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Returning 14 results for 'hunters of have minions'.
Other Suggestions:
hunters of have mining
Monsters
Mordenkainen's Fiendish Folio Volume 1
green hag to transform her ogre minions into more useful servants. All crab folk that now exist are descended from those original creations, with most living in small, isolated clutches. Though they
are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels them to lash out in fearsome raids when the conditions are right.
Aquatic Vassals
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Ice Caves Beneath the village lies a network of ice caves inhabited by Arauthator and his minions. Two entrances lead into the caves from the village: one hidden inside the meeting hall and the other
exceptionally intelligent leader, Marfulb.
Feeding on seals, sea birds, and fish caught for them by the Ice Hunters, Oyaviggaton’s ice toads are not automatically hostile to strangers. Once
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
3. Larder The supplies that the villagers provide for Arauthator and his minions are stored here — mostly dried and frozen fish, whale, seal, walrus, and giant squid, plus furs that the kobolds
this chamber are coils of rope, spikes, and a few pulleys. It’s clear at a glance that this gear has come from the south and was not made by the Ice Hunters. The kobolds use this equipment when
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
3. Larder The supplies that the villagers provide for Arauthator and his minions are stored here—mostly dried and frozen fish, whale, seal, walrus, and giant squid, plus furs that the kobolds fashion
this chamber are coils of rope, spikes, and a few pulleys. It’s clear at a glance that this gear has come from the south and was not made by the Ice Hunters. The kobolds use this equipment when something
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
willful coastal neighbors.
2 Phenax has learned the location of a sunken treasure in a flooded cave. Retrieve the treasure before his fortune-hunters can steal it from Thassa.
3 Smuggle a
the schemes of other gods’ minions who resent their growing influence over the community. Thassa knows nothing is permanent, including her champions’ service. If they fail to uphold her wishes, she
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Random Encounters In addition to the inhabitants noted in specific areas, the adventurers might run into Arauthator’s minions in any corridor or empty chamber. Whenever the characters move from a
threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They work for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Random Encounters In addition to the inhabitants noted in specific areas, the adventurers might run into Arauthator’s minions in any corridor or empty chamber. Whenever the characters move from a
the ice trolls if threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Fungal Plague. To protect a primeval forest from the encroachment of hunters and settlers, druids unleash a fungal plague that quickly gets out of hand. Old Enemy. An elusive villain who plagued the
Faceless Lord. Juiblex, the Faceless Lord, oozes out of the Abyss and into the Underdark. The characters hear from subterranean folk who need help defeating the demon lord and its minions. School of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-given omens and demonic insight to guide the gnolls toward weak prey ripe for slaughter. Unlike other humanoid leaders that might skulk behind their minions, a flind leads the charge in battle. Its flail
opportunity attacks.
Gnoll Hunter Hunters are the stealthiest gnolls in a war band, and they put their talents to use on the battlefield in a number of ways. In the vanguard of a war band, hunters creep
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Crab Folk The crab folk are the result of a magical ritual used long ago by a mighty green hag to transform her ogre minions into more useful servants. All crab folk that now exist are descended from
those original creations, with most living in small, isolated clutches. Though they are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
myconids touched by Zuggtmoy. These myconids share Phylo’s vision of happiness spread through Zuggtmoy’s spores, experimenting on the carcasses brought to them by the hunters — or on live prisoners they
creature XP for this encounter, the characters earn a special award of 1,000 XP (divided equally among all party members) for defeating Yestabrod and its minions.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Encounters Fire giants and their minions strive to create the strongest and finest crafts and fortresses. These giants can be found in any area rich in workable resources, particularly metal, as well as
) leading a bloodthirsty party of 5 gnoll hunters† (attitude: 1d6)
12 1 mouth of Grolantor† (attitude: 1d6) eating everything in reach, including the landscape
†Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
is present, the others are spread out over a 100-foot-square area. These scouts are Barovian hunters or trappers searching for a missing villager or townsperson. Once they realize the characters
more of them succeeds, read: You spot a wolf trap, its steel jaws caked with rust. Someone has carefully hidden the trap under a thin layer of pine needles and detritus. Barovian hunters and trappers
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
that area must make a DC 11 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.
Capricious Hunters. A green dragon hunts by