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                        Returning 35 results for 'does space'.
                    
                
                        
                            
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                                        doesn space
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     be blinded until the start of the hamsterâs next turn.The first space hamsters were created by wizards who used magic to shrink giant space hamster;giant space hamsters to wee size, leading
                                                
                                            
                                                
                                                     their creators to refer to them as miniature giant space hamsters. The magic also made the space hamsters smarter and telepathic.
These benign rodents are native to Wildspace, though countless numbers of
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Air Envelope. If it has at least 1 hit point, the guppy can generate an air envelope around itself when in a vacuum. This air envelope can sustain the guppy and one other Tiny creature in its space
                                                
                                            
                                                
                                                     Astral Sea. Chwinga astronaut;Chwinga astronauts, sprites, and other Tiny creatures occasionally use space guppies as mounts.
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Unusual Nature. The eel doesnât require air.Multiattack. If it isnât attached to a creature, the eel makes one Bite attack and one Tail Spine attack.
Bite. Melee Weapon Attack: +3
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     also make fine trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers.
A fully grown
                                                
                                            
                                                
                                                     specimen stands 3 feet high at the shoulder and is 5 to 6 feet long. Space swine eat just about anything, but they prefer truffles. A space swine also tastes delicious when roasted and served with applesauce.
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     and the nectar of the bozo flower. Eventually, Thrill Joy transformed the faithful into fiendish creatures and âblessedâ them with clown-like appearances.
Space clowns acquired their
                                                
                                            
                                                
                                                     these encounters, love and fear of clowns has spread to all corners of the multiverse, just as the space clowns have done themselves.
Marauding space clowns feed on Humanoid flesh. They travel through
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     lingers in the area (usually around a ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk.
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    ","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.Giant space hamsters are cute, plant-eating rodents as big as brown bears. They tend to avoid other creatures, especially threatening ones, but
                                                
                                            
                                                
                                                     they can be trained to serve as mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Space Hamsters
Space
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    The space galleon is a mainstay among the host of vessels that ply Wildspace and the Astral Sea. Space galleons can easily pass for ordinary seafaring galleons. Because they can land on water and
                                                
                                            
                                                
                                                     move across it like their namesakes, they can sail into ports on terrestrial worlds without attracting undue attention. Like an ordinary galleon, a space galleon isnât built to land on the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Space A special facility occupies a certain amount of space (see âFacility Spaceâ). A player can configure the squares of a special facility as desired on the Bastionâs map. A special facility can be enlarged to grant additional benefits if its description says so.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                    Space Galleon  The space galleon is a mainstay among the host of vessels that ply Wildspace and the Astral Sea. Space galleons can easily pass for ordinary seafaring galleons. Because they can land
                                                
                                            
                                                
                                                     on water and move across it like their namesakes, they can sail into ports on terrestrial worlds without attracting undue attention. Like an ordinary galleon, a space galleon isnât built to land on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Guppy Space guppies are 2- to 3-foot-long, fish-like creatures that glide through Wildspace and the Astral Sea. Chwinga astronauts (described earlier in this book), sprites, and other Tiny
                                                
                                            
                                                
                                                     creatures occasionally use space guppies as mounts. Space Guppy
 Small Beast, Unaligned
 Armor Class 13
 Hit Points 3 (1d6)
 Speed 0 ft., fly 30 ft.
   STR
  3 (â4) 
  DEX
  16 (+3) 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Mollymawk Space mollymawks are as common in Wildspace as albatrosses are on the Material Plane. They perch on the hulls of spelljamming ships and move from one shipâs air envelope to anotherâs
                                                
                                            
                                                
                                                     ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk. Space Mollymawk
 Small Beast, Unaligned
 Armor Class 12
 Hit Points 3 (1d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Clown Space clowns are the inhabitants of a Wildspace system known as Clownspace. The humans who once inhabited the systemâs three ring-shaped worlds placed their faith in a god of revelry
                                                
                                            
                                                
                                                     creatures and âblessedâ them with clown-like appearances. Space clowns acquired their first spelljamming helms from dohwar merchants (see âDohwarâ earlier in this book). Subsequent visits to other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Eel Space eels avoid confrontations with larger creatures unless the eels are starving. These 5-foot-long scavengers might trail a spelljamming ship and feed on barnacles they detach from the
                                                
                                            
                                                
