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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to what happened is a single topaz dragon scale on the deck.
2
A topaz dragon has claimed a stretch of coastline and ordered the residents of a seaside town to vacate the area or suffer the
                                                
                                            
                                                
                                                    .
3
An ancient topaz dragon;ancient topaz dragon's lair contains a portal to the Elemental Chaos.
4
An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     single topaz dragon scale on the deck.
2
A topaz dragon has claimed a stretch of coastline and ordered the residents of a seaside town to vacate the area or suffer the dragon’s wrath
                                                
                                            
                                                
                                                     the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and tucked into chests stacked on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    Using the Poster Map Sigil and the Outlands contains a fold-out, double-sided poster map intended to be shared with the players at certain points in the adventure. One side of the poster map depicts
                                                
                                            
                                                
                                                     the city of Sigil, while the reverse side shows the Outlands. These maps and the landmarks they depict aren’t to scale, as both Sigil and the Outlands are vast and ever-changing, making them beyond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . In the months leading up to the construction of Castle Ravenloft, this room was occupied by the castle’s architect, a wizard named Artimus. He built a scale model of the castle out of magically
                                                
                                            
                                                
                                                    ). Treasure The wooden chest contains an old map case in which Artimus kept floor plans of Castle Ravenloft, but the maps were lost long ago. The chest has a false bottom that can be found with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     cracked ceiling is 8 feet high. In an alcove on the far side of the room, a pile of treasure twinkles in the torchlight. Kobolds gather around it.
 Kakarol, a kobold scale sorcerer, rests on the pile
                                                
                                            
                                                
                                                     of treasure. Two kobold inventors and ten kobolds are also present. Statistics for the kobold scale sorcerer and kobold inventor appear in appendix D. The kobolds rally to defend Kakarol. While they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     question, it always ends its sentences with “… so Ukurlahmu has spoken.” Treasure The armory contains ten suits of scale armor, fifty scimitars, twenty longbows, twenty shortbows, and fifty quivers
                                                
                                            
                                                
                                                     25 Strength (Athletics) check. When the characters peer inside, read: Gleaming scimitars, serpent helms, and suits of scale armor cram the racks of this vault. Large bones and horned skulls litter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
                                                
                                            
                                                
                                                    . The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia — purple robes, cloaks, mantles, and many items of rank, but not the Black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
                                                
                                            
                                                
                                                    . The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia—purple robes, cloaks, mantles, and many items of rank, but not the Black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Giant Enclave General Features Locations built, repurposed, or furnished by giants have a grand scale. A giant’s castle contains massive thrones, dining tables that could serve as the foundation for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ingredients belongs in each brazier. For example, the first line of the poem contains the words “scale” and “wyrm,” suggesting that a dragon’s scale is needed for the brazier that bears the wyrm rune. Wyrm
                                                
                                            
                                                
                                                     alphabet: Snatch a scale from a sleeping wyrm;
 Against the blowing wind, stand firm.
 Climb a mountain with a stone in your shoe;
 On little feet, death comes for you.
 Be the arrow that starts the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Using the Maps This book contains a fold-out, double-sided poster map and several interior maps. These elements are further described in the sections that follow. Poster Map The adventure lets you
                                                
                                            
                                                
                                                     features) until the characters are able to detect and interact with them. Slopes and Staircases. An arrow on a slope or staircase always points in the ascending direction. Landmarks Not to Scale The poster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ; the central cylinder contains a single gold dragon scale 
   7  An elaborate atlas bound in wyvern hide, with several remote regions circled and labeled in code 
   8  A clever clockwork music box
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    11. Drow Outpost The drow of House Auvryndar established this outpost after discovering the arch gate in area 11c. All told, this area contains a drow priestess of Lolth named Melith Auvryndar, a
                                                
                                            
                                                
                                                     Lolth while her consort, the drow mage Thirza, sits at a zurkhwood desk reading her spellbook.
 Furnishings. The cave contains two sleeping pallets and a zurkhwood chest. A skewered darkmantle cooks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     by the invisible stalkers. His companion came looking for him minutes later and met the same fate. Both duergar wear dull gray scale armor. Their iron shields, war picks, and javelins lie nearby
                                                
                                            
                                                
