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Returning 15 results for 'eager religion'.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from an immortal patron, but puts faith in the dreams and inspiration of others, following such omens with an eager heart. This character is under no illusions of having a special role to play in the
—perhaps someone familiar with lore about the immortal but not directly inspired by it. Agents typically have proficiency in skills such as Arcana, History, and Religion. Innocent. Some characters have no
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
baleful eye. The monsters begin to gibber and drool as they shake their manacles, eager to be set free.
Once the atropal has fed on enough souls, Acererak plans to baptize it in the blood of a
successful DC 17 Intelligence (Arcana or Religion) check, a character determines that the effect can be ended only by splashing the prisoner with holy water. Devotees of Acererak The creatures shackled to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
with lit black candles and melted wax cover the walls at even intervals. Simple doors lead to the north and east.
A cleric of Nuitari or a character who succeeds on a DC 12 Intelligence (Religion
body of a veteran in Kalaman armor. Caradoc is eager to speak with the characters and enlist them in a plot to betray Lord Soth and steal the flying citadel for himself. He doesn’t try to disguise his
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
quiet, solitude, and perhaps some of the answers you were looking for. Skill Proficiencies: Medicine, Religion Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A scroll case
occasional grunt. 2 I am utterly serene, even in the face of disaster. 3 The leader of my community had something wise to say on every topic, and I am eager to share that wisdom. 4 I feel tremendous
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stare into a torch for several minutes, carefully studying each flicker of flame. Many have an experimental streak, eager to see what happens when something — a barrel of pitch, a hunter’s cabin, an
of fire and eager to show the cult’s enemies firsthand what it feels like to burn. They light things aflame to honor elemental fire and just for entertainment, but they don’t always think ahead about
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mysterious places unprepared. He isn’t eager to risk his companions’ lives without the priest Yearkal’s guidance. However, Ishvern fears Yearkal might be lost forever. If others might aid him in fulfilling
her spiritual mission, he’s eager for their help. Personality Trait. “Embrace the world’s wonders, but be wary of its dangers.” Ideal. “Life and nature are marvels that must be protected at all costs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can’t be opened. Two female frost giants stand guard here and watch over the dragon in area 4E. They are eager to spill blood and attack intruders on sight. They have instructions not to harm the
blood. A character who studies the altar and succeeds on a DC 13 Intelligence (Religion) check can deduce the significance of the bones and the blood. Before a dangerous hunt or voyage, frost giants come
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
character who takes the Study action to meet her gaze and interpret her words can make a DC 14 Intelligence (Arcana or Religion) or Wisdom (Insight) check. On a success, images flood the character’s mind
. Laevella comes from a long line of city guards and criminals and is eager to impress her parents in her new post. She is on friendly terms with both underworld criminals and lawmakers, and she uses this
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cult attracts adherents of all kinds, from dreamy-eyed youths with little property to world-weary folk eager to put their faith in something as tangible and powerful as an elemental force. Initiates
ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
9 (−1)
CHA
11 (+0)
Skills Deception +2, Religion +2, Stealth +4
Senses passive
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
)
CHA
16 (+3)
Skills Deception +5, Religion +2, Stealth +2
Senses passive Perception 10
Languages Aquan, Common
Challenge 2 (450 XP)
Spellcasting. The priest is a 5th-level
cult are vicious sea reavers. Many of them were pirates before they fell in with the cult, and they remain eager for blood and plunder. Crushing Wave reavers appreciate the value of stealth and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of winter scenes. Set into the back wall is a door inscribed with a large snowflake. A single word is carved into the lintel above it.
Characters who succeed on a DC 10 Intelligence (Religion) check
on the lectern is The Codicil of White (see appendix D). No wards or creatures are guarding it. If she’s still with the party, Vellynne Harpell is eager to claim the book, if only to add the frost
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area W9 are here, cracking and gnawing on the bones in the vain hope that some morsel of marrow remains. Eager for a fresh meal, the ghouls attack immediately. W7: Ruined Storeroom The eastern wall of
character proficient in the Religion skill recognizes the depiction. The statue is beautifully carved, and its emerald eyes appear to be worth 5,000 gp each. A character can climb the statue and pry
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
enter the cavern, the spirit and specters attack, eager to feed off the characters’ life force. Treasure. Scattered on the floor at the far end of the chamber are 480 gp, 800 sp, twenty assorted gems
and Fierna, joint rulers of the fourth layer of the Nine Hells. A character who succeeds on a DC 20 Intelligence (Religion) check recognizes the archdevils and the plane on which the hall resides. A
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(Religion) check to identify the erased marks (a dwarf succeeds automatically). The runes show that the temple was once dedicated to Moradin. Bronze Lever. The lever triggers the collapsing stair trap
M21, also releasing the angry umber hulk in that area. Qarbo is eager to let the umber hulk in area M21 have its fun, so he prefers the third option. If the characters survive the experience, he is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Duoro is slain. Ersatz Believers. Duoro is easy to fool, as he’s eager to believe that the characters are mind flayer minions, or converts to the veneration of Ilvaash or the Far Realm itself
gateway to the Far Realm. A character examining the runes who succeeds on a DC 13 Intelligence (Religion) check realizes that the runes spell out prayers to Ilvaash that will open the gateway into