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Returning 1 results for 'ejected returns'.
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ejected return
expected returns
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is meditating. He is roused by the sound of combat or any direct attempts to contact him. Unless cornered, he flees to area 20 and returns with the occupants of that room. If they are gone or slain
disarm it, triggers the trap. When the trap is triggered, a small poisoned dart is ejected from the lock. Any creature standing in front of the lock is automatically struck by the needle, taking 1