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Returning 1 results for 'escape readies'.
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Compendium
- Sources->Dungeons & Dragons->Divine Contention
retreat. Go to Event 12: “Last Stand.” The characters abandon the townsfolk. Go to Event 13: “Ghost Tower.” Event 12. Last Stand The party makes a desperate stand to allow the defenders to escape. Read
, including sidekicks. Both factions have invaded. Choose the faction that the party has fought the least. To allow the townsfolk time to escape, the characters must hold out for at least 5 rounds. If