Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 12 results for 'exposed reward'.
Other Suggestions:
exposed record
exposed regards
exposed read
exposed rewards
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character or characters who exposed him. Reward: Each Harper character gains 2 renown. Every party member who attended the party receives 200 gp.
characters do visit Mirt’s manor, there’s a 90 percent chance that Mirt isn’t home and no one answers the door. Harper Missions Party Level Mission Brief Mission Requirements and Reward 2nd “One of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. There she exposed the modrons to fiendish influences, convincing them the Outlands are overrun by evil beings. The modrons’ belief is skewing the underpinnings of the Outlands and the planes beyond
the modrons escape (see the “Unity of Rings” section later in this chapter for details). R04M can’t haggle or offer any greater reward, but he can hypothesize on the dire ramifications of the modrons
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is brought into existence, a pack must have a master, who is often someone the creator wishes to reward. The master can telepathically communicate with its yeth hounds to give them commands from afar
of coercion by a pack’s master can deter this behavior. If a yeth hound is exposed to natural sunlight, it fades away, vanishing into the Ethereal Plane, from where its master can retrieve it only
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
threatening. Aphelion thanks the characters for their services. As a reward, the supercomputer divulges the true history of the events leading up to the ship’s crash as outlined in this adventure’s
; and immunity to lightning, poison, and psychic damage. Electrical piping and exposed wiring cover each server. A creature that touches a server or hits it with a melee attack takes 10 (3d6
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
up—its exposed chest cavity on display—and the horrified mortician tells the characters they’re supposed to be dead. Both creatures attack. Treasure. The golem’s chest contains the key to the locked
the poltergeists reward the character with a potion of resistance (poison) from a music box on a high shelf. Treasure. In addition to the potion of resistance (poison), this room holds three faction
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
depth of the rocks and various decks of the ship are noted on map A.6. Light. The exposed decks of the Marshal and areas outside the ship are brightly lit by the sun during the day and dimly lit by the
on a mission from Demogorgon and fight to the death. Extra Reward. If the characters kill the merrow and fulfill the ghost’s request to lay the missionaries to rest (see “Ghosts” in area M9), the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
area 4 fire at any exposed characters in area 1 if they have been alerted by the sentries. Wark and Thark flee through the door into area 3.
Round 3. Wark and Thark cross the rope bridge in area 3
other archers continue to fire at exposed characters. The orcs in the eastern half of area 3 cut the rope bridge and prepare to defend the doors that lead to area 5.
Round 8. The orcs in area 14 arrive
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
guardroom are as follows. Cell 1C. The female elf in this cell is destined for sacrifice in the Temple. She is a noble, and she promises that if she is rescued, she will send her rescuers a reward of
1,000 gp, twenty +1 arrows, an arrow of giant slaying, a cloak of elvenkind, and a pair of boots of elvenkind. The reward will come to the characters a month or two after she is able to leave the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Citadel Felbarr to the west. Adbar’s garrison offers a reward of 10 gp for each orc head brought to the city gates, or 100 gp for each giant head. The population of Citadel Adbar was severely depleted
, such as Duke Zalto’s head or a group of freed dwarven prisoners, he will reward each character with a rare magic item of that individual’s choice. He secures the desired items while the characters are
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
electrocuted by exposed wiring requires a successful DC 16 Dexterity (Sleight of Hand) check. On a failed check, a character takes 14 (4d6) lightning damage and doesn’t retrieve the gems. S4: Dining Rooms
, the robots reward the characters with two spaceship trinkets (roll twice on the Spaceship Trinkets table). 2 Two blue slaadi take turns drinking radioactive gunk oozing from a busted pipe that juts
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ancient Relic Many small chambers are hidden between the exposed roots of Grandfather Tree. A Medium or smaller creature can reach these chambers by crawling among the roots. Half buried in the root
Wormblod. It asks the character to hunt down and slay Wormblod, promising a reward for this good deed. The couatl knows that Wormblod is away, searching for a missing concubine named If the characters