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                        Returning 35 results for 'gods remote'.
                    
                
                        
                            
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                                        gods removed
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     have the deafened condition for 1 minute.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating
                                                
                                            
                                                
                                                     others.
If the scion dies, these effects end immediately.
Scions of Giantsâ Gods
Giants are descended from the All-Father, Annam, and his children. But scions of giantsâ gods boast a
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     turn.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating a constantly overcast sky. Sapient
                                                
                                            
                                                
                                                     effects end immediately.
Scions of Giantsâ Gods
Giants are descended from the All-Father, Annam, and his children. But scions of giantsâ gods boast a greater claim: they are Annam
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
                                                
                                            
                                                
                                                     all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her pleasure alone.
Auril was aligned with the gods Talos, Umberlee, and Malar
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of arms magically orbit the bodies of the titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their
                                                
                                            
                                                
                                                     memories into the ancient stone, covering their territories with intricate reliefs and massive statues of bygone ages. Some linger near ancient temples and palaces, ruins they once raised to the gods or
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     few miles from where they were born.
You arenât one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
                                                
                                            
                                                
                                                     byzantine laws, or you could be a pilgrim who seeks the shrines of the gods of magic.
Kara-Tur. The continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     remote, and even angels never make contact with mortals? In the Dark Sun setting, the gods are extremely distant â perhaps nonexistent â and clerics rely instead on elemental power for their magic.
                                                
                                            
                                                
                                                     element and give details on how to flesh out your world with gods, factions, and so forth. The assumptions sketched out above arenât carved in stone. They inspire exciting D&D worlds full of adventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     to demonstrate principles of both mathematics and magic. Grand temples line the streets, testifying to the Meletiansâ devotion to the gods. These rise as both mighty bastions dedicated to individual
                                                
                                            
                                                
                                                     deities and various neighborhood shrines devoted to the pantheon as a whole. Inside the city, the wild lands feel like a remote threat. Perils from the sea present more obvious dangers, but a great
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Gods of Good The gods of good provide healing and comfort to the mortals of Krynn. Although they oppose the evil godsâ attempts to rule the world, their goal isnât the eradication of evil or its gods
                                                
                                            
                                                
                                                     Paladine Paladine is known as the Father of Good, the Master of Law, the Platinum Dragon, andâon other worlds of the multiverseâBahamut. He leads the gods of good and watches over the world with an eye
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     over lesser creatures. Giants who turn to the worship of interloper gods and are cast out of giantsâ society might live among other worshipers of the same gods. Occasionally, giants take up residence in
                                                
                                            
                                                
                                                     to a remote place, and so on. The teacher is a giant living near a city who is trying not to attract attention. 5 A group of adventurersâsupplied with superior equipment and information by their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Yuan-ti  Yuan-ti are devious serpent folk devoid of compassion. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves
                                                
                                            
                                                
                                                     gods. Forsaken Humanity. The yuan-ti were once humans who thrived in the earliest days of civilization and worshiped serpents as totem animals. They lauded the serpentâs sinuous flexibility, its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     its home, this monstrous bird rivals the oldest dragons in size.
 Sky Titans. In the ancient days when giants battled dragons for control of the world, Annam, the father of the giant gods, created
                                                
                                            
                                                
                                                     elephant, a roc dives down to snatch its prey in its massive talons.
 Remote and Alone. Rocs are solitary creatures that can live for centuries. They lair in nests made from trees, tents, broken ships
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     and the creatures that live within it. She is seen as a remote and spiritual deity â less human-like than many other gods. Sheâs not unmindful of people, but her attention and favor are difficult to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the cosmology of Eberron is specifically designed to prevent such travel, to keep the world hidden away from the meddling of gods, celestials, and fiends from beyond. The three progenitor wyrms worked
                                                
                                            
                                                
