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Returning 31 results for 'primary shape'.
Other Suggestions:
primal shape
Monsters
Eberron: Rising from the Last War
affected only once. The area of each arcane burst then acts as an antimagic field for 1 hour. Sul Khatesh and spells she casts are unaffected by these fields.
Change Shape. Sul Khatesh magically
empowers warlocks and whispers secrets into the minds of wizards and artificers, helping them master spells and create relics they could never shape on their own. But few of those inspired by Sul
Monsters
Fizban's Treasury of Dragons
together form a shape thatâs reminiscent of a slender crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them mature into wise
their primary residences, locations on the Material Plane for entertaining guests, and locations on the Ethereal Plane for storage. Occasionally, though, a whimsical moonstone dragon delights in shaking
Monsters
Fizban's Treasury of Dragons
nose; the two horns together form a shape thatâs reminiscent of a slender crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them
the Ethereal Plane. Moonstone dragons often use locations in the Feywild as their primary residences, locations on the Material Plane for entertaining guests, and locations on the Ethereal Plane for
Backgrounds
Planescape: Adventures in the Multiverse
these groups or another ideological faction, perhaps one of your own creation.
The primary factions of Sigil, which are further detailed in chapter 2, adhere to the following philosophies:
Athar
stage of existence.
Mercykillers. Cold, relentless justice is absolute, and no one is above it.
Mindâs Eye. The multiverse exists to be explored. It shapes us, and we shape it in turn.
Society of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
their lineages back to Balduranâs day. Climbing gardens, fountained courtyards, and private orchards adorn many of these elegant homes. Temples. Grand cathedrals and shrines shape the skyline in this
petitioners are rare, though some come doggedly day after day, paying the tolls for hope each time. The Wide. The primary market and largest civic space in Baldurâs Gate is the Wide, where sellers set
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
their lineages back to Balduranâs day. Climbing gardens, fountained courtyards, and private orchards adorn many of these elegant homes. Temples. Grand cathedrals and shrines shape the skyline in this
petitioners are rare, though some come doggedly day after day, paying the tolls for hope each time. The Wide. The primary market and largest civic space in Baldurâs Gate is the Wide, where sellers set
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
its skull and bones remain intact. A skeleton key does not trigger any trap placed in a room or on a door of the tomb. Each skeleton key has a skull that extends into a carved key-like shape. These
shapes match the keyholes of the skeleton gate in the lair of the Sewn Sisters (area 71). The Skeleton Keys table summarizes the location and shape of each key. Finding a Skeleton Key. Each of the first
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Incarnates are small, no more than a handful of gems in the shape of a plant or animal. The least of them originate from spirits lost on the Ethereal Plane and are tiny collections of wayward spirits of
primary identity. However, an Incarnateâs primary personality is not a repository of its constituent spiritsâ knowledge; these spirits have their own thoughts and personalities. While an Incarnate broadly
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Incarnates are small, no more than a handful of gems in the shape of a plant or animal. The least of them originate from spirits lost on the Ethereal Plane and are tiny collections of wayward spirits of
primary identity. However, an Incarnateâs primary personality is not a repository of its constituent spiritsâ knowledge; these spirits have their own thoughts and personalities. While an Incarnate broadly
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the case of magic-users, imbue it with a spell to unleash under predetermined circumstances. Yet a shield guardianâs primary goal is to protect its master. It escorts whoever bears its command amulet
are typically constructed of steel, stone, and wood in the shape of watchful soldiers. More fanciful designs exist, reflecting the tastes of their creators. Given their resilience, itâs common for
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the thumbs to create an X-shape linked by a line across the bottom. It stands for waterâs eternal surge and retreat, a cycle of unending change. Tactics and Philosophy Crushing Wave cultists are
the shape of a crabâs claw over the stump of his left arm. He never uses two words when one will do, and he believes that anyone addressing him with courtesy is either insincere or subtly mocking him
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Notable Locations Aerenal taunts visitors with its ancient secrets and trackless jungles. Pylas Talaear The gateway to Aerenal, this port city is the primary point of contact between Aerenal and the
to conduct business in Pylas Talaear.
Shae Mordai This ancient citadel houses the Undying Court, the deathless ancestors who shape the destiny of Aerenal. It is built atop a rift to the Plane of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
transported to another plane. After the transfer is complete, at least one anarch must always attend the citadel to maintain its form and shape as well as to utilize the chaos-stuff within. When a citadel is
best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
character might belong to one of these groups or another ideological faction, perhaps one of your own creation. The primary factions of Sigil, which are further detailed in chapter 2, adhere to the
the key to the next stage of existence. Mercykillers. Cold, relentless justice is absolute, and no one is above it. Mindâs Eye. The multiverse exists to be explored. It shapes us, and we shape it in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
wyrmling to learn from the wyrmlingâs strategies.
3 Two sapphire dragon wyrmlings vie for the same territory. Their primary battle tactic involves luring grells into each otherâs lairs.
