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Returning 35 results for 'half tooth'.
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half touch
half tools
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Monsters
Storm Lord’s Wrath
Keen Hearing and Smell. Tooth-N-Claw has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. Tooth-N-Claw has advantage on an attack roll against a creature if at
","rollAction":"Bite","rollDamageType":"cold"} cold damage.
Freezing Breath (Recharge 5–6). Tooth-N-Claw exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity
Monsters
Ghosts of Saltmarsh
Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Tooth Dagger"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Tooth
","rollAction":"Jaws of Semuanya","rollDamageType":"piercing"} piercing damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also frightened
Magic Items
Tasha’s Cauldron of Everything
(Perception) checks from constant whispers of memories and nearby minds.
9
The Disappearances of Half Hollow (vomerine tooth of a Large toad)
4 giant toad;giant toads
Your long jump is up to 30
pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
Monsters
Thieves’ Gallery
Rebuke", "rollDamageType":"fire"} fire damage on failed save, or half as much damage on a successful one.The tiefling Doric was taken in by a wood elf enclave in Neverwinter Wood after being abandoned as a
she will fight tooth and nail for a cause she believes in.
Doric has joined the Emerald Enclave, a network of survivalists who tend to the balance between civilization and nature. When the Lord of
magic-items
Dexterity (Stealth) checks.
Tooth and Scale. When you take damage from a creature within 10 feet of you, you can take a Reaction to channel the good spirit within the armor and cause a bright
half as much damage on a successful one. Once this property is used, it can’t be used again until the next dawn.
Flight of the Couatls. While you’re attuned to three items with this
Monsters
Spelljammer: Adventures in Space
","rollDamageType":"psychic"} psychic damage and is incapacitated until the end of its next turn. On a successful save, the target takes half as much damage and isn’t incapacitated.
Spellcasting (Psionics
bulging eyes and a tooth-filled maw dominate its hideous visage. Behind and above these features, one or more lumps protrude from its body, each one containing a brain the neh-thalggu has consumed
Monsters
The Book of Many Things
Legendary Resistance (3/Day). If Euryale fails a saving throw, she can choose to succeed instead.
Special Equipment. Euryale carries one half of a pair of Sending Stones; the other half of the pair
cultivated around her home. However, should Asteria call for her aid, Euryale would venture across the multiverse without hesitation, battling tooth and nail to protect her sister.
Euryale has the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
hill called the Stone Tooth. The mayor offers a bounty of 25 gp per orc, dead or alive, and the gratitude of the townsfolk to any who can permanently end the threat. THE MINING TOWN OF BLASINGDELL
Blasingdell lies about 30 miles south of the Stone Tooth, a journey of three days on foot or two days on horseback due to the surrounding rugged terrain and dense forests. Although it isn’t close enough
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
V7: Mount Glathek Your destination juts above the surrounding mountains like a jagged tooth. No flames have touched these mountains, which are covered with lush vegetation and colorful wildflowers
group check, succeeding as a group if at least half of them succeed on the check. Each character who fails the check—or every character, in the case of a failed group check—falls 60 feet.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
7. Gadrille the Reef-Reaver Gadrille the Reef-Reaver is a female half-elf evoker. She spends most of her time out with her followers, preying on those too weak to withstand the ravaging power of
Talos. When in the caves, however, she is in her chambers praying. Talos has rewarded Gadrille for her devotion with a pet, whom she calls “Tooth-N-Claw.” This beast uses hell hound statistics but replace
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
a massive crocodile tooth blessed by Semuanya, representing the subchief’s prowess in both battle and piety. Lizardfolk Subchief
Medium humanoid (lizardfolk), neutral
Armor Class 14 (natural
slots): bestow curse, dispel magic
Actions
Tooth Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Jaws of Semuanya (Recharge 5–6). The subchief
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Stone Tooth When the characters set forth on their journey, read: As you travel north from the mining town of Blasingdell, you pass through brooding pine forests and deep vales. From where you
stand now, you catch sight of a tall, steep hill that rises to a prominent bare knob of rock—the Stone Tooth. A thin spire of smoke rises from some unseen point high on the hill’s slopes, and you can
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
bolt, purify food and drink
2nd level (3 slots): hold person, lesser restoration, silence
3rd level (2 slots): bestow curse, dispel magic
Actions
Tooth Dagger. Melee Weapon Attack: +4 to hit
within 60 feet of it. The target must make a DC 13 Dexterity saving throw, taking 22 (5d8) piercing damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also frightened until the end of its next turn.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
orcs 11–15 1d10 giant eagles 16–20 1d8 + 1 hippogriffs 21–25 1d8 fissures venting steam that partially obscures a 20-foot cube above each fissure 26–30 1 basilisk 31–35 1d12 half-ogres 36–40 A ravine
hounds 59–60 1d8 + 1 veterans 61–65 A distant mountain whose peak resembles a tooth 66–69 1d4 ettins 70–73 1 wyvern 74–75 1 orc Eye of Gruumsh with 1d6 orogs and 3d6 + 10 orcs 76–80 A row of 1d10 + 40
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
has taught her to heed her primal instincts, which rarely lead her astray. She can be brusque, but she will fight tooth and nail for a cause she believes in. Doric has joined the Emerald Enclave, a
creature that she can see within 60 feet of herself, she magically engulfs the creature in flames. The creature must make a DC 15 Dexterity saving throw, taking 16 (3d10) fire damage on failed save, or half as much damage on a successful one.
classes
Basic Rules (2014)
; activities.
Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
animals—the power of tooth and claw, of sun and moon, of fire and storm. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
hollow furnishings. 3 Leaving behind a signature item, such as a calling card, flower, seashell, or tooth. 4 Posing as celebrities, holy people, or servants. 5 Taking trophies from their victims. 6 Using
Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can’t use this trait if it has the Incapacitated
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
and six legs resembling those of a crustacean. Four bulging eyes and a tooth-filled maw dominate its hideous visage. Behind and above these features, one or more lumps protrude from its body, each
, the target takes half as much damage and isn’t incapacitated.
Spellcasting (Psionics). The neh-thalggu casts one of the following spells, requiring no spell components and using Intelligence as the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, battling tooth and nail to protect her sister. Euryale has the petrifying gaze and venomous snaky hair of other medusas. But as an ancient and powerful druid, Euryale often adopts the form of a
Challenge 18 (20,000 XP) Proficiency Bonus +6
Legendary Resistance (3/Day). If Euryale fails a saving throw, she can choose to succeed instead.
Special Equipment. Euryale carries one half of a pair of
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
whisking until the sauce is thickened to the consistency of half-and- half, about 8 minutes longer. Remove the pot from the heat; add the mustard, cream cheese, 1 teaspoon salt, and 1 teaspoon pepper; and
directions until about 2 minutes short of al dente (there should be some resistance to the tooth). Drain the pasta, add it to the sauce, and stir to coat thoroughly. Let the mixture cool briefly, add the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
with the blood, sweat, saliva, and entrails of one’s enemies might be fun from time to time, but the cleaning costs alone can eat up a big chunk of a franchise’s profits. Running half-naked through
Items d10 Item
1 A tooth from a previous victim, wrapped in a silk handkerchief
2 A calling card with your name on it
3 A quick charcoal sketch of your victim, done in your own
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
portal key (such as a bag of golden tea leaves or the tooth of a planar beast), a manifesto of your guiding philosophy, a set of common clothes in your faction’s style, and a pouch containing 10 gp
cranium rat skull with colored glass beads in its eye sockets 3 Torn parchment with half a rebus painted on it 4 Bracelet of twisted razorvine stems 5 Fragment of a bronze blade covered in verdigris 6 Broken holy symbol of a forgotten god
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
choice (such as playing cards or three-dragon ante cards) Equipment: A cracked hourglass, a set of rusty manacles, a half-empty bottle, a hunting trap, a gaming set (matching your chosen proficiency
in it, its face depicting the card that affected you 5 A yellowed Humanoid tooth that whispers eerily when placed under a pillow 6 A keepsake from someone you were once close to but who is now your enemy
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
back of the house, a covered work area holds more blank headstones and slabs of granite and marble. Rusted carving tools hang from the wall. A hammer and chisel lie on the ground beside a half
here for roughly a year. DC 18 Wisdom (Survival): The scratches and tooth marks on the broken and empty containers lead one to conclude they were damaged by animals. DC 15 Intelligence (Investigation
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
kamadans (see appendix D) use a cart at the back of the shrine as their lair. If they hear intruders approaching the shrine, the kamadans try to ambush them. The kamadans fight tooth and claw to
) poison damage on a failed saving throw, or half as much damage on a successful one. The gas affects a creature even if it holds its breath or doesn’t need to breathe. The gas doesn’t linger. Puzzle Cube
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
8d6 damage of the type dealt by the dragon’s breath weapon on a failed save, or half as much damage on a successful one. Once this action is used, it can’t be used again until the next dawn. Ascendant
cloak, or another wearable accessory. It appears to be fashioned from a dragon’s scale, tooth, or claw, or it incorporates images in those shapes. Slumbering (Uncommon). You have advantage on saving
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Countless adventurers have perished in the Mere, drawn by true tales of ruined castles half-sunk in the mire. These once noble estates are now home to lizardfolk, undead, and worse. The greatest threats to
tooth (see “Ancient Relic”). Once the party finds the relic, further excavations yield nothing of consequence or value. Ancient Relic The character unearths a gold-plated fire giant’s tooth, which is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Spite has an oni companion that assumes the form of a female half-ogre named Dumara. The oni’s real name is Kumar, and it has been in Spite’s company most of its life. It treats Spite like an older
years before ending up in Skullport, where they heard rumors of a secret academy for magic-users deep inside Undermountain. They fought tooth and nail to reach Dweomercore, but the place hasn’t lived up
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
” below. 29. River Cavern This long, narrow cavern is half-filled with an underground river, flowing along at a rapid pace. A narrow ledge on the north side overlooks the river. A bridge of stone spans
hillside to the west of the Stone Tooth. 30. Old Storeroom The northern door in area 28 has swollen shut from dampness. A successful DC 10 Strength check is required to force it open. Durgeddin’s folk
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
other archers continue to fire at exposed characters. The orcs in the eastern half of area 3 cut the rope bridge and prepare to defend the doors that lead to area 5.
Round 8. The orcs in area 14 arrive
burn brightly on either side of the door, illuminating the western half of the room. Another ledge is barely visible on the other side of the chasm.
The hall beyond the doors, and the great
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Glitterhame Below the Mountain Door lies the Glitterhame, a large series of natural caverns in the heart of the Stone Tooth. The caverns are beautiful: the walls sparkle and glisten with flecks
, half filled by water, which serves as an entrance to the troglodytes’ lair (area 17). Anyone who searches the stream’s banks finds the footprints of Medium reptilian creatures and tracks left by tails
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
half of his right hand; tooth marks are still clearly visible in the scar tissue. Despite Rahl’s ferocious appearance, he’s a jovial prankster who spends most of his off-duty time telling wild stories
demanding that explorers buy charters. A charter grants permission to the holder to explore Chult and plunder its riches, but half of an expedition’s proceeds and discoveries must be turned over to the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
.) Any creature in the area when the trap triggers must succeed on a DC 10 Dexterity saving throw or take 2d10 bludgeoning damage from the falling rubble (half as much damage on a successful save). The
is tucked into one corner. Dirty dishes, half-full stewpots, moldy heels of bread, and gnawed bones cover the tables. Several goblins scuttle about while a tough-looking goblin barks orders.
This
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. If they succeed, they double their number of tokens. If they fail, they lose half their tokens. If they fail twice, they lose all their tokens and are out of the game. While the table is large enough
seconds. If removed from where it hovers, the sphere functions as a normal crystal ball. Portal. A one-way portal here connects with area P1. It requires a powdered fox tooth to open—both archons here
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
patrols the town, the roads that lead between the outlying ranches, and the eastern half of the Triboar Trail. If needed, Darathra can muster a well-armed militia of fifty in the night, and three hundred by
are a married couple named Arn and Syreen Widdens (NG Chondathan human commoners). They have four young children (noncombatants) and employ half a dozen workers (N male Illuskan human commoners) to