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Returning 7 results for 'heads hideout'.
Other Suggestions:
heart hideout
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
used as a base by the Shard Shunners, a gang of halfling wererats. They are aware of the Xanathar Guild hideout, and the two gangs are tenuous allies. Roscoe Underbough, a Shard Shunner in hybrid form
, guards the cellar. He hides in the northwest storeroom, ready to jump out and scare away anyone who heads for the stairs. Not eager to commit murder, Roscoe allows retreating characters to flee back
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, two on either side of the road. They wait until someone approaches the horses and then attack. The goblins fight to the death until one goblin remains alive; that goblin then flees and heads for the
goblin trail (see below). Development In the unlikely event that the goblins triumph, they leave the characters unconscious, loot them and the wagon, then head to the Cragmaw hideout. The characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
quarrel with adventurers who leave them alone. 14a. Rizzeryl’s Hideout The door to this room has a mural painted on the outside depicting a darkmantle descending on an unsuspecting dwarf who is admiring a
calls for them. Rizzeryl offers the adventurers a reward if they destroy both Xanathar Guild outposts on this level (areas 9 and 20) and return with the heads of both guild leaders, whose names, he
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the base of the hill, and she suspects that miscreants have a hideout on the eastern side of town—she’s seen “people in black masks and cloaks” (the cultists) skulking around. However, she is most
and casks.
This was an herb and alchemy shop belonging to the family of Mirna Dendrar, now a resident in Phandalin (see area R5 in the “Redbrand Hideout Locations” section in chapter 2). All the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
if he was forced to abandon his hideout in chapter 1 (see “Easthaven Ferry”) or if he managed to steal a trove of chardalyn from the Easthaven town hall (see “The Chardalyn Caper”). Durth is a duergar
dark room contains a plain stone bed, a stone trunk, and four unlit braziers. Mounted on the walls are the heads of various creatures that might be found in the mountains or the subterranean depths
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
belonging to the family of Mirna Dendrar, now a resident in Phandalin (see encounter 5 in the “Redbrand Hideout” section). This ruined shop is cluttered with sagging storage shelves and broken furniture
leads southeast, another heads southwest around the hill in the middle of the town, and a third way meanders north. In the middle of the square, leaning to one side ever so slightly, is a weathered
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
20 feet to area X28. X16. Panopticus Guard Station This room contains the following features: Five bald shield dwarves, their heads covered with purple eye tattoos, sit around the edge of a glowing
, Ahmaergo retreats to area X22, heads downstairs to gather reinforcements from area X28, and leads a search party to capture the interlopers. If he sees only one intruder, he draws his axe and attacks