4 A
worm will deter treasure hunters.
2 An adult sapphire dragon employs a dao to help shape and defend the dragonâs lair, and the dao maintains a portal to the Elemental Plane of Earth there
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
means of transformation. Learning the secrets of the universe lets you shape the world as you desire. The Upwelling encourages every creature to discover its full potential. WILLIAN MURAI The Holdfast
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
damage.
Change Shape. Rak Tulkhesh magically polymorphs into a humanoid, beast, or giant that has a challenge rating no higher than his own, or back into his true form. He reverts to his true form
and whispers secrets into the minds of wizards and artificers, helping them master spells and create relics they could never shape on their own. But few of those inspired by Sul Khatesh understand
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Glorium Gate Destination: Heroic Domains of Ysgard Primary Citizens: Giants and Humanoids Ruler: Tyrza Bonebreaker Blaring horns rally Gloriumâs residents to battle. Warriors are forged in the gate
, glimpsing where the threads of destiny begin and end. Occasionally, the hags prophesize catastrophes yet to come, calling on heroes to rise and shape the future. Serpentâs Rise Named for the stone
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
. Robson Michel Three modrons prepare to enter the Cube, a mechanical outpost corrupted by the disorder of Xaos Gate The gate to Limbo shifts with the town, changing shape and location at indeterminate
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
features: Entrance Chamber. An open central cavern is the lairâs primary entrance. The glass walls rise 30 feet to the surface and are fused with carved stone pillars and partial walls from the
her physical form and becoming a god.
Iymrith often appears as a storm giant using her special Change Shape trait. In this guise, she infiltrates storm giant settlements and insinuates herself into
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hopeless Gate Destination: Gray Wastes of Hades Primary Citizens: Humanoids Ruler: High Cardinal Thingol Aptly named, Hopeless is a dreary town with but one entrance: the Screaming Gate, a garish
archway of red stone carved in the shape of a howling face. Crimson streaks of chipping paint run from its wide, empty eyes like pained tears on either side of an elongated mouth. Itâs the only pop of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
one of the orreryâs clockwork components. Four purple-black outlines begin to form before the rift â slowly taking the shape of characters you recognize.
Map 6.2: Ritual Site Friends from the
. Reaching the Mesa As the characters fight, their primary goal will be to reach the top of the sandstone mesa, from which the orrery components and the ritual can be controlled. Characters can use the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
can shape them if it chooses. Likewise, an angel of war isnât constantly embroiled in battle as the celestials of Shavarath are; instead, it seeks perfection in the art and theories of war. Angels of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by all levels of society, Baldurâs Mouth is the cityâs primary news service and gossip rag. Utilizing a small army of lantern bearers, the Mouth spreads news both by selling broadsheets on street
-walled fortress of commerce has been a center of trade in Baldurâs Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
by all levels of society, Baldurâs Mouth is the cityâs primary news service and gossip rag. Utilizing a small army of lantern bearers, the Mouth spreads news both by selling broadsheets on street
of commerce has been a center of trade in Baldurâs Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House squats on the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating
dragon can possess. Brass dragons conceal their hoards under mounds of sand or in secret places far from their primary lairs. They have no trouble remembering where their treasure is buried, and therefore
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rainfall eighteen inches per annum. Take that, Mrs. Brinbury! Give me a C+ in geography. Ha.
What? Oh, yeah, yeah. Phandalin. Quaint place. Full of rustic charm. Primary industries include ⊠gods, I
trains with his weapons and keeps himself in shape. He was one of the townâs three councilors prior to (as he puts it), âHalia Thornton leaving without even saying goodbye.â By running for mayor against
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
use them even away from the colony, as shown in the Juvenile Mimic stat block. Confronting a Colony. A mimic colonyâs primary goal is survival. If threatened by a force the mimics canât overcome, they
5 ft., one target. Hit: 1 piercing damage plus 2 (1d4) acid damage.
Shape-Shift. The mimic polymorphs into an object or back into its true, amorphous form. Its statistics are the same in each form
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
implies that most franchise staff are itinerant or live elsewhere in whatever settlement is the boatâs primary port of call. I donât have rivals. I have partners who simply donât know it yet.
â Omin
!
Dungeons & Dragons offers a wide range of play styles, and works with many different types of campaign story. The Dungeon Masterâs Guide talks about some of the most common types of fantasy that can shape
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and good, sending
Bonus Action
Change Shape. Lowarnizel magically transforms into any creature that is Medium or Small, while retaining his game statistics (other than his size). This
holds up her hands in surrender, spluttering about how she means no danger to anyone. Ashripask is interested in the two metal rods on either side of the alcove. She knows that their primary function
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
from events, the characters can try to realize their primary goal of finding the final orrery component. The time of each event in the itinerary is known to all members of the caravan, so the
and casts either a green-flamed fireball or a blue lightning bolt at random. Two Dry Cloaks also carries a scroll tube with three spell scrolls: prayer of healing, silence, and stone shape. Lady and






