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Returning 7 results for 'donaar saving'.
Monsters
Acquisitions Incorporated
Champion Challenge (Recharges after a Short or Long Rest). As a bonus action, Donaar causes each creature of his choice that he can see within 30 feet of him to make a DC 13 Wisdom saving throw. On a
failure, a creature can't willingly move more than 30 feet away from Donaar. This effect ends on the creature if Donaar is incapacitated or dies, or if the creature is moved more than 30 feet away
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, Donaar causes each creature of his choice that he can see within 30 feet of him to make a DC 13 Wisdom saving throw. On a failure, a creature can’t willingly move more than 30 feet away from Donaar. This
, reach 10 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Acid Vomit. Donaar regurgitates acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 7 (2d6) acid damage on a failed save, or half as much damage on a successful one.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
together by mere chance. Walnut Dankgrass, Rosie Beestinger, Donaar Blit’zen, and K’thriss Drow’b were all hand-selected for membership in Acquisitions Incorporated by founder Omin Dran, based on an
. The fact that the proprietor of this inn is one Prophetess “Propha” Dran, mother of Omin Dran, is entirely coincidental but a totally excellent strategic and cost-saving move.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise party. Noteworthy Decisionists: Donaar Blit’zen (“C” Team), Kelshi Annab Essential Functions: Receive one extra vote on franchise matters; resolve interparty conflicts Position Proficiencies: In
. Make a DC 15 Charisma (Persuasion) check. On a success, each franchise member of your choice who can hear you gains advantage on the next ability check, attack roll, or saving throw they make in the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to the point of discomfort!
— Donaar Blit’zen
THE PALADIN AS FIXER
Personnel Bodyguard All life is sacred. Well, some lives are sacred. Okay, fine. The people you protect are sacred. On
is as fearsome as your heavy morals, and your healing ability, bonuses to saving throws, and lack of fear create a trifecta of comfort. Your natural leadership role also comes into play, as the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. She has advantage on saving throws against poison and resistance against poison damage. She speaks Common and Dwarvish. Dagdra wears a tabard that is so worn that the bottom half of the image it
of Hand) or Wisdom (Survival)
Acquisitions Incorporated t-shirt and underwear gift set Dexterity (Acrobatics) or Charisma (Performance)
Donaar Blit’zen Chultan fibers floss kit
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rumors about them until they’re forced to leave the area in shame. Now the market is yours. That’s how you business.
— Donaar Blit’zen
Battle Balloon. A hot air balloon is lit by a magic furnace
. The DM should limit damaging effects to dealing 10 damage to a single target (5 damage for a multitarget or area effect) per franchise rank. When a saving throw is required, a good DC is 12