                                                    ”). A creature that passes through the gate appears in area 6 on level 18, in the closest unoccupied space next to the identical gate located there. 47b. Giggles This hall forms a loop that contains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     construct. Pit and Sarcophagus A character needs climbing gear or magic to scale the walls of the pit, which are made of smooth stone. The sarcophagus at the bottom of the pit has a bas-relief of a laughing
                                                
                                            
                                                
                                                     or combined Strength of 18. The sarcophagus contains nothing but dust, bones, and Lulz’s bronzed skull. Removing Lulz’s skull from the sarcophagus causes mechanisms in the surrounding walls to grind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     earth) 47–49 Carved into a sheer cliff face 50–52 Caverns carved by a beholder’s disintegration eye ray, with unnaturally smooth walls and vertical shafts connecting different levels 53–55 Contains
                                                
                                            
                                                
                                                     powerful spellcaster (perhaps a lich) as a site for magical research and experimentation 79–81 Made by giants at a vast scale 82–84 Natural caverns featuring a range of strikingly beautiful rock and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     float about the room, as though weightless.
 Fireplace. An immense stone fireplace protrudes from the west wall.
 Well. An alcove in the north wall contains a 12-foot-diameter open well. (The well
                                                
                                            
                                                
                                                     in long ago. The well shaft has abundant handholds and requires a successful DC 10 Strength (Athletics) check to scale without gear or magic. 5c. Pantry Cabinets. Three tall cabinets of dark wood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     so with a successful DC 15 Dexterity check. A knock spell or similar magic also opens a chest. Each chest contains a single item. The four items are as follows: An elven arrow A dead snowy owl
                                                
                                            
                                                
                                                    , frozen stiff A gleaming scale from a young white dragon A fist-sized stone from Kelvin’s Cairn The ghosts of ancient frost giant jarls sit in judgment over all who would disturb their rest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Feathergale knights stow weapons and armor here under lock and key. The weapon racks currently hold four longswords, four suits of scale mail, four shields, four helmets, four longbows, and four quivers
                                                
                                            
                                                
                                                     aren’t occupied with other duties or rest are found here. At night, the tower’s servants sleep here after the knights have retired for the evening. S9. Knights’ Cells This chamber contains two beds, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     simple pull-chain mechanism in times of danger. This hall is devoid of decoration. A frozen well stands hear a hallway to the east, and three iron cages are pushed against one wall. One contains a
                                                
                                            
                                                
                                                     well are icy and require climbing gear or magic to scale. O3. Overlook The door opens into a large, nearly empty room. Snow has drifted into the corners, and frost covers the stone walls. Three barred
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     door contains a mechanical trap with a magical sensor. When a creature enters this area, giant spring-loaded gears hidden in the walls cause blocks of stone on either side of the hall to slam
                                                
                                            
                                                
                                                     room contains booty ransacked from shipwrecks, held in two sealed barrels, nine locked wooden chests, four clay urns, and four sealed crates. The Treasury Containers table describes each container and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     area 24 on level 6, in the closest unoccupied space next to the identical gate located there. 20d. Secret Armory This 20-foot-high room is hidden behind a secret door and contains the following
                                                
                                            
                                                
                                                     and casting undesirable ones onto the floor. The other two are fighting over a rusty shield embossed with a symbol resembling a stylized goblin skull. The room contains dozens of suits of plate armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    1. The Resplendent Grotto of Ichthyglug the Voluminous Halaster has used his magic to tailor these caves to the satisfaction of Ichthyglug the marid. 1a. Shipwreck This 50-foot-high cavern contains
                                                
                                            
                                                
                                                    -high, arched ceiling and contains three 1-foot-thick, magic curtains of translucent, shimmering green seawater. Each watery curtain stretches from floor to ceiling and wall to wall. Sound passing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     hall is lined with busts of allies and enemies from the dragon’s past. This area contains the water mirror, a magical glass case filled by seepage from the river above, which the dragon uses to scry
                                                
                                            
                                                
                                                    -scale apartments to accommodate the dragon’s most honored comrades, as well as the dragon in Humanoid form. Pavilions. Outside the lair, weathered pavilions climb the cliffs overlooking the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a single topaz dragon scale on the deck. 
   2  A topaz dragon has claimed
                                                
                                            
                                                
