature is immune to disease, ceases to age, and doesn’t die of old age
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
shelter is seemingly built of scraps, and in the style of the tents used by the desert nomads of Calimshan, some two thousand miles to the south.
Maccath’s shelter is made from huge tapestries and
obvious entrance, but a character can slide between any two overlapping tapestries to emerge inside the shelter. When the characters step inside, read or paraphrase the following. The interior of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
shelter is seemingly built of scraps, and in the style of the tents used by the desert nomads of Calimshan, some two thousand miles to the south.
Maccath’s shelter is made from huge tapestries and
obvious entrance, but a character can slide between any two overlapping tapestries to emerge inside the shelter. When the characters step inside, read or paraphrase the following. The interior of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
friend, Macreadus, who’s trying to build a device that can end the Everlasting Rime and return summer to Icewind Dale. Copper asks the characters to bring provisions to Macreadus at the Black Cabin and
Problem Skytower Shelter quest (see "Skytower Shelter") Kwan the Monolith Akannathi, a goliath warrior (see appendix C), left Skytower Shelter on a quest to find Oyaminartok but ended up in Ten-Towns
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
shelter safely above the city. A successful DC 13 Wisdom (Perception) check made as the characters get closer to the city provides further clues as to the ooze’s nature. The bones of animals that have
bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
The wall murals can be deciphered with a successful DC 12 Wisdom
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
open. Increase the DC needed to open it by 5. Temporary Shelter. As part of a long rest, you can construct a lean-to or a similar shelter to keep your group dry and in the shade for the duration of
the rest. Because it was fashioned quickly from whatever wood was available, the shelter collapses 1d3 days after being assembled. Carpenter’s Tools Activity DC Build a simple wooden structure 10
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
Flaming Fist soldiers staff the checkpoint, which operates only during the day. After dark, the drawbridges on either side of the keep are raised, halting all traffic and forcing latecomers to take shelter
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the street. The device is a mobile piece of art crafted at Whitkeep Hostel and titled “The Patriars.”
10 A group of obviously drunk Flaming Fist officers stumble away from a Wyrm’s Crossing bar
shelter at one of the many bridge-top inns in Wyrm’s Crossing until morning. The fortress has four levels: the bridge level, taken up by the gauntlet tunnel and offices devoted to traffic management; a