                                                     hidden in remote libraries. But if Asmodeus has only just discovered Eberron and begun to influence it for the first time, there is no lore about him to be discovered on Eberron. He has no power base
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     their deaths on harpiesâ vicious claws or amid natural perils. Harpies dwell in remote, dismal places tainted by tragedy and despair. Some tales claim harpies offended the gods and were transformed as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     polis against a champion of Mogis. 
   3  Sail to a remote island to reclaim a lost weapon of great power. 
   4  Establish law and order in a place of anarchy and lawlessness. 
   5  Triumph in a
                                                
                                            
                                                
                                                     contest of strength or dexterity to prove Iroasâs superiority over the other gods. 
   6  Defeat a champion of another god (most likely Mogis, Phenax, or Pharika). 
    (JASON CHAN) An Iroas Campaign A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     few have ever reached its center.
  The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
                                                
                                            
                                                
                                                     remarkable new types of plants and animalsâsuch as the everfruit of Dakra or the storied Oraniad dragon-hens. Yet, while Karametra looks on such innovations with delight, some other gods see them as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Annam and the Ordning Most giants revere a pantheon of gods comprising Annam and his divine childrenâa pantheon they call âthe Ordningâ because it is the archetype of the ordning that structures
                                                
                                            
                                                
                                                     giant society. The head of the pantheon is the All-Father, but most giants view him as a remote, disinterested, or deeply disappointed father who has little role to play in giant life any more. The other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     hauling goods to a remote settlement of giants. 6 Venture into a desolate wasteland to find the undiscovered ruined city at the center and identify the catastrophe that devastated the region.  Seer A
                                                
                                            
                                                
                                                     Search for clues pointing to the location of the Adze of Annam (described in chapter 5) or some other artifact related to the gods of the Ordning.  Sovereign A giant who rules over a settlement of other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     despair by her longing, she begged the gods to help her. Aerdrie Faenya, elf goddess of the sky, heard the elfâs cries and was moved to her aid. She appeared as the bird whose song had entranced the
                                                
                                            
                                                
                                                     outcast god, then taught that song of beauty and seduction to the elf.
 When her singing failed to draw Fenmarel Mestarine to her side, the elf cursed the gods, invoking a dreadful power and transforming
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     world, then cooperation with them is essential to undoing that sin and charting a new course for giantkind and other peoples. As part of this commitment, the stewards honor not just the gods of the
                                                
                                            
                                                
                                                     giants, but also the gods revered by these other folk. Each chapter of the Stewards of the Eternal Throne has a stronghold that is intended as a living embodiment of its central principles. These
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Greek cosmology, Mount Olympus stands at the center of the world (the Material Plane), with its peak so high that itâs actually another plane of existence: Olympus, the home of the gods. All the Greek
                                                
                                            
                                                
                                                     gods except Hades have their own domains within Olympus. In Hades, named for its ruler, mortal souls linger as insubstantial shades until they eventually fade into nothing. Tartarus, where the titans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     troves of lore utterly forgotten.
 Kings will rise and fall, wars will be won and lost, and good and evil will wrestle in conflict. Storm giants have watched these events in the manner of mortal gods over
                                                
                                            
                                                
                                                     many lifetimes, and they know it is pointless to intervene. Even so, a storm giant might willingly disclose certain secrets to benevolent beings that visit its remote domain with specific purpose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see âGods and Religionâ and âOrganizations
                                                
                                            
                                                
                                                     scions of giantsâ gods described in chapter 6). An adventure might also challenge characters to drive the giants (and other forces of destruction) away from settled lands. The giant in a scenario like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Maglubiyetâs Will Be Done When Maglubiyet conquered the goblinsâ gods, he taught the goblins to fear his cruelty. They bowed in sniveling obeisance to him and then turned their impotent wrath upon
                                                
                                            
                                                
                                                     others, becoming petty tyrants. When Maglubiyet conquered the bugbearsâ gods, he taught the bugbears the practicality of cold brutality. When Maglubiyet conquered the hobgoblinsâ gods, he knew he had to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     qualities their warriors hold most dear. Take care not to question or insult this veneration in their presence. VALKUR, HERO-GOD OF THE NORTHLANDERS
 While Northlanders revere many other gods â Auril
                                                
