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Returning 35 results for 'else running'.
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Monsters
The Wild Beyond the Witchlight
Trait. “Why do something yourself when you can have someone else do it for you?”
Ideal. “No use sitting about getting rusty when there’s fun to be had. Let’s party!&rdquo
;
Bond. “I’m running on fumes here. I need oil.”
Flaw. “I’m too tired to fly today. You carry me.”Poison
Monsters
Waterdeep: Dungeon of the Mad Mage
advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Standing Leap. Torbit's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.Multiattack
Crossbow","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful one.Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.Poison
Backgrounds
Baldur’s Gate: Descent into Avernus
Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest echelons
.
3
I like to squeeze into small places where no one else can get to me.
4
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
5
I eat like
Monsters
Vecna: Eve of Ruin
flaws:
Harmed by Running Water. While in running water, Strahd takes 20 acid damage if he ends his turn there, and he can’t use his Change Shape.
Sunlight Hypersensitivity. While in sunlight
rage he murdered his brother, Sergei. Sergei’s betrothed, Tatyana, leapt from a tower to escape Strahd and vanished into the Mists rising around Barovia as Strahd slew everyone else in the castle
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Being Your Own Patron For certain kinds of organizations, you can either join an existing group or found your own. For some players, the idea of running a crime syndicate, inquisitive agency
, mercenary company, or newspaper is much more exciting than working for someone else. Founding your own organization offers a greater degree of autonomy, though potentially at the cost of support and reliable
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Faerie, the Feywild is a place of wonder and whimsy ruled by unfettered emotion. Before running this adventure, please read the “Feywild” section in the Dungeon Master’s Guide, as it contains useful
information about this dusky, fantastic plane of existence. The information in this book is intended for the DM’s eyes only. If you’re planning to play through the adventure with someone else as your DM, stop reading now!
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
aboard ships that can traverse vast distances by using a magical form of travel known as spelljamming. Before running this adventure, read the Astral Adventurer’s Guide, which contains information about
only. If you’re planning to play the adventure with someone else as your DM, stop reading now. Prince Xeleth Astride a Solar Dragon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or anyone else about strange chitinous creatures (if you’re running this as a standalone) or the magical signature they’ve found all over campus (if you’re running this as a campaign), no one knows
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
adventure with someone else as your DM, stop reading now. Before running this adventure, review Sigil and the Outlands, which provides overviews of this adventure’s settings. This adventure assumes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
practice. In this example, the Dungeon Master is running an adventure (“The Fouled Stream”) from chapter 4. The four players are Amy (playing Auro, a Halfling Rogue), Maeve (playing Mirabella, an Elf Wizard
: the withered shrubs are actually monsters. It’s important to establish which characters are closest to the hidden monsters.
2 Jared: The cave entrance is ten feet wide, with the stream running
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running the Adventures later in this introduction).
One-Shot Adventure Maybe you’re normally a player in an ongoing campaign, but you want to try your hand at being the Dungeon Master. Maybe you’re
trying to pull a new group together, and you want to see how all the players get along before you start a whole campaign. Maybe your regular DM is sick or has a scheduling conflict, but everyone else is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Tyger, Tyger Karl and Nikolai Wachter (see areas N2 and N4) are young, foolish men from a proud noble family. The drunken brothers sneak into Arasek’s Stockyard (area N5) while everyone else is
attending the festival in the town square. On a dare, one of them rocks the wagon. The saber-toothed tiger locked inside becomes enraged and smashes through the wagon door. The characters and everyone else
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
community. For instance, those officers who take gold from the Boromar Clan believe that the Boromars help keep the city running and give the people what they want. But if some strangers in town break the
place the law above all else, and most of those are willing to risk their lives to save an innocent bystander from a rampaging Daask troll. But most members of the Watch are pragmatists who put the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chapter 1: Port Nyanzaru Port Nyanzaru hugs the coastline at the south end of the Bay of Chult. No other city exists in Chult, along the coast or anywhere else, except in ruins or overrun by
can secure gear and guides before leaving the city. Syndra Silvane is too weak to accompany them or provide any additional support. If you are running this adventure in a homebrew D&D setting, you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
New Ability Scores: Honor and Sanity If you’re running a campaign shaped by a strict code of honor or cosmic horror, consider adding one or both these new ability scores: Honor and Sanity. These
use the proper etiquette in a delicate social situation Using his or her honorable or dishonorable reputation to influence someone else Honor Saving Throws. An Honor saving throw comes into play when
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
MANDOLIN?
Golden Axe is in Sythian’s quarters (area C15). If you’re running this adventure for one or more players who have played through the adventure before, you might move the mandolin to a
different location in the conservatory.
“Surrender the Mandolin or Else!” If the characters use their audience with Sythian to demand that Golden Axe be handed over to them, Sythian lets out a haughty
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
discuss his or her idea with everyone else at the table and get feedback before settling on a plot development. Option 2: The Plot Thickens Whenever a player spends a plot point, the player to his or her
unexpected directions. This approach is also a great way for would-be DMs to try running a game in small, controlled doses. In a campaign that uses plot points this way, everyone should come to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
party members, your role as an abjurer is always greatly appreciated. Just don’t make the rookie mistake of protecting everybody else before you take care of yourself and the goods. And if you need to
possible illusory face on your franchise. Necromancy As a necromancer, you’ve always had an easy time making friends. Hah! That’s hilarious because your friends are undead. But not everyone else in your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
moment now and then to involve someone else. You might have an NPC address another character directly: “And what about your hulking friend? What will you pledge in exchange for my favor?” If a player
strong character needs to bodily prevent the NPC from running away. Dexterity. An NPC is Hostile toward intruders, so the characters must talk from hiding. Or the social interaction provides a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
brother, Sergei. Sergei’s betrothed, Tatyana, leapt from a tower to escape Strahd and vanished into the Mists rising around Barovia as Strahd slew everyone else in the castle. He had become a vampire
the following flaws:
Harmed by Running Water. While in running water, Strahd takes 20 acid damage if he ends his turn there, and he can’t use Change Shape.
