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Returning 14 results for 'diameter sacred'.
Other Suggestions:
diameter stored
demeter sacred
diameter secret
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Area Information Dimensions & Terrain This oddly circular chamber is forty feet in diameter one way and fifty feet in diameter the other. Other Features Statues, carved from a pure white marble
the age and experience of your audience should be liberally exercised. Creatures/NPCs An eidolon of the former high priest of this temple resides within the central sacred statue of this chamber. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the stairs rests an empty basin one hundred feet in diameter. South of the basin, a deep stone channel cuts a path into the desert ground.
The pharaohs of Bakar built pyramids not merely as burial
grounds but as part of a sacred process to convey a pharaoh’s soul to the afterlife. These monuments also entomb the remains of their consorts and favored leaders, preparing pharaohs and their closest
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
general features are summarized below. Astral Lift A 10-foot-diameter shaft runs through the center of the ziggurat, from the dragon’s underground lair in area G14 to areas G9, G19, and G25. The shaft
the Antechamber of Sacred Repose (area G9) and the Antechamber of Unearthly Delights (area G19). All chambers connected to the Astral lift are warm and humid thanks to the hot water below. Ceilings
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
diameter. Mist clings to the looming stone tentacles and swirls around in the pit. Familiar shapes appear and recede in the pit’s mists. In a flash, you realize the mists mimic the town of Phandalin in
the mind flayer fanatics (Chishinix, Hashutu, and Voalsh) are here in this sacred site, engaged in their ritual. They are mind flayer clairvoyants (see appendix A) with the following modifications
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Tier 1 Locations The first tier, the ground floor of the gardens, appears on Map: Garden of Sacred Repose. This tier is called the Garden of Sacred Repose. G1: Hall of the Dragon This wide, vaulted
: Garden of Sacred Repose View Player Version The frescoes in these chambers depict four githyanki building and tending the gardens, conquering the surrounding region, and feasting in celebration. An
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
type or determine it randomly. Potions Different kinds of magical liquids are grouped in the category of potions: brews made from enchanted herbs, water from magical fountains or sacred springs, and
target, up to the spell’s maximum range, if the target has moved away. Staffs A magic staff is about 5 or 6 feet long. Staffs vary widely in appearance: some are of nearly equal diameter throughout
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, contemplate philosophy, or train in this room. Several barrels of fresh water are located around the perimeter of the room. S8. Great Hall This great hall spans half the diameter of the tower. Between the
. This noblewoman from Waterdeep has an interesting tale to tell, and we shall enjoy interrogating her further. Keep a close watch on the Sacred Stone Monastery. I want to know what our enemy is planning
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
this ten-foot-high cave. Nearby, a chute with carved footholds leads down.
The chute is 5 feet in diameter and leads to area S6. Runestone. This engraved stone is one of two sacred stones in Skytower
humanoid can’t gain another from this runestone for 10 days. S6. Griffons’ Cave The floor of this cave is 15 feet beneath the floor of area S5. A 5-foot-diameter, 5-foot-long chute with carved footholds
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Gemstone. The mind flayers found this sacred room and discovered that the 10-foot-diameter gemstone was not an emerald. The green-hued crystal was a dependable receptacle for their psionic echoes, so
of sacred gemstones, but the mind flayers took the gems when they vanquished this place’s defenders. The basin is now empty. West Room. Attendants here dressed and armored the prepared corpses. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lightning is a game in which two teams of six players compete against each other. To win, a team must eliminate the other team’s players by hitting them with a 3-inch-diameter iron ball. A player struck by
the center of a thirty-foot-diameter, thirty-foot high circular chamber. Resting atop it is a hammer adorned with matching runes.
Six armored figures stand guard around the anvil. At the rear of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mainly used to move cargo and can be up to 30 feet in diameter. Most lifts have rails but aren’t fully enclosed; if combatants fight on a lift, someone falling or being pushed off the edge is always a
sacred grove. Upper Dura Overlook Overlook is noteworthy for its kalashtar community, which maintains a community center, a shrine devoted to the Path of Light, and a few restaurants serving Sarlonan
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
about eight inches in diameter. The sphere seems to contain swirling smoke. Battered armor, damaged weapons, and tattered clothing are strewn around the chamber, but the floor within ten feet of the
accompanied by two gargoyles and two Sacred Stone monks wearing gargoyle masks. Vanifer. The fire prophet has a flameskull and two razerblasts under her command. The prophet knows who the characters
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. A character who studies the ceiling and succeeds on a DC 16 Wisdom (Perception) check notices faint ripples in its surface, like that of a pool. Pentacles. A 10-foot-diameter, 20-foot-tall cylinder of
free the one prisoned here,
For a fate worse than death is
Sure to come to fools who
Violate this sacred place.
The doors are unlocked but immensely heavy. When the characters enter a vestibule
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
above water level. Its “stars” are small patches of luminescent lichen. Each patch is an inch in diameter and one-tenth as bright as a candle. If removed, a lichen’s glow persists for 1d3 days. The
tomes written in Dethek (the Dwarvish script). These are the missing books of Bruldenthar, the sage from Mirabar. The sage is held in the mines below the Sacred Stone Monastery. C27. Priests’ Quarters