Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 2 results for 'disperses starting'.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
similar magic also disperses the fog, which returns after 10 minutes. Cages. The cages contain some of Xanthoria’s failed experiments, which she left to die and rot: The rotting corpse of what looks like
creatures can’t teleport into or out of this area or use planar travel to enter or leave it. Effects that allow teleportation or planar travel do function if the starting point and the destination
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wind is so strong in this chamber and the tunnel leading to area N19 that each creature starting its turn in the area must succeed on a DC 10 Strength saving throw or be pushed 10 feet toward area N17
movement instead of 2. The wind disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to