                                                     shipâs hull. Wildspace hunters try to catch and kill the eels for their meatâa task easier to describe than to accomplish. Space Eel
 Small Beast, Unaligned
 Armor Class 14
 Hit Points 7 (2d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Hamster The first space hamsters were created by wizards who used magic to shrink giant space hamsters to wee size, leading their creators to refer to them as miniature giant space hamsters
                                                
                                            
                                                
                                                    . The magic also made the space hamsters smarter and telepathic. These benign rodents are native to Wildspace, though countless numbers of them have found their way to worlds throughout the Material Plane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Swine Space swine are a species of winged boar bred by dohwars (described earlier in this book) for a variety of uses. They can serve as mounts for Small creatures, and they also make fine
                                                
                                            
                                                
                                                     trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers. A fully grown specimen stands 3 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Unoccupied Space A space is unoccupied if no creatures are in it and it isnât completely filled by objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Space Hamsters Space hamsters resemble their terrestrial kin, both in their appearance and general demeanor, and they come in a variety of colors.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Facility Space The amount of space in a basic or special facility determines its maximum area in 5-foot squares, as shown in the Facility Space table. A player can configure the squares of a facility
                                                
                                            
                                                
                                                     as they please on their Bastionâs map. The squares can be stacked so that a facilityâs area is distributed over multiple levels or stories.  Facility Space   Space Maximum Area   Cramped 4 squares Roomy 16 squares Vast 36 squares
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Occupied Space A space is occupied if a creature is in it or if it is completely filled by objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Unoccupied Space A space is unoccupied if no creatures are in it and it isnât completely filled by objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Occupied Space A space is occupied if a creature is in it or if it is completely filled by objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Giant Space Hamster  Giant space hamsters are cute, plant-eating rodents as big as brown bears. They tend to avoid other creatures, especially threatening ones, but they can be trained to serve as
                                                
                                            
                                                
                                                     mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
  Giant Space Hamster
 Large Beast, Unaligned
 Armor Class 11
                                                
                                            
                                        
                                                     Vehicles
                                                    
                                                    
                                                
                                            The space galleon is a mainstay among the host of vessels that ply Wildspace and the Astral Sea. Space galleons can easily pass for ordinary seafaring galleons.
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    Chapter 10: Space Invaders After the Xaryxian Empire attacked their world, the characters journeyed to Doomspace and formed a coalition. With a fleet of ships accompanying them, they set out for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                    Spelljammer: Adventures in Space This document contains official updates to Spelljammer: Adventures in Space. These changes appear in recent printings of the book and have been applied across D&D Beyond.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    A Doorway to Space When the characters are ready to continue their adventure, they can step through the portal in the Sigil sanctum and emerge on the Astral Plane in the Astral Sea. Like with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    2. Space Orogs Eyes. The 15-foot-high ceiling of this passage is carved with hundreds of glaring eyes. (Halaster used magic to create the eyes, which are harmless.)
 Orogs. Twelve hostile orogs (see
                                                
                                            
                                                
                                                     âSpace Orogsâ) are camped here. Subtract from this number any orogs previously encountered and defeated as wandering monsters.
 One of the orogs has 60 hit points and is bigger than the others. Her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                    4. Fishing Space and Storage Fishing gear and other supplies are stored here in crates and barrels. Extending out from the walls are several long, wooden rods that tortles use to catch fish in the
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     return to the plane you were on. You reappear in the last space you occupied or, if that space is occupied, the nearest unoccupied space.
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    When you take a Magic action to read this scroll, a particular titan named in the scroll appears in an unoccupied space on the ground or in water that you can see within 1 mile of yourself. The DM
                                                
                                            
                                                
                                                     disappears when it drops to 0 Hit Points. If the titan is summoned into a space that isnât large enough to contain it, the summoning fails, and the scroll is wasted.
1d100
Titan
01-15
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     place it on or against a solid surface, whereupon the Portable Hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane of existence, so it
                                                
                                            
                                                
                                                     the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter whatâs in it, the hole weighs
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     that spell, you leave behind a cloud of smoke. The space you left is Lightly Obscured by that smoke until the end of your next turn.
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     be transported to a harmless demiplane for the duration. While there, the target has the Incapacitated condition. When the spell ends, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     to escape. When it does so, it makes a DC 20 Intelligence (Investigation) check. If it succeeds, it escapes, and the spell ends.
When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
                                                
                                            
                                        






