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                        Returning 8 results for 'scribe class'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
                                                
                                            
                                                
                                                     the Lords of Dust is the rakshasa Hektula, who serves as the librarian in the demonic citadel of Ashtakala. Known as the First Scribe, Hektula presides over an immense trove of arcane knowledge and artifacts.Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Scribe. When you make an Intelligence (History) check or an ability check using calligrapher’s supplies, you can roll a d4 and add the number rolled to the ability check. Scribe’s Insight. You know the
                                                
                                            
                                                
                                                     Spellcasting or the Pact Magic class feature, the spells on the Mark of Scribing Spells table are added to the spell list of your spellcasting class.  Mark of Scribing Spells   Spell Level Spells   1st
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Mark of Scribing Traits If you’re a gnome with the Mark of Scribing, you have this subrace, with the following traits. Ability Score Increase. Your Charisma score increases by 1. Gifted Scribe. When
                                                
                                            
                                                
                                                     Pact Magic class feature, the spells on the Mark of Scribing Spells table are added to the spell list of your spellcasting class. Mark of Scribing Spells    Spell Level Spells 
     1st  comprehend
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    , Charlatan, Criminal, Entertainer, Guide, Sailor, Scribe, Soldier, Wayfarer Constitution Charlatan, Criminal, Farmer, Guide, Hermit, Merchant, Sage, Soldier Intelligence Acolyte, Artisan, Criminal
                                                
                                            
                                                
                                                    , Guard, Merchant, Noble, Sage, Scribe Wisdom Acolyte, Farmer, Guard, Guide, Hermit, Sage, Sailor, Scribe, Wayfarer Charisma Acolyte, Charlatan, Entertainer, Hermit, Merchant, Noble, Wayfarer  Record
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     twice on the Tavern Name Generator table) 16–17 Warehouse (roll once on the Warehouse table) 18–20 Shop (roll once on the Shop table)   Residence   d20 Type   1–2 Abandoned squat 3–8 Middle-class home
                                                
                                            
                                                
                                                     9–10 Upper-class home 11–15 Crowded tenement 16–17 Orphanage 18 Hidden thieves’ den 19 Front for a secret cult 20 Lavish, guarded mansion   Religious Building   d20 Type   1–10 Temple to a good or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     nondescript, well-built tavern in the Blacklake District, an area that covers the northwest part of the city. The tavern boasts a mixed clientele of lesser nobles, artisans, middle-class merchants, and
                                                
                                            
                                                
                                                     backgrounds, digging into rumors spread by the criminal class, talking to city guards, and so forth. The characters can learn the following details about the castle and the prison beneath it with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Class 23 (natural armor; 25 versus ranged attacks)
 Hit Points 478 (33d12 + 264)
 Speed 40 ft., climb 40 ft., fly 80 ft.
   STR
  29 (+9)
 
  DEX
  19 (+4)
 
  CON
  27 (+8)
 
  INT
  21 (+5
                                                
                                            
                                                
                                                    , proficiencies, Legendary Resistance, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     can shoot down a flying fruit by hitting it with a ranged attack roll; each fruit has Armor Class 18. Once plucked from the air or shot down, a flying fruit becomes inanimate.  A creature that eats a
                                                
                                            
                                                
                                                     wall has Armor Class 17, 25 hit points, and immunity to poison and psychic damage. Destroying the wall creates an opening to area P54. Water of Athis. The water in this room is the water of Athis (see
                                                
                                            
                                        