                                            
                                                
                                                     nearest neighbor, the remote island of Tuern is host to violent folk who raid and pillage at will and seek to enslave any outlanders they capture on or near their island. They trust no magic of any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Temple of Mystery  (RAYMOND SWANLAND) A temple of mystery is an enigmatic location full of puzzles and traps, found in remote regions of Theros. It is believed that surviving and solving the
                                                
                                            
                                                
                                                     templeâs challenges to get the attention of the gods. 
   Temple of Mystery Map The temple of mystery shown in map 4.9 presents a labyrinth Kruphix might use to test followers and to protect valuable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their
                                                
                                            
                                                
                                                     territories with intricate reliefs and massive statues of bygone ages. Some linger near ancient temples and palaces, ruins they once raised to the gods or archons of old. Artisans of the Archons. Legend
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     banished to some remote plane with a stamp of the bariaurâs hoof. Regional Effects The region containing Tradegateâs planar gate is influenced by the magic of Bytopia, creating one or more of the
                                                
                                            
                                                
                                                     earned many enemies, having trespassed in the lairs of demon lords and hoodwinked gods to survey their domains. When he needs to skip town, the slippery cartographer collapses his tower into a magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Minotaur The minotaurs who dwell in the badlands of Phoberos and the remote polis of Skophos are caught between two worlds. Some follow the dark god Mogis, who has tyrannized them for ages untold and
                                                
                                            
                                                
                                                     corrupting influence of Mogis gravitate toward the service of gods who share their bold nature, especially Erebos, Keranos, and Purphoros. Those who have rejected Mogis sometimes embrace his hated twin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     matters of truth and diplomacy, the monks work hard to survive in their remote sanctuary. The monks of the Monastery of the Yellow Rose use the remorhaz to test their disciples. Young monks must prove the
                                                
                                            
                                                
                                                     power of their mind to overcome fear and pain by riding the beasts. The faith of Ilmater fosters far more orders of monks that other gods. Other llmatari monastic orders include the Followers of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    -rin of fierce demeanor might have two horns or a set of antlers like those of a great stag.  I was awed to tears at the mere sight of my first ki-rin, and Iâve met gods.
 â Volo
  Bringers of Boons
                                                
                                            
                                                
                                                    . Common folk consider ki-rins to be rare and remote heralds of good fortune. Seeing a ki-rin fly overhead is a blessing, and events that happen on such a day are especially auspicious. If a ki-rin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     help. 5 The inhabitants see the characters as no more than insects and refuse to interact with them unless forced. 6 The inhabitants see the characters as gods and can be convinced to worship them
                                                
                                            
                                                
                                                     protect themselves and their property, or they simply enjoy the isolation a remote island affords. The creatures on sanctum islands usually live in permanent structures like abbeys, fortresses
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     underground, or to even more dangerous and remote places. The cartographer selects the method and route of travel for a franchise, and creates and maintains maps of the journey. As the characters travel
                                                
                                            
                                                
                                                     the gods, youâre going to be one too. 
   3  Youâre fairly certain no one else in your party even knows how to hold a map, let alone read one. 
   4  You like spyglasses. A lot. 
   5  Your nickname
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     skilled artisans and their wondrous works, freezing them in magical ice for her pleasure alone. Auril was aligned with the gods Talos, Umberlee, and Malar. Together they wrought terrible destruction
                                                
                                            
                                                
                                                     of Toril to escape their fury. After a world-shaking event known as the Sundering, most of the gods withdrew from Toril, leaving mortals to govern their own fates without the godsâ meddling, but the
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    This strange device was once thought to have been built by gods long forgotten and to have survived the eons since their passing, for it is incredibly ancient and crafted by means unlike anything
                                                
                                            
                                                
                                                     concentration can be concentrated on by a remote user. The Infernal Machineâs effects have a spell save DC of 14 or the attuned userâs spell save DC, whichever is higher.
Summon Monster. When first
                                                
                                            
                                        





