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Returning 10 results for 'enclave reduced'.
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Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
leaders note that fighting all the oozes might not be necessary. If the adventurers can get to the Pudding King and destroy him, the oozes might be reduced to their typically mindless and disorganized
sturdier than the average deep gnome, taking point on any attack. The Stoneheart Enclave Stone is a resilient defense against oozes, making earth elementals the perfect force to combat them. Nomi
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters can plan when to perform their heist. Of course, the secret goals of the wedding guests might impact those plans. Unlike a typical dungeon infiltration, the layout of the enclave is not as
important as the itinerary. Players are not expected to turn this into a dungeon crawl, if only because Horn Enclave is teeming with guards and other dwarves. Any wedding guests seen in private chambers or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Dexterity saving throw, taking 55 (10d10) force damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hit points by this trap is disintegrated, leaving only its
the water is Sladis Vadir, a high elf druid and member of the Emerald Enclave. Use the druid statistics in the Monster Manual to represent him, with the following modifications: Sladis is neutral good
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
miniature size to spy on their targets. Duergar Mind Master
Medium humanoid (dwarf), lawful evil
Armor Class 14 (leather armor), 19 while reduced
Hit Points 39 (6d8 + 12)
Speed 25 ft.
STR
hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) psychic damage, or 1 piercing damage and 14 (4d6) psychic damage while reduced.
Invisibility (Recharge 4–6). The duergar
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
sabotage one another. The Arcane Brotherhood sent three of its members to investigate rumors of a lost Netherese enclave that crashed in Icewind Dale nearly two thousand years ago. A fourth wizard, Nass
determined to be the first to find the enclave—such is the fragile nature of wizardly alliances. The four wizards are described below: Avarice, an albino tiefling evoker with a pair of gargoyle
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
place for the Emerald Enclave. The forest within 50 miles of the site is seeded with awakened trees and awakened shrubs that are loyal to the enclave. These plants hide the trails that lead to
Shadowtop Cathedral. If the awakened plants spot a creature openly wearing or carrying the symbol of the Emerald Enclave, the plants move aside to reveal hidden trails. Other creatures searching the forest
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
characters are reduced to 0 hit points, they wake up as prisoners inside the Indigo Sanctum’s left wing (see the “Sanctum Showdown” section) alongside Phandalin’s kidnap victims. Characters who enter the
’ magical energy lashes back at the character. Once a spire has been reduced to 0 hit points, it shatters into 1d6 salvageable shards. Each shard can be used as a spellcasting focus, and these shards can be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Delvers of Brokenstone. Fireshear is also home to a retired civilar (captain) of Waterdeep’s Griffon Cavalry and a member of the Emerald Enclave named Dasharra Keldabar (LG female shield dwarf veteran
members of the Emerald Enclave, the adventurers can easily convince Dasharra to help them fly to Svardborg, Lyn Armaal, or some other destination within a few hundred miles of Fireshear. Otherwise
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
animates for 1d4 rounds, after which it clatters to the floor. The effect repeats if the bones are touched again, unless the skeleton is reduced to 0 hit points or the bones are destroyed, in which case
Winterbow (NG female half-elf scout), a member of the Emerald Enclave. She charges 10 gp per day for her services, regardless of the danger. She has noticed more and more hill giants, ogres, and Uthgardt
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fortunes, as the rising of the waters of the Inner Sea has returned some of the trade that was lost in the cataclysm. Turmish is the birthplace of the Emerald Enclave, which has proudly taken credit for
since been reduced to small tracts mainly along the coast of the Alamber Sea and Ash Lake. The dragonborn that have withdrawn to those areas have lost none of their military tradition, and their