                                                     the bronze dragon’s child. 
   3  An ancient topaz dragon’s lair contains a portal to the Elemental Chaos. 
   4  An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that threatens shipping and caravans around a major city.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    70. Armillary Sphere This chamber contains a bronze apparatus centered on a hinged arm. Slowly rotating within the arm is a 10-foot-diameter globe decorated by a topographic map of landforms and
                                                
                                            
                                                
                                                     decorate the walls of the room.
 The armillary sphere depicts Toril, its moon, the sun, and other planetary bodies in Realmspace. Any character who has viewed large-scale maps of Faerûn will recognize
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , is a seven-foot-tall statue of a female duergar in a scale mail robe. The top of its head above the eyes has been sheared off, making a space for a stone brazier that gives off a flickering flame
                                                
                                            
                                                
                                                     the southeast (area X31). Northwest and Northeast Rooms. The temple is flanked by L-shaped rooms to the northwest and northeast. The northwest room contains heaps of cold weather clothing and a dozen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Forge Level (X16-X26) The lowest level of the fortress contains, among many other features, Xardorok’s forge, the iron mines, and a tunnel that connects to the Underdark. This level is also the
                                                
                                            
                                                
                                                     spore servant (as described in the “Myconids” entry in the Monster Manual). X20. Quaggoth Den This dark, filthy room is strewn with bones. It contains ten crude beds made of moss and clumps of fur
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    ) check immediately spots the most finely crafted items: a +1 battleaxe, a +1 shortsword, and a suit of +1 scale mail. T8: Zoo This room contains five large cages holding unusual creatures. It smells of fur
                                                
                                            
                                                
                                                     provide comfort for off-duty guards.
 The room includes a table and chairs for eating, a couch and several chairs for lounging, and a privy. A trunk on the east wall contains a dozen spare guard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Command Level The command level contains living quarters for Xardorok and his two sons, as well as halls for training and dining. X1. Entrance Moving east from the top of the stairs leads you to the
                                                
                                            
                                                
                                                     the double door is a lowered iron portcullis. Area X6 contains the winch that raises and lowers the portcullis, which can also be forced open with a knock spell or similar magic. Arrow Slit. A duergar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . Robes 1 gp 4 lb. Rope, hempen (50 feet) 1 gp 10 lb. Rope, silk (50 feet) 10 gp 5 lb. Sack 1 cp 1/2 lb. Scale, merchant's 5 gp 3 lb. Sealing wax 5 sp - Shovel 2 gp 5 lb. Signal whistle 5 cp - Signet ring
                                                
                                            
                                                
                                                    . Manacles have 15 hit points. Mess Kit. This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. Oil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Immunity to Acid damage is built into the western wall. The box is unlocked and contains a Ring of Resistance (acid) and Armor of Resistance (acid, Scale Mail). Sablewing finds cruel humor in ordering
                                                
                                            
                                                
                                                     litter the room. Most of the items are worthless, with a few exceptions. B3a: Western Quarters. One chest contains a Potion of Healing (greater). The chest is locked. A character can take a Utilize action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . The pantry holds enough food and water for fifty people to survive on for a month, along with twenty javelins, ten longswords, and ten suits of Dragon Army scale mail. Belephaion’s trapped chest
                                                
                                            
                                                
                                                     contains three javelins of lightning and a pouch full of sapphires worth 1,600 gp. O8: Drawing Room Rows of identical cots and weathered packs crowd the floor of this room. Its walls are covered in ornate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     allies of the Harpers but remain neutral in most conflicts, dedicated to preserving knowledge above all else. The College of the Herald is less concerned with musical performance (although it contains
                                                
                                            
                                                
                                                     the organization was assumed defunct. Yet during the Sundering, Moonstar sleeper agents reactivated the organization on a surprisingly massive scale, with members active in Candlekeep, Waterdeep, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from the north, they face the guards in front of the doors that lead to the throne room. Tug and Cog Standing guard outside the throne room are two hill giants wearing scale mail (AC 15) and ill-fitting
                                                
                                            
                                                
                                                     submarine. The third crate contains hundreds of trinkets recovered from the sea floor — tribute from various sea elf clans that pledge fealty to the storm giant king. The trinkets include everything
                                                
                                            
                                        





