Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 7 results for 'draw searing'.
Other Suggestions:
draw saving
draw starting
draw seeking
draw shaping
draw serving
Compendium
- Sources->Dungeons & Dragons->Monster Manual
necessary, thwarting foes with magical sleep and searing them with flame. Brass dragons favor warm climes, particularly steppes and rocky or sandy deserts, and they usually dwell near prominent crossroads or
oases that regularly draw visitors. They enjoy adopting Humanoid forms, disguising themselves as traveling merchants, scholars, storytellers, or anyone else invested in others’ stories. Caio
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Then harness the...
Life Domain to be a master of healing.
Light Domain to wield searing, warding light.
Trickery Domain to bedevil foes with mischief.
War Domain to inspire valor and chastise
foes.
Druid. Channel nature magic to heal, shape-shift, and control the elements. Then join the Circle of the...
Land to draw on the magic of the environment.
Moon to adopt powerful animal
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
wield searing, warding light.
Trickery Domain to bedevil foes with mischief.
War Domain to inspire valor and chastise foes.
Druid. Channel nature magic to heal, shape-shift, and control the
elements. Then join the Circle of the...
Land to draw on the magic of the environment.
Moon to adopt powerful animal forms.
Sea to channel tides and storms.
Stars to gain powers in a starry form
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(which could be yourself) and draw power from the pool of healing to restore a number of Hit Points to that creature, up to the maximum amount remaining in the pool. You can also expend 5 Hit Points
of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Paladin spells. Heroism and Searing Smite are recommended. The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(which could be yourself) and draw power from the pool of healing to restore a number of Hit Points to that creature, up to the maximum amount remaining in the pool. You can also expend 5 Hit Points
of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Paladin spells. Heroism and Searing Smite are recommended. The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
your Charisma modifier. Level 14: Searing Vengeance When you or an ally within 60 feet of you is about to make a Death Saving Throw, you can unleash radiant energy to save the creature. The creature
might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
Level 3: Awakened Mind You can form a telepathic connection between your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
try to douse the power of elemental fire. Melee combatants who draw too close face fires that can dance across the flamewrath’s skin and burn attackers. Flamewrath
Medium humanoid (human), chaotic
Senses passive Perception 13
Damage Immunities fire
Languages Common, Ignan
Challenge 5 (1,800 XP)
Searing Armor. The razerblast’s armor is hot. Any creature grappling the razerblast or grappled