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Returning 5 results for 'draws settings'.
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Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
played host to a vast number of game products, novels, video games, and more, making it one of the most widely visited fantasy settings ever created. The lost portals to the Realms have returned and
adventures for fifth edition Dungeons & Dragons. Already, new heroes have accomplished great deeds and saved Faerûn from terrible evil and will continue to do so, as long as the flame of imagination draws them there.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halflings and dwarves and elves. Want an otyugh? Orcs? Goblins? Paladins? They’re all there. Eberron draws on the same basic elements as other settings, but it often diverges from the traditional
If It Exists In D&D, There’s A Place for It in Eberron … But It May Not Be the Place You’re Used To. Eberron draws on the core elements of D&D. It’s a world of wizards and rogues, a setting with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
coastal location or a short voyage away from seaside locales. Here are some suggestions for placing it in a few classic D&D settings.
Eberron. On Khorvaire the isle is located on the north coast of
land of the influence of the Blood of Vol. Destruction of the cult on the island certainly draws the attention of the Crimson Covenant and perhaps even Erandis d’Vol herself. Entanglement with the Order
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
symbolize the decadence and corruption of civilization, and mages are the classic villains of these settings. Magic items are therefore rare and often dangerous. Consider conflicts like these to drive the
well after being lost in time. This foe seeks revenge against the descendants of long-dead enemies. Mythic Fantasy A mythic fantasy campaign draws on the themes and stories of ancient myth and legend
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character is proficient with gaming sets. On a successful check, the character wins 10 gp. On a failed check, the character loses the stake. Treasure. The gold table settings and candlesticks are worth
attack any creature that isn’t a Cassalanter or one of their servants. Any combat in this room draws the attention of both Laiba Rosse (area C17) and Tissina Khyret (area C19). Lockbox. Willifort