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Returning 4 results for 'diver slashing'.
Other Suggestions:
driven slashing
dive slashing
Monsters
Ghosts of Saltmarsh
Blood Frenzy. The deep diver has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Brine Lurker. The deep diver has advantage on Dexterity (Stealth) checks
made while submerged in water.
Limited Amphibiousness. The deep diver can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Lure. The deep diver can
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Light of Sekolah. The deep diver pulses magical light from its lure. Any creature within
Sahuagin Deep Diver These mighty sahuagin, found in The Final Enemy, are transformed by the divine magic of Sekolah to enable them to better explore the darkest depths of the ocean. Out of the water
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Light of Sekolah. The deep diver pulses magical light from its lure. Any creature
Sahuagin Deep Diver These mighty sahuagin, found in The Final Enemy, are transformed by the divine magic of Sekolah to enable them to better explore the darkest depths of the ocean. Out of the water
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
magic like the thunderwave spell, or by a shove attack, or that falls prone onto a barnacle-covered surface takes 3 (1d6) slashing damage. Ceilings. The ceilings of the Marshal’s lower deck are 8
is described in detail after the table. Marshal Wreck Encounters d4 Encounter Level 1 Vecna’s Twist 5th 2 Merrow Mayhem 7th 3 Golem Diver 11th 4 Dragon Turtle Bandit 15th Vecna’s Twist The town