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Returning 11 results for 'primary shift'.
Other Suggestions:
primary shifter
primary shot
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primary swift
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Monsters
Fizban's Treasury of Dragons
separate pieces, but they float in place, held aloft by psychic energy while the dragons live. These levitating horns and spines shift slightly with the dragons’ moods, bobbing in amusement or
.
3
Two sapphire dragon wyrmling;sapphire dragon wyrmlings vie for the same territory. Their primary battle tactic involves luring grell;grells into each other’s lairs.
4
A group of Lolth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
primary force that has shaped the modern Flanaess. First, the provinces of Perrenland, Veluna, and Furyondy—far from the overking’s throne in Rauxes—declared their independence from the Great Kingdom
the kingdom’s warlike ways, and the accession of King Tavish IV in 453 CY marked a dramatic shift in royal policy. The Yeomanry and the Ulek states were granted autonomy, the Gran March and Sterich
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
pay respects to many gods, they tend to revere Thassa, god of the sea, above all other deities. Her devotees see her as the primary god of the pantheon, believing she will bring their people to
their own choosing. Some opt to keep their name, but the majority select one that represents the adult they’ve become. Tritons might even go on to choose yet other names, as they shift from one phase of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Excelsior Gate Destination: Seven Heavens of Mount Celestia Primary Citizens: Celestials and Humanoids Ruler: High Chancellor Forough Celestials and mortals live in harmony in Excelsior, the gate
Godstrand’s interior, branching and crossing endlessly, and its walls are adorned with intricate mosaics that shift to disorient trespassers. However, Celestials and those with pure hearts or intentions
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
use them even away from the colony, as shown in the Juvenile Mimic stat block. Confronting a Colony. A mimic colony’s primary goal is survival. If threatened by a force the mimics can’t overcome, they
5 ft., one target. Hit: 1 piercing damage plus 2 (1d4) acid damage.
Shape-Shift. The mimic polymorphs into an object or back into its true, amorphous form. Its statistics are the same in each form
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Reaching the Mesa As the characters fight, their primary goal will be to reach the top of the sandstone mesa, from which the orrery components and the ritual can be controlled. Characters can use the
gear or a rope providing advantage on the check. Twisting Steps and Rune Traps. The steps leading up the mesa shift underfoot as a result of Far Realm energy flooding through them, making them
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
with six-pointed star
Flandal Steelskin NG Metalwork Forge,* Knowledge Flaming hammer
Gaerdal Ironhand LG Protection War Iron band
Garl Glittergold LG Primary god of gnomes
Glittergold When gnome children hear their first stories about the gods, they are introduced to a gold-skinned gnome with a wide grin and glittering gemstone eyes that shift colors like a kaleidoscope. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The graveyard itself is a maze of crypts and monuments, its
, causing the remaining bone-houses and markers to shift and lean, while also exposing numerous crypts and tomb-tunnels to the air, prompting a fresh rush of grave robbing. Though Baldurians rarely bury their
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
family in their beds, no one was eager to move into their former manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The
portion of the cemetery’s cliff into the river below, causing the remaining bone-houses and markers to shift and lean, while also exposing numerous crypts and tomb-tunnels to the air, prompting a fresh
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
lobe (areas B1–area B5) as seen from above. B6: Right Temporal Lobe Panpipes play an eerie melody as you approach. Folds in the wall narrow into a dim alcove. Shadows shift rhythmically, as if mimicking
(see the accompanying stat block), and his companion is a lawful neutral human mage named Gossa. Both hate the Far Realm and anything tainted by it. An errant spell scroll of plane shift deposited
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
from events, the characters can try to realize their primary goal of finding the final orrery component. The time of each event in the itinerary is known to all members of the caravan, so the
dwarves hold up the ceiling.
The floor is intricately carved and appears to be inset with stone tiles that can shift, lift, and rotate. Five dwarves are in the process of moving tiles around, as if






