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Returning 35 results for 'domain shape'.
Other Suggestions:
domain share
domain state
Monsters
Vecna: Eve of Ruin
flaws:
Harmed by Running Water. While in running water, Strahd takes 20 acid damage if he ends his turn there, and he canât use his Change Shape.
Sunlight Hypersensitivity. While in sunlight
, Strahd takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and canât use his Change Shape bonus action.Multiattack. Strahd makes two Death Strike
Monsters
Vecna: Eve of Ruin
Tovag, his Domain of Dread. He can be permanently destroyed only by having a stake driven through his heart and then being beheaded. The stake must be cut from a tree growing in soil from Oerth, Kas&rsquo
Shape bonus action.Multiattack. Kas makes three Vengeful Sword attacks. He can replace one of these attacks with a Bite attack.
Vengeful Sword. Melee Weapon Attack: +15;{"diceNotation":"1d20+15
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Argent Palace, a grandiose structure in the city of Zelatar, found within his abyssal domain of Azzagrat. Grazâztâs demonic influence radiates outward in a tangible ripple, warping reality
, LightningChange Shape. Grazâzt transforms into a form that resembles a Medium Humanoid or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isnât transformed.
Monsters
Princes of the Apocalypse
she is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will.
Lair Actions
Olhydra can command the waters around herself
Monsters
Fizban's Treasury of Dragons
Hook"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which
with a beholder that has moved into the dragonâs domain.
5
Xorn serve as lookouts and spies for an adult amethyst dragon who rewards them with gems.
6
To repay a favor long owed to a
Monsters
Fizban's Treasury of Dragons
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragon
;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of amethysts remains, but new crystals and geodes form at a normal rate.Force, PsychicChange Shape. The dragon
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
The Briny Maze Ilvaashâs domain in the Far Realm is a confusing tangle of disturbingly organic tunnels and chambers. Those trapped within it might never realize the overall shape is reminiscent of a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The hags are trapped in Barovia, but they like it here. Using their Change Shape action to look like Barovian women â a frumpy mother and her two homely daughters â the hags snatch children, devour
escape Strahdâs domain. Made with the bones of the innocent, the hagsâ dream pastries allow Barovians to enter a trance, wherein they can escape to heavenly places full of joy. When adults can no longer
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Adventures The story of a Darklord and their domain is one and the same. Once you know your Darklord and the general shape of their domain, consider the types of encounters and adventures that play
of the domain or Darklord that captures the charactersâ attention. How is this matter urgent and time-sensitive? What can the heroes learn that points them to larger threats or the Darklordâs past
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
causes is never isolated, triggering a tragic chain of events that can throw a family, a community, or a whole domain into anguish. Those investigating the history of a calamity might discover
generations-spanning cycles of the Callerâs manipulations. These schemes shape a mysterious agendaâone gradually molding the Land of the Mists to a nefarious purpose. The Callerâs Traits The Callerâs true
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
. Then harness the...
Life Domain to be a master of healing.
Light Domain to wield searing, warding light.
Trickery Domain to bedevil foes with mischief.
War Domain to inspire valor and chastise
foes.
Druid. Channel nature magic to heal, shape-shift, and control the elements. Then join the Circle of the...
Land to draw on the magic of the environment.
Moon to adopt powerful animal
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
tarokka fortune-telling deckâdetailed in chapter 4 and featured in the adventure Curse of Strahdâconsider using the power of fate to shape the Darklord youâre creating. As you proceed through the
Darklord and domain creation process in this chapter, with each new decision draw from the deck to help inspire your choices. Take note of the drawn cardâs name, physical orientation, and suit. A card drawn upside down represent the opposite of its original meaning.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
wield searing, warding light.
Trickery Domain to bedevil foes with mischief.
War Domain to inspire valor and chastise foes.
Druid. Channel nature magic to heal, shape-shift, and control the
and magical secrets.
Valor to wield weapons with spells.
Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the...
Life Domain to be a master of healing.
Light Domain to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Sovereign Host
The Sovereign Host
The Sovereigns are with us at all times. Onatar stands at every forge and Dol Dorn is with you whenever blades are drawn. The Sovereigns shape the world
be seen as speaking for Arawai and Boldrei. You may feel a particular connection to one Sovereign and, as a divine spellcaster, this could drive your choice of domain or oath. But as a vassal (the common term for a follower of the Host), you are expected to respect and honor all of the Sovereigns.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Adventures in Hazlan While Hazlanâs magic-using elite test the boundaries of arcane possibility, the domain around them crumbles. The result is a realm where supernatural disasters wrack the land and
perfectly, and impossibilities that challenge adventurers of any level can arise. The âMagic in the Dying Domainâ section that follows explores the unpredictability of magic in Hazlan, while the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
vaguely humanoid shape. This horrific creature uses the giant spider stat block with the following modifications: The Spider King has 44 hit points, a passive Wisdom (Perception) score of 14, a Wisdom
throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. The Spider King senses when intruders enter its domain and canât be surprised by them. Along with two normal
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Lore to collect knowledge and magical secrets. Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the Life Domain to be a master of healing. Druid. Channel nature magic to heal
, shape-shift, and control the elements. Then join the Circle of the Land to draw on the magic of the environment. Fighter. Master all weapons and armor. Then embody the Champion to strive for peak combat
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Harkonâs Powers and Dominion A born liar and shape-shifter, Harkon Lukas orchestrates elaborate manipulations. He has statistics similar to a loup garou (see chapter 5) but is never forced to change
shape, either by the moon or by other external factors. He prefers his human form, but explores different physical details as the mood strikes him. Heâs rarely seen without his signature wide-brimmed
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Sinister Reflections A Darklordâs memories, desires, mistakes, and evil deeds shape the domainâs twisted lands, inhabitants, and features. You need not create these in a vacuum, though. When creating
your own Darklord, consider the relationship that will define their evil in your adventures: their conflict with your playersâ characters. Just as a Darklord is the inspiration for a domain, players
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
obsessions shape all of Kalakeri. War Leader. Ramya eagerly leads her troops in battle. She rides into combat upon a war elephant or wyvern and carries the legendary talwar (longsword) and longbow of
with her siblings Arijani and Reeva. She constantly struggles to quell the rebellion they lead, as detailed in âTreachery in Kalakeriâ later in this domain. Closing the Borders. Ramya can close or open
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Strahd von Zarovich Martin Mottet
Strahd von Zarovich is the Darklord of Barovia, a Domain of Dread. Little happens there without the Darklordâs knowledge, although Strahd rarely pays
, and Barovia became a Domain of Dread.
