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Returning 26 results for 'devils watch'.
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accidents or other unfortunate events where someone survives against incredible odds.
Angels of death are patient, and they might watch a doomed creature for days or even weeks, waiting for a fatal
answer those prayers fail to reveal is that the angels sent on their behalf are often more terrifying than the demons and devils everyone fears. These horrors are creatures of celestial provenance that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
The Blood War Throughout history, the teeming demon hordes of the Abyss and the regimented legions of devils from the Nine Hells have battled for supremacy in the cosmos. On worlds of the Material
Hells and the Abyss, though fighting also takes place on the Material Plane, on the planes between those realms on the Great Wheel, and anywhere else demons and devils congregate. Although the intensity
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
fighting spined devils, bearded devils, barbed devils, horned devils, and erinyes. Advice from the Spirits Any characters inhabited by the spirits of I’jin, Obo’laka, or Shagambi receive advice when
whose tusks have been set with gems (see “Treasure” below). The inscriptions on the statue are written in Old Omuan. They read as follows: Let your bones watch over my treasure, brave Ghom. As you
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
group consists of two bearded devils and four spined devils. Unsubtle brutes, these creatures have parked themselves in the middle of each bridge to maintain a vigilant watch. Taking them on is a tough
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
destroy evil in the multiverse, rather than stand back and watch demons and devils annihilate one another, destroying vast swaths of the multiverse in the process. In defiance of her superiors, Zariel
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of premeditated cruelty. The devils of the Nine Hells are bound to obey the laws of their superiors, but they squabble within their individual castes. Most undertake any plot, no matter how foul, to
surrounded by utter desolation. Cania Ice-trapped cities provide shelter in a realm cold enough to freeze the soul. Nessus Mighty fortresses stand watch over the deepest pits of the Nine Hells. Avernus
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
devils swoop in, snatch the stone, and flee, setting up a rooftop chase (encounter 5, “Rooftop Chase”). The spined devils deliver the stone to a hire-coach parked in an alley (encounter 1, “Alley
cellar hideout (encounter 9, “Cellar Complex”). With the Stone of Golorr in their possession, the characters emerge from the cellar complex only to find themselves surrounded by members of the City Watch
Monsters
Fizban's Treasury of Dragons
for driving away a topaz dragon attempting to claim the sea devils’ territory.
7
A pirate captain tells stories of an adult topaz dragon;adult topaz dragon's legendary hoard while
in the sunlight and watch the waves below.
Entry Tunnel. A long tunnel leads from the outcropping to the heart of the lair.
Decorated Caverns. The walls of the lair are mostly still in their natural
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
glistens red in the torchlight. The spectacle is gruesome but captivating; the crowd hates to watch but can’t look away. Soon madness takes them, and they — devils and ogres, acrobats and spectators — are
Rakdos Carnival As lumbering giants put up makeshift stages and cackling devils ignite the footlights, the first performers begin to gather the crowds. Exuberant music with erratic rhythms draws
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
collection of tents, wagons, and caravans providing food, fresh mounts, and other services to travelers. A contingent of paladins from the theocracy of Elturgard maintains watch over the bridge in a newly
the protection of a force of bearded devils. The dwarf headed into the Serpent Hills after killing the yuan-ti.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
collection of tents, wagons, and caravans providing food, fresh mounts, and other services to travelers. A contingent of paladins from the theocracy of Elturgard maintains watch over the bridge in a newly
the protection of a force of bearded devils. The dwarf headed into the Serpent Hills after killing the yuan-ti.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
traditions of the Nine Hells, compelled to adhere to law and to maintain the devils’ trafficking in souls. If he violated those laws, he would be no better than the demons he fought. Mortals who refused a
devil’s offer were left alone, in accordance with the law. Those who struck deals with his followers and then somehow turned the contracts against the devils were freed from their debts. A contract is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Encounters d12† Encounter
1 2d4 gargoyles (attitude: 1d8) keeping watch, crouching utterly still
2 2 galeb duhrs (attitude: 1d10) singing a rumbling bass duet to an audience of boulders
3
lounges with 1 water elemental (attitude for both: 1d10)
7 1 hydra (attitude: 1d4 + 1) hunting
8 2 water weirds (attitude: 1d8) keeping watch in small pools
9 1 dragon turtle (attitude
