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Returning 11 results for 'dire charge'.
Other Suggestions:
die charge
dark charge
direct charge
dice charge
dies charge
monsters
can replace one attack with a Bite attack.
Bite (Dire Wolf or Hybrid Form Only). Melee Attack Roll: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Bite"}, reach 5 ft. Hit: 16 (2d8
", "rollAction":"Longsword", "rollDamageType":"Necrotic"} Necrotic damage.
Rend (Dire Wolf or Hybrid Form Only). Melee Attack Roll: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Rend
monsters
can replace one attack with a Bite attack.
Bite (Dire Wolf or Hybrid Form Only). Melee Attack Roll: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Bite"}, reach 5 ft. Hit: 16 (2d8
":"Longsword", "rollDamageType":"Necrotic"} Necrotic damage.
Rend (Dire Wolf or Hybrid Form Only). Melee Attack Roll: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Rend"}, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Loup Garou Legendary Lycanthrope Habitat: Forest, Swamp, Urban; Treasure: Any Loup garou are powerful lycanthropes capable of transforming into hulking dire wolves. They actively seek to spread the
(22d8 + 88)
Speed 30 ft., 40 ft. (hybrid form only), 50 ft. (dire wolf form only)
Mod Save
Str 24 +7 +7
Dex 18 +4 +9
Con 21 +5 +10
Mod Save
Int 14 +2
Compendium
- Sources->Dungeons & Dragons->Dungeon Masters: Ravenloft Play-Along Pack
Loup Garou Legendary Lycanthrope Habitat: Forest, Swamp, Urban; Treasure: Any Loup garou are powerful lycanthropes capable of transforming into hulking dire wolves. They actively seek to spread the
(22d8 + 88)
Speed 30 ft., 40 ft. (hybrid form only), 50 ft. (dire wolf form only)
Mod Save
Str 24 +7 +7
Dex 18 +4 +9
Con 21 +5 +10
Mod Save
Int 14 +2
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
participate in a raid. They also send friendly animals equal to the number of characters. Ebonclaw sends dire wolves, and Ophelia sends rhinoceroses. Mike Schley Map 8.1: Vile Hunt Camp View Player Version
near the cage at the rear of the camp. After 1 round, the hunter opens the cage and releases the panicked triceratops inside. Triceratops. The triceratops uses its Trampling Charge trait as often as it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
constructs. To the southeast, an array of runes pulses on a console. In the middle of the south wall stands a small door and, to the west of it, a larger double door.
In this room, workers would charge
windows, the city’s towers shudder, and the ruins begin to rise into the air.
Belephaion has activated the throne’s magic, with dire ramifications for the city (see “Helm” below). Belephaion
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.) They provide you with lodging and food in dire circumstances and pay for your funeral if needed. If you are accused of a crime, your guild offers legal support, as long as a good case can be made for
task or mission, while others are under your permanent command, staffing a laboratory, workshop, or garrison where you are in charge. Depending on their role, they might help you in dangerous
Compendium
- Sources->Dungeons & Dragons->Divine Contention
that the enemy has breached the town square and the defenders are in dire need of aid. As you prepare to respond, you hear war drums beating from just outside town. Suddenly a bolt of lightning blasts a
the following boxed text aloud: As your enemies close in, you position yourselves between them and the fleeing townsfolk. Their vanguard spots you through the driving rain, and they charge forward to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
expend 1 charge from each wand, triggering the effects of both wands simultaneously.
Special Equipment. Klauth carries a wand of fireballs and a wand of lightning bolts, and he wears a ring of cold
the town. All goods that aren’t supplied by the Zhentarim are heavily taxed, and the cost of living in Loudwater is so high that all of its establishments are forced to charge exorbitant prices. Adding
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
beside it animates and warns in a deep, dire tone, “Turn back—this is not the way!” A character who examines one of the faces and succeeds on a DC 15 Wisdom (Perception) check notices the glint of a
, Kashem still pursues her original charge to destroy all who enter. When the characters arrive, Kashem floats silently above the chamber, waiting for a prime opportunity to strike. If the characters consume
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
warns in a deep, dire tone, “Turn back—this is not the way!” A character who examines one of the faces and succeeds on a DC 15 Wisdom (Perception) check notices the glint of a gemstone in its mouth
a mote of her power to Kashem in exchange for the dao’s services. Long after the archmage’s departure, Kashem still pursues her original charge to destroy all who enter. When the characters arrive