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Returning 5 results for 'scores counts'.
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Monsters
Locathah Rising
"} piercing damage when used with two hands. If Gar scores a critical hit with this weapon, the target takes extra necrotic damage equal to half its hit point maximum.
Umberlee’s Wake (Recharge 5–6
can take an action on their turn to make a DC 18 Strength (Athletics) or Dexterity (Acrobatics) check to free themselves. This effect lasts for 1 minute unless dispelled (it counts as a 6th level spell
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
character on the same conveyance must also make this saving throw. 2 Choose to fly around or through a gap between bazaar stalls. If you fly around, the area counts as 10 feet of difficult terrain. If you fly
distractions. On a failed check, the obstacle counts as 10 feet of difficult terrain. 4 You pass through an arc of knives thrown by performing food vendors (+3 to hit, 4d4 + 1 piercing damage on a hit
Compendium
- Sources->Dungeons & Dragons->Arcana Unleashed
Strength saving throws. The bearer also counts as one size larger when determining its carrying capacity. Tremorsense. The bearer gains Tremorsense with a range of 30 feet. Level 10: Shape-Shifter You
addition to retaining the features specified in the spell, you retain your memories and ability to communicate. You also retain your Intelligence, Wisdom, and Charisma scores; proficiencies; class features
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
of the six ability scores. For example, Acrobatics and Stealth are two different aspects of Dexterity, and a character can specialize in either or both. You can dispense with skills and use one of
character with the Expertise class feature chooses one of the abilities in which he or she has proficiency. Selecting an ability counts as two of the character’s Expertise choices. If the character
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
is surrounded by a tangible magical energy. Stepping onto the shrine requires a successful DC 10 Charisma check, and unless this check succeeds by 5 or more, the shrine counts as difficult terrain. On
: A creature that rolls a natural 1 on an attack roll takes the damage from its attack. A creature that scores a critical hit can roll the extra damage die twice instead of just once. A creature that