Now the Dark Powers keep Strahd trapped in his realm, tormenting him with his inability to escape for all eternity. He spends his days amusing himself as best
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. But the knightsâ protective magic hasnât failed entirely; the creatures within the watchtower are trapped inside until someone or something frees them. The watchtower is in better physical shape
might replace or supplement the slaadi). The top of the watchtower, however, is the domain of the death tyrant. None of the Aberrations within the watchtower can leave it, thanks to the ancient knights
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Mists, his own domain, Darkon, took shape around him.
Few understood the nature of the Domains of Dread and the Dark Powers more astutely than Azalin. The lich considered the Dark Powers his personal
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, and he drinks blood to sow terror rather than for sustenance. If destroyed, Kas revives in 1d100 nights in an unoccupied space in Tovag, his Domain of Dread. He can be permanently destroyed only by
takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and canât use Change Shape.
Actions
Multiattack. Kas makes three Vengeful Sword attacks. He can
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gather around the fire and hear his tale: Stanimir fills his mouth with wine, then spits into the fire. The flames turn from orange to green. As they dance and sway, a dark shape appears in the
bonfireâs core.
âWe come from an ancient land whose name is long forgottenâa land of kings. Our enemies forced us from our homes, and now we wander the lost roads.â
The dark shape in the fire takes the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who seek power. It isnât as purely chaotic as Limbo nor as pliable, and yet demon lords can shape its essence by their subconscious will. Some demon lords emerge from the planar stuff, others seem to
out of existence or connecting to different layers at random. Rituals exist that travelers can use to attune a portal to a certain domain. However, the exact specifications of such a ritual vary for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to conduct business in Pylas Talaear.
Shae Mordai This ancient citadel houses the Undying Court, the deathless ancestors who shape the destiny of Aerenal. It is built atop a rift to the Plane of
the distant past. The Citadel of the Court is said to be far larger than it appears and to hold the greatest treasures of the elves.
The North The northern steppes of Aerenal are the domain of the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
invisibility
Teleport. Grazâzt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
Bonus Actions
Change Shape. Grazâzt transforms into a
truth.
Tasha
Grazâztâs Lair Grazâztâs principal lair is his Argent Palace, a grandiose structure in the city of Zelatar, found within his abyssal domain of Azzagrat. Grazâztâs demonic influence
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Mastersâ Domain This sector is the central sanctum of the Red Wizards in charge of the Doomvault. Locations in the Mastersâ Domain are identified on map 5.5. Map 5.5: Masterâs Domain Temples of
the door the characters use to enter. Kelson is unconscious and stable at 0 hit points. Phaiaâs magic is drawing forth from his body a wispy shape that resembles him, and this shape screams in an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will. Lair Actions Olhydra can command the waters around herself to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
defined by the prominent leaders, innovators, and tyrants of the day. These people change the world and etch their signatures indelibly on the pages of history. When they rise to power, they shape the
leaderâs passing: Name one positive change that the leader brought to his or her domain or sphere of influence. Does that change persist after the leaderâs death? State the general mood or attitude of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
slowly become insectsâall of these delight Valaara.
Held Loosely in Space. The daelkyr have lairs within Khyber, but these are no mere caverns. Each daelkyrâs domain is a demiplane reflecting the
twisted vision of its master. These realms are connected to the surface by tunnels and chasms, but they defy conventional geography. Passages to Belashyrraâs domain can be found in the Shadow Marches
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can shape them if it chooses. Likewise, an angel of war isnât constantly embroiled in battle as the celestials of Shavarath are; instead, it seeks perfection in the art and theories of war. Angels of
shape the nature of reality. Its many dominions are governed by the archfey, and the denizens of each realm reflect the nature and the story of their lord. For instance, the realm of the Prince of Frost
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
shape on an old anvil.
Creatures. Two duergar smiths are forging a blade at the forge in the center of the south wall. The work is overseen by Snurrevin, a duergar with the following changes, which
beyond its domain. If the ghost is turned, it flees to one of the empty rooms labeled as area 44. Development. Arundilâs ghost is tormented by grief and shame over abandoning his kin to die (see area 47
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
invade the troglodytesâ domain.
Map 2.3: The Glitterhame View Player Version The following locations are identified on map 2.3. VISION IN THE GLITTERHAME
Range of vision is important in the
the shape of a dragon holding its tail in its mouth, worth 120 gp. Gharin was buried with a finely crafted warhammer inset with a garnet, worth 110 gp. 24. The Glitterhame This great cavern glimmers