Sunlight Hypersensitivity. While in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters who hear that calling and respond to it. Running This Prelude Characters in this prelude can come from any background. Perhaps they’re discovering the gods for the first time, or they might be
experiencing the vision, the characters wake to find their camp sacked and some of their belongings missing. The characters are the only creatures in the camp; no one else who might have been traveling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
treasures of an entire nation, along with the secrets of House Cannith and everything else that was left behind. It’s dangerous. It’s mysterious. But it’s also a dungeon the size of a nation, with
simple peasant caught in the Mourning. Everyone else in your community was killed, but their spirits were bound to you. Your barbarian rage represents you channeling these vengeful ghosts. Is there a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
4 Escape. I believe there is something beyond the world I know, and I need to find it.
5 Legacy. I must do something great so that I’m remembered, and my time is running out.
6
above all else, even if it doesn’t benefit anyone.
Horror Character Bonds d12 Bond
1 I desperately need to get back to someone or someplace, but I lost them in the Mists.
2
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Test To conduct the Test of High Sorcery, the mage Demelin conjures a vision of Onyari’s fall When a test-taking character is ready to begin the test, Demelin instructs them to move to
, they might earn red robes. Neutral Character Scholars struggle to evacuate a collection of ancient tomes (or something else the character highly values) from a crumbling structure. The dragon then
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of higher status, cleverly subverting the social order.
Voracious Eaters. With nothing else to occupy them, hill giants eat as often as possible. A hill giant hunts and forages alone or with a dire
attempt to enter.
In conversation, hill giants are blunt and direct, and they have little concept of deception. A hill giant might be fooled into running from another giant if a number of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
? Well, if you’re like many who’ve drifted up there from the south, it is because an easier life doesn’t suit you, you’re running from something, or you just don’t fit in anywhere else. Ten-Towns Coming up
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian You don’t need to be the smartest person in the room. You just need to be able to kill everyone else in the room, so you’re the smartest person left. Rage is overrated. Sure, being covered
with the blood, sweat, saliva, and entrails of one’s enemies might be fun from time to time, but the cleaning costs alone can eat up a big chunk of a franchise’s profits. Running half-naked through
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
party member, mistaking him or her for someone else. Fire. A fire breaks out, and the characters have a chance to help put out the flames before it spreads. Found Trinket. The characters find a random
handful of guards maintain order. Runaway Cart. A team of horses pulling a wagon races through the city streets. The adventurers must avoid the horses. If they stop the wagon, the owner (who is running
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
help the pair get the infernal machine running, the kenku express their pleasure to Mad Maggie, who becomes even more likely to help the characters in their quest. Mickey the Flesh Golem Shortly after
Maggie’s orders. Mickey’s Goal. Unknown to anyone else at Fort Knucklebone, Mickey has a large piece of a destroyed bone devil lodged in his foot, which makes walking difficult for the brute. Unable to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their separate quarters, organized according to their wonts. Typical of any camp are the wide paths that crisscross it, running from each gate through the center of the camp and out the other side
wherever else they wish, sometimes building them in the shadow of the outer wall but most often scattering them about, seemingly at random. A den typically consists of a hole and a crawlspace big enough
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
Running the Investigation There are two mechanisms to keep the adventure moving when the players are stumped. “I Know Someone” Sometimes a clue will suggest a location without being specific. As
roof and continues running across the adjoining rooftops. This stresses the gutter’s attachment points, and any character climbing it must succeed on a DC 12 Dexterity saving throw. On a failed save
Magic Items
Infernal Machine Rebuild
You have increased lung capacity, increasing your walking speed by 10 feet and letting you hold your breath for twice as long as normal.
Whenever you exert yourself by fighting, running, and so
.
No one else can take a short rest within 40 feet of you, as everything you say or do seems distracting to them.
52
You can cast the divination spell once.
Whenever you make an Intelligence
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, gambling, or anything else that helps them cope with the perils they face on their adventures. A carousing character spends money as though maintaining a wealthy lifestyle (see chapter 5, “Equipment,” in
(described in chapter 4 of the Player’s Handbook) at the start of each day for the next 2d6 days. Running a Business Adventurers can end up owning businesses that have nothing to do with delving into
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in full view of everyone. If a player scoops up their dice before anyone else can see what they rolled, encourage that player to be less secretive. When a die falls on the floor, do you count it or
modern science (which might not apply in the game universe anyway). Similarly, sometimes a player is familiar with the published adventure you’re running or knows the Monster Manual backward and forward
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in full view of everyone. If a player scoops up their dice before anyone else can see what they rolled, encourage that player to be less secretive. When a die falls on the floor, do you count it or
). Similarly, sometimes a player is familiar with the published adventure you’re running or knows the Monster Manual backward and forward. Encourage the player to keep that knowledge separate from their