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Returning 14 results for 'druid sharp'.
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Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wall of Thorns Level 6 Conjuration (Druid) Casting Time: Action
Range: 120 feet
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes
You create a wall of
tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wall of Thorns Level 6 Conjuration (Druid) Casting Time: Action
Range: 120 feet
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes
You create a wall of
tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
its shell for added protection. While fully withdrawn inside its shell, a tortle can’t do much other than hide. Although their claws are quite sharp, tortles prefer to defend themselves and hunt using
only action it can take is a bonus action to emerge.
TORTLE Druid
Medium humanoid (tortle), lawful neutral
Armor Class 17 (natural)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
14(+2
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dial Rising from the center of the circular depression is a tall, triangular, crystal gnomon—a device one typically finds in the middle of a sundial. It is thick near the base and narrows to a sharp
, which startles and scares away the other animals. If the frost druid in area E9 hears sounds of battle in this room, she remains where she is, preferring to make a final stand there. Statues. In addition
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
village turns out armed and alert—25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners (children), 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator
it will. The sharp tang of the fish covers the bitter poison so well that a successful DC 20 Wisdom (Perception) check or DC 15 Intelligence (Investigation) check is needed to detect it. Any character
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
village turns out armed and alert — 25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners, 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator (Orcaheart
will. The sharp tang of the fish covers the bitter poison so well that a successful DC 20 Wisdom (Perception) check or DC 15 Intelligence (Investigation) check is needed to detect it. Any character who
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lands on a rocky outcropping and engages them in conversation. If the characters offend the dragon, she falls on them with bare fangs and sharp claws. What Berythrach Knows. Berythrach knows the
the characters approach in a peaceful manner, one of the scouts runs back to the vale to fetch their leaders, Laira Na’Gwaylar (lawful good, gnome veteran) and Saleen Glimmershade (neutral, gnome druid
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
walk patrols. Their eyes are sharp, and they are prone to gossip. A pull from a flask of whiskey or a few silver pieces can persuade them to provide information on recent visitors. 2. Barracks and
. The congregation is led by a one-legged former whaler: Wellgar Brinehanded (CG male human priest), an older human man with a sharp memory for every storm, lost ship, and enormous catch ever brought
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Ralvald’s ancestor, a powerful druid called Elakdras.
Sibling Betrayal. Once in the caves, Ralvald’s sister, Aerstigga, betrayed him. She wounded him and vowed to serve Shivering Death. Aerstigga hinted
covered in bright green grass and dozens of dead butterflies. The sharp smell of ozone hangs in the air; it’s strongest near scorch marks along the walls.
This chamber is currently empty, but it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
him eating its fish. Thanks to the awaken spell that was cast on him by a friendly druid, Bodger has an Intelligence of 10 and speaks Common. Majera d’Valzey (neutral, female, human noble) from the
isn’t taken from the hand, it can be retrieved from the bottom of the lake, which is 10 feet deep. Taking the Crown. Its sharp needles make the crown difficult to handle without gloves or gauntlets
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk
to the details. He talks freely but says little. He has a sharp eye and a good sense for judging character.
Greta Gundigoot
N female (she/her) human (Oeridian/Suel)
Greta is a heavy-set woman in
Grove. Tucked southeast of the crossroads is a thick grove of old-growth trees and a rock cairn used by the Old Faith as a place of worship. The guardian of the grove is Jaroo Ashstaff (Medium Druid
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Emerald Enclave has expert guides stationed here as well. One of them, a druid named Qawasha (see “Finding a Guide”), comes highly recommended. The main reason adventurers have for visiting Fort
” policy. It sells basic necessities during the day and serves food and drink in the evening. The store is run by a sharp-tongued old man named Jaro (NG male Chultan human commoner). 9. Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Lookout. The captain needs a sharp eye to call out when waves are about to strike the ship. An intern named Heian (LN female half-elf commoner wearing a shirt emblazoned with “Aeofel Lives”) is currently
elf druid) needs help. A successful DC 14 Wisdom (Animal Handling) check calms the tiger. Failure results in the tiger making one attack against the character through the bars of its cage. Lift the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
warrior brandishing a club.
Blue and green drapes cover the east and west walls.
The mural depicts Semuanya, the lizardfolk deity. The club in the mural has sharp-looking seashells embedded in it. A
Lizard Language and Common Tongue Grammar written by an anonymous author (10 gp), although the introduction describes him as a druid. Intensive study of this book allows the reader to learn Draconic, the