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Returning 11 results for 'ends refugees'.
Monsters
Curse of Strahd
failure, the target is paralyzed until the Vladimir deals damage to it, or until the end of Vladimir next turn. When the paralysis ends, the target is frightened of Vladimir for 1 minute. The
Strahd's armies time and again as they swept across the land. When it became clear that Strahd couldn't be stopped, the knights of the order led hundreds of refugees to Argynvost's valley, but Strahd
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
could they expand at any moment? What was to be done with the Cyran refugees surging into every adjacent nation? Fear of the Mourning brought the Five Nations to the negotiating table, and in 996 YK
refugees, and Prince Oargev serves as de facto ruler in the territory now called New Cyre. Despite its grand name, New Cyre is little more than a vast refugee camp. Other refugees are scattered across
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
expand at any moment? What was to be done with the Cyran refugees surging into every adjacent nation? Fear of the Mourning ended the war. But all those questions remain unanswered. Breland opened its
borders to refugees, and Prince Oargev serves as de facto ruler in the area now called New Cyre. Despite its grand name, New Cyre is little more than a vast refugee camp. Other refugees scattered across
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and passengers. Passenger Passenger ships carry travelers. Such vessels are chartered for journeys or pleasure cruises or carry refugees, religious missionaries, or some other peaceful group traveling
as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Crew members and officers on good and neutral ghost ships are ghosts. On evil ghost ships, the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
family of refugees he’s helping. 12 A merchant and gate guard argue over how to accurately measure and compare the sizes of an unusually small donkey and an exceptionally large peacock. They ask for a
Generations ago, a fleet of Calishite refugees fleeing war in the south came sailing into Gray Harbor. Rather than opening their doors to the foreigners, the people of Baldur’s Gate quickly hustled them
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
asks them to create a distraction so some Flaming Fist soldiers stop harassing a newly arrived family of refugees he’s helping.
12 A merchant and gate guard argue over how to accurately measure
cold-storage facility where he’s using pieces harvested from victims and livestock to construct a ram-headed flesh golem. Little Calimshan Generations ago, a fleet of Calishite refugees fleeing war in
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Event 11: “Exodus.” Event 11. Exodus Heading deeper into town, the characters encounter an exodus of refugees. Read the following boxed text aloud: The thoroughfare out of town is choked with townfolk
nearby hilltop.
The players can attack Ularan Mortus if they dare. If they hold back, the figure rides away and the battle ends here: proceed to “Conclusion.” Read the following boxed text aloud if
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
table and chair, two wooden boxes, several crates and barrels, a chest, and odds and ends of armor, weapons, furniture, tableware, and so forth. Residing here is the Keeper, a ghastly hill giant (use
bedding. Rounding out the furnishings are a few stools and small crates, boxes, and the like, a scattering of (worthless) personal belongings, and tables with scraps of food and odds and ends of eating
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Before reaching the edge of Anauroch, the road ends at a great set of stone doors set into a high ridge. Statues of dwarves once stood in rows on either side of these doors, but all that remains of
combat ensues, the elders withdraw from the audience chamber to summon reinforcements, which arrive after the battle ends. As the characters battle the knights, the king’s bodyguards surround and protect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Hareth’s Folly is a place to gamble and enjoy modest food and drink. The Hollow Tower is a center for aerial sports, and Hareth’s Folly is where the Race of Eight Winds begins and ends. Middle Dura
Towers. Thovanic Hall has begun performing works from Darguun and Droaam featuring monstrous performers. Smoky Towers has also become a haven for Cyran refugees wealthy enough to avoid High Walls
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The route begins a few miles east of Womford and hugs the northern edge of the Forlorn Hills as it travels southeast through Uluvin, crosses the Delimbiyr Vale, and ends at the town of Secomber
. Refugees are pouring into Loudwater, and those who can’t afford to stay at the local inns are being herded like cows into warehouses overlooking the harbor. As if that weren’t bad enough, stone giants have