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Returning 10 results for 'expend reveals'.
Other Suggestions:
expend reverts
expend repeats
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
stone giants, an adventurer used a mirror to trick the basilisk into targeting itself with its own petrifying gaze. It has remained a fixture of this cavern ever since. A detect magic spell reveals an
wand can use an action to expend 1 charge and create orchestral music by waving it around. The music can be heard out to a range of 60 feet and ends when the holder stops waving the wand. The wand
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
someone defeats one of these guardians, the flame it protected reveals an illusory scene from the Darklord’s past before vanishing. Any character who witnesses such a scene learns something of Soth’s
details). Charm of the Black Rose Supernatural Gift (Charm) You can expend this charm to gain one of the following effects: You have Advantage on ability checks made to influence Lord Soth’s attitude for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Yinark. A detect magic spell reveals an aura of divination magic around it. A creature seated on the throne has advantage on Wisdom (Insight) checks. For information on Wyllow, see the “Wyllow” section at
common magic item to which anyone can attune. While holding the staff, a creature can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1 round after the door is opened. Development. The ghost and the corpse are all that remain of a deceased member of the Order of the Stout Half-Pint, Patsy McRoyne. An examination of the body reveals
return, buried beneath the dirt in the tank. Rainbow knows the rotor is there but reveals its presence only if Wizzy is dead and the characters haven’t found the object on their own. A character who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
reveals that each one contains what appears to be a 10-foot cube of ice. One of the cubes has a humanoid skeleton—the remains of High Evoker Zadulus—suspended inside it. These blocks of ice are, in
staff’s charges to accomplish. If a creature attuned to the staff uses an action to expend 10 or more of its charges while touching the staff to the obelisk, power surges from the staff and triggers
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
thick with sickly-colored fungal spores that make breathing difficult at times. Characters who expend Hit Dice while in the forest regain only half their normal hit points, and after each long rest a
successful DC 10 Intelligence (Investigation) or Wisdom (Survival) check reveals evidence that the zombie is being used as target practice. 2 A 20-foot-diameter hut made from animal bones and dry
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Supernatural Gift (Charm)
Two heroic steeds find you worthy and agree to serve you. This charm has 2 charges. As an action, you can expend 1 charge to summon a warhorse wearing plate barding (AC 18
Sarlamir’s tomb is the distinctive head of a rusty spear—all that remains of his dragonlance. A detect magic spell reveals an aura of evocation magic, though the spearhead has no obvious properties. A
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
ritual that uses this area’s magic to return soul-bound undead characters to life. If she is allowed to do so, Phaia flees the Doomvault. Aura. A detect magic spell reveals an aura of necromancy on
DC 15 Intelligence (Arcana) check. The spellcaster must also expend a 3rd-level spell slot. On a successful check, the soul-bound creature returns to normal with all of its Hit Dice expended. On a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
empower and ward their spirit mound. A detect magic spell reveals an aura of conjuration magic emanating from the ground in front of the giant stone raven, and an aura of transmutation magic from
fit that creature’s index finger, and warm orange light spills from minuscule cracks that form on its outer surface. The ring has 6 charges left. While attuned to the ring, a creature can expend 1
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can use ropes to pull it over with a successful DC 22 Strength (Athletics) check. Doing this breaks the statue and reveals a flooded, 15-foot-wide shaft that descends for 30 feet, then bends to the west
and 10 feet deep in the middle. Fresh water fills the basin. The raised stone lip surrounding the pool is 5 feet high and equally thick. A detect magic spell cast on the basin reveals an aura of