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Returning 3 results for 'easily risking'.
Other Suggestions:
easily ranking
easily raising
easier risking
easily resting
easily rushing
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
is a sweet, purple sludge flowing through shallow troughs from which grells sup. Cautious of risking the wrath of an unknown number of grells deprived of their gastronomic satisfaction, the mind
area F4 is 12 feet above the floor and only 5 feet high. Grells can navigate the high passage easily, but it might pose a challenge for the characters. The sludge here is bitter but nutritious, but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
see little sense in risking injury if a trap of that sort malfunctioned or was accidentally triggered by a dwarf. A defensive measure isn’t doing its job if it ends up hurting those it was meant to protect.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
make their way through the swamp. Every mile, the inn stops for 10 minutes and lowers itself so that guests can enter or exit without risking injury. The inn follows an unpredictable course through the
hear rustling in the vegetation ahead of them. The sound foreshadows the arrival of six Humanoid creatures on stilts. The stilts allow these creatures to move more easily through the muck and to stay