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
membership of the Circle of Eight is secret but includes Mordenkainen (the strategist behind the group), Bigby, Jallarzi Sallavarian, Otiluke, and Otto. Knights of the Watch The order of the Knights of the
Watch originated as a military force protecting the lands of Bissel, Gran March, Geoff, and Keoland from hostile neighbors to the north and west (particularly Ket and the Ulakandar). Though Watchers
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
and Citadel Felbarr. Even though Connerad hates dragons, devils, and cultists alike, he is as stubborn as a mule about committing troops anywhere but his homeland. The dwarven kingdoms in the North have
even as his own legend fades. Still, at times like these when the world needs heroes, he doesn’t like being reminded that he must watch the fight from the sidelines. Isteval believes in heroes as the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
and Citadel Felbarr. Even though Connerad hates dragons, devils, and cultists alike, he is as stubborn as a mule about committing troops anywhere but his homeland. The dwarven kingdoms in the North have
even as his own legend fades. Still, at times like these when the world needs heroes, he doesn’t like being reminded that he must watch the fight from the sidelines. Isteval believes in heroes as the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
and Citadel Felbarr. Even though Connerad hates dragons, devils, and cultists alike, he is as stubborn as a mule about committing troops anywhere but his homeland. The dwarven kingdoms in the North have
even as his own legend fades. Still, at times like these when the world needs heroes, he doesn’t like being reminded that he must watch the fight from the sidelines. Isteval believes in heroes as the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it. Harmonium. A faction of rugged peacekeepers, the Harmonium occupies the Barracks and serves as the city watch. Noble do-gooders and vengeful chastisers alike join their ranks, eager to quash crime
smithies accustomed to the forge’s unbearable temperatures. Azers, fire elementals, and chain devils number among the Armory’s blacksmiths, along with dwarves and other Doomguard smiths. Aslan Ashfang, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
are humans. Thugs. The two figures with maces are Zhents clad in black leather armor. Their orders are to hold the room. They attack strangers, including members of the City Watch, on sight. They
fact that the Gralhunds forged pacts with devils in years past, giving rise to a strain of tieflings. All such members of the house were sent to live on a Gralhund estate in Yartar, a city far to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
can see this area: An iron-wrought chandelier hangs above a black oak dining table surrounded by eight high-backed chairs carved to look like devils. A fireplace dominates one wall, flanked by red
V10. Five lawful evil human guards stand watch here — one by each door. They attack anyone not accompanied by a Vanthampur family member. If they hear trouble elsewhere, the guards can’t be surprised
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wall lead into the vault.
Guards. Two guards watch the unlocked front door while sitting in the lobby’s chairs. Though suspicious of people trying to get in, they’re accustomed to confused people
surviving bargains with devils. Eight for Dinner (first edition, signed by the author) is a murder mystery in which an inquisitive mind flayer detective solves a murder aboard a planar locomotive called
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. If either Venture or the characters start a prison riot, all the duergar from areas B11 and area B18 rush to area B4 to quell it. The erinyes in areas B2, area B3, and area B8 watch in amusement but
devils of the Nine Hells and the demons of the Abyss. The tome is worth 500 gp to a collector. Scribbled in the margin of one page is the sequence for a teleportation circle that leads to Avernus, the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
signs of frescoes that once covered the walls here. A half-dozen ruined chandeliers hang from the cracked ceiling. In the northeast corner is a black gate.
Creatures. A vampire spawn keeps watch here
much damage on a successful one. The box and its contents are destroyed if the runes go off. The box contains records of true names of minor devils and describes plans to use them in the attack on the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
human skull. D10. Necromites’ Room The creatures here watch area D9 through a crack in the door, and any sign of the characters approaching lets them set up an ambush of sorts. Read the following
from Tiamat’s hoard on Avernus. This treasure was brought to Baldur’s Gate by devils in league with Zariel, and was given to the Dead Three cultists by Amrik Vanthampur on behalf of his mother, Duke
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
chromatic dragons are evil, but black dragons stand apart for their sadistic nature. A black dragon lives to watch its prey beg for mercy, and will often offer the illusion of respite or escape before
region containing a legendary blue dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects: Thunderstorms rage within 6 miles of the lair. Dust devils scour the