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Returning 5 results for 'enclosed removing'.
Other Suggestions:
enclosed roving
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
the demiplane, read or paraphrase the following: You appear in a chamber enclosed by thick walls of thorns. Behind you, the glowing portal back to the woods shimmers. Cold mist coils through the air
remains open. Characters can use it to return to the woodland pool at any time. C2: Misty Clearing The passage widens to form a larger, misty chamber enclosed by walls of thorns, with three more passages
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
five times their size. Removing a viewer from the walkway destroys the device. A character who aims a viewer at the lake (area S59) and succeeds on a DC 18 Wisdom (Perception) check glimpses the
androids prepare to mete out hard-earned lessons in the ring A raised, hexagonal platform enclosed by phosphorescent ropes stands in the center of this gymnasium. Rows of metal bleachers surround one
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dispelled (DC 17) or examined by someone who has truesight. It reads “Sixth, hide thyself behind a mask.” Y23. Ythryn Mythallar This enormous artifact is enclosed within the force field surrounding the
below). Removing it from her head causes Ivira to shudder and shed the ice that has formed around her. With the crown gone, her body rapidly deteriorates, as the centuries take their toll. Ivira has
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
enclosed by an alabaster balustrade that has gold-leaf reindeer for balusters.
It’s a 20-foot drop from the balcony to the ballroom floor. Guests. At any given time during the gala, 1d6 nobles
removing it from the room renders it nonmagical. If a character threatens to destroy Oak, the painting reveals that Zorhanna’s vault is “hidden in the tower pool beyond the bathroom,” then nods toward
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
removing the garbage and burying the excrement. Darz has also buried his shady past; he was a member of a thieves’ guild in Waterdeep who was caught and imprisoned for his many crimes. After his release from
are located on a plot of land enclosed by an old, unpainted picket fence. T23. Apothecary Across the road from Northshield House (area T10) is the town apothecary, a slouched wooden cottage with ivy