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Returning 34 results for 'scroll of rune devour verbal'.
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school of rule devourer verbal
Monsters
Bigby Presents: Glory of the Giants
Hill Rune. The giant has a hill rune inscribed on a rock or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Stone Avalanche action and
Hill Rebuff reaction.
The object bearing the rune has AC 15; 20 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Mutated Trolls The trolls of the warrens have been mutated by the glowing, rune-covered cavern at area 11. The magic of that cavern has spawned trolls with grotesque deformities and magical traits
. These creatures devour troglodytes, drow, and adventurers whenever they can find them. The trolls are smart enough to avoid the behir.
Backgrounds
Guildmasters’ Guide to Ravnica
choice
Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius
cast ensnaring strike, for example, the vines created by the spell might appear as rune-inscribed glowing bands that wrap around the target and hold it in place.
Suggested Characteristics
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
consequence, it’s a path rarely taken. The exception is rune magic. Giants are drawn to the solidity and permanence of magical runes. Stone giants are great practitioners of rune carving, both because of the
artistry it demands and because their environment is perfect for its use. At least a few skiltgravr (“rune cutters”) can be found among any type of giants, even the slow-witted hill giants who stomp
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hill Giant Avalancher Hill giants who master rune magic discover a close connection to the natural forces of earth and stone. Their magic, combined with their size and strength, helps them quickly
with their ability to defeat and devour their prey as quickly as a torrent of boulders cascades down a mountain, leads other giants to call them avalanchers. Hill Giant Avalancher Huge Giant (Druid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
parchment in the southwest corner, facing the north door. Elan recently acquired a spell scroll of legend lore from Wormriddle the night hag and is carefully copying the spell from the scroll to his
spellbook. He greets intruders in a friendly manner and suggests they partake of the wine while he finishes his work. The scroll turns to dust once the work is complete. Treasure. Elan’s black leather
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
like a cackling demon skull decorates the front of the lid. Encircling the keyhole, a tiny inscription in Common reads, “I devour all but the greatest thieves.” The chest is locked and doesn’t appear to
does so with disadvantage. Treasure The chest interior is lined with lead and contains 300 gp, a gold tankard embossed with a sad face that smiles when the tankard is filled (250 gp), and a stoppered bone tube containing a spell scroll of remove curse.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
thunder. The gargantuan heads of five dragons begin to tear and gnash their way out of the rune-lined pit of fire that forms there. Tiamat the Dragon Queen is about to burst bodily from her confinement
weapons. This gives the characters a last chance to try to weaken the Dragon Queen before she appears. Once Tiamat appears in full, she spends as many rounds as necessary to laughingly devour her hapless
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
crack of thunder.
The gargantuan heads of five dragons begin to tear and gnash their way out of the rune-lined pit of fire that forms there. Tiamat the Dragon Queen is about to burst bodily from her
breath weapons. This gives the characters a last chance to try to weaken the Dragon Queen before she appears. Once Tiamat appears in full, she spends as many rounds as necessary to laughingly devour
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a small brass key (which unlocks the invisible chest in area P15) and a sealed scroll tube made of chardalyn (see the chardalyn sidebar). It contains a spell scroll of invisibility stamped into a
examination. Neither the simulacrum nor Krintaas know what the amulet does, nor do they care. The simulacrum will happily give it to the characters if one or more of them agrees to accompany it to the rune
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Broken blade, medal 28–30 Clock tower face High Courts Mechanus Metal cog, perfectly balanced scales 31–33 Razorvine trellis Great Foundry Arcadia Rune-inscribed ingot, sprig of grapes 34–36 Temple
Wayfarer Material Plane Childhood toy, map scroll Martin Mottet An orc wizard uses the gate seal spell to close a portal to the howling darkness of Pandemonium in Sigil
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
east wall, beyond which is a smoothly carved tunnel leading to area 16a. The door is sealed with a Qualith lock (see “Qualith Door Locks”). The neothelid is always hungry and tries to devour any
triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 15 on level 19, in the closest unoccupied space next to the identical gate located there. 8c. Dead-End
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). T5: Documents
person (save DC 16) on the three creatures nearest the safe. A character who uses an action to search the safe for traps notices the trap’s rune with a successful DC 15 Wisdom (Perception) check. Once the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Guardian”). A rune on the back of the amulet matches a similar rune on the construct. 16b. Lake of the Aboleth Monsters. Illuun the aboleth and two chuuls lurk in the water, which is dark, slimy, and
search of the beach yields 600 gp, a copper goblet (1 gp), a tarnished and dented silver pitcher (5 gp), a rotted leather bracer inset with three peridots (500 gp each), and a corked bottle containing a spell scroll of magic weapon.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
demon goddess Lolth in spider form (25 gp) and eight sticks of incense (5 gp each). Each stick burns for up to 8 hours and emits a sickly odor. Thirza carries a spell scroll of gaseous form in a
“Jhesiyra Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Gates”). A creature that passes through the gate appears in area 5 on level 2, in the closest
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 10 on level 6, in the closest unoccupied
property (it glows faintly when undead are within 120 feet of it) A potion of gaseous form A spell scroll of heroes’ feast Green Dragon While asleep, the dragon relies on its passive Wisdom
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
ship power the wards. Kycera knows one rune was placed in the ship’s stateroom, but she doesn’t remember the second rune’s location. She believes that magic or a pass phrase can deactivate the runