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Returning 7 results for 'happy of have missile'.
Monsters
Storm King's Thunder
each: arcane lock, gust of wind, invisibility, magic missile, unseen servant
1/day each: globe of invulnerability, haste, hypnotic pattern, ice storm, lightning bolt, Mordenkainen's sword, wall of
newfound magic to destroy her rivals as well as Hekaton’s court. But the countess is not happy at present, because her search for the lost trove has not been going well. Frustrated, Sansuri has
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
as the aboleth and the kuo-toa plot to annihilate one another. Melith is happy to let adventurers meddle in the war between the aboleth and the kuo-toa. If the characters approach her peacefully, she
black tentacles, fly, greater invisibility, lightning bolt, mage armor, magic missile, misty step, sending, shield, sleep, spider climb, web, and witch bolt. 11c. Arch Gate to Level 2 Drow. Two male
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: Cantrips (at will): mage hand, prestidigitation, ray of frost 1st level (4 slots): detect magic, magic missile, shield, thunderwave 2nd level (3 slots): detect thoughts, enlarge/reduce, Melf’s acid
them at once. Otherwise, she has no grievance with the adventurers and is happy to let them go on their way, neither helping or hindering their efforts. Animal-Headed Humanoids Like Rabbithead in area 14
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Goldenfields is his home, its people his friends. Children like to carve their names and initials into his body and hang from his boughs, and he’s happy with that.
Ideal: “I exist to protect the people and
plants of Goldenfields.”
Bond: “Children are wonderful. I would do anything to make them feel happy and safe.”
Flaw: “I can’t remember people’s names and often get them mixed up.”
Zi Liang Medium
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. He knows that he is no match for the medusa and is happy to pursue his experiments while Marlos leads. Miraj Vizann
Medium humanoid (earth genasi), neutral evil
Armor Class 10 (13 with mage
appendix B):
Cantrips (at will): acid splash, blade ward, friends, light, message, mold earth*
1st level (4 slots): chromatic orb, mage armor, magic missile
2nd level (3 slots): Maximilian’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Captain. Each ship’s captain (drow mage) can usually be found here, with a nimblewright (see appendix B) acting as an attendant and bodyguard. A captain is happy to meet with characters who ask to speak
, magic missile, misty step, Rary’s telepathic bond, sending, shield, suggestion, thunderwave, water breathing, and web. Locked Trunk. A successful DC 20 Dexterity check by a character using thieves’ tools
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the characters on their appearance, their manners, or whatever else it thinks might make them happy. Characters who speak to Demitasse about Zybilna learn the following information: Zybilna is a
contains the following spells: charm person, cone of cold, counterspell, darkvision, detect magic, fireball, fly, greater invisibility, ice storm, knock, mage armor, magic missile, misty step, polymorph