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Returning 35 results for 'pitch'.
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This metal helm has a second guard that rests in front of your mouth and alters your voice. While wearing the helmet with the guard lowered, your voice sounds obviously enchanted and can be adjusted to modify its pitch, masculinity or femininity, and reverberation at will (no action required).
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This pitch-dark piece of ammunition is composed of densely packed shadows. Attacks with it deal Psychic damage on a hit instead of Piercing. The ammunition makes no sound when it’s fired or
magic-items
This small vial has a single dose of a fuming, pitch-black poison inside it. When a creature consumes the poison, it takes 4d6 Psychic damage and must make a DC 18 Constitution saving throw. On a
classes
Xanathar's Guide to Everything
Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots — warriors who channel their rage into powerful displays of divine power.
A
Monsters
Spelljammer: Adventures in Space
creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.Void scavvers are 20 feet long. Each one is a solitary menace with a pitch-black hide
magic-items
a 1, the staff disintegrates in a plume of pitch black smoke and emits a terrifying scream audible out to 300 feet.
Annihilating Strike. When you hit with a melee attack using this staff, you can
Monsters
Planescape: Adventures in the Multiverse
lightless caverns, preferring locations touched by pitch-black planes, such as Pandemonium or the Shadowfell. Darkweavers tend to inhabit isolated sites where they can weave webs of shadow undisturbed.
A
races
forgets is its voice. Though it knows and can understand the meaning of words, its cadence, pitch, and patterns of speech fade from lack of use; the dreary, joyless experience of the Shadow Plane
magic-items
inside your open socket with a sickly sound. If it does so as a result of dropping to 0 Hit Points, it turns pitch black, and none of its magical properties can be used until the next dusk.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, alternating its pitch with the force and direction of the wind.
A creature standing atop Howling Plateau can see the whole canyon, but not the surrounding lands.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, alternating its pitch with the force and direction of the wind.
A creature standing atop Howling Plateau can see the whole canyon, but not the surrounding lands.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, alternating its pitch with the force and direction of the wind.
A creature standing atop Howling Plateau can see the whole canyon, but not the surrounding lands.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
oil for 5 sp each and casks of pitch for 2 gp each. Five years ago, a doppelganger killed Garryth and assumed his identity after disposing of the body. The doppelganger is content running the business and has no qualms about paying money to Xanathar for protection.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
oil for 5 sp each and casks of pitch for 2 gp each. Five years ago, a doppelganger killed Garryth and assumed his identity after disposing of the body. The doppelganger is content running the business and has no qualms about paying money to Xanathar for protection.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the art of stone singing can alter the pitch of the vibrations emitted by the individual stones, creating an effect similar to an assemblage of harp-playing bards. When the characters initially
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
oil for 5 sp each and casks of pitch for 2 gp each. Five years ago, a doppelganger killed Garryth and assumed his identity after disposing of the body. The doppelganger is content running the business and has no qualms about paying money to Xanathar for protection.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the art of stone singing can alter the pitch of the vibrations emitted by the individual stones, creating an effect similar to an assemblage of harp-playing bards. When the characters initially
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the art of stone singing can alter the pitch of the vibrations emitted by the individual stones, creating an effect similar to an assemblage of harp-playing bards. When the characters initially
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Set Expectations Well before you assemble a group around a game table, pitch the adventures you’re thinking about running to your prospective players. Note the types of conflicts that might arise
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Darkness 2nd-level evocation Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Maddening Darkness 8th-level evocation Casting Time: 1 action Range: 150 feet Components: V, M (a drop of pitch mixed with a drop of mercury) Duration: Concentration, up to 10 minutes Magical
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Darkness 2nd-level evocation Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Darkness 2nd-level evocation Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Maddening Darkness 8th-level evocation Casting Time: 1 action Range: 150 feet Components: V, M (a drop of pitch mixed with a drop of mercury) Duration: Concentration, up to 10 minutes Magical
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Darkness 2nd-level evocation Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, but he’s too busy as constable. After a month, Jalessa Ornra becomes Red Larch’s mayor. She’s liked and known for common sense, so the townsfolk rally around her. The townsfolk pitch in to cover the sinkhole and shore up walls and ceilings against future cave-ins.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, but he’s too busy as constable. After a month, Jalessa Ornra becomes Red Larch’s mayor. She’s liked and known for common sense, so the townsfolk rally around her. The townsfolk pitch in to cover the sinkhole and shore up walls and ceilings against future cave-ins.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Set Expectations Well before you assemble a group around a game table, pitch the adventures you’re thinking about running to your prospective players. Note the types of conflicts that might arise
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Darkness 2nd-level evocation Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Set Expectations Well before you assemble a group around a game table, pitch the adventures you’re thinking about running to your prospective players. Note the types of conflicts that might arise