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Returning 1 results for 'drinking shocking'.
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Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
chairs represent the eight schools of magic. Anyone who has a supernatural charm gained by drinking from the goblet in area Y8 can sit safely in the chair for the school of magic tied to that charm
five hostile creatures already trapped inside it: three galvan magen (see appendix C) and two flesh golems. As the golems attack new arrivals, the magen use their Shocking Touch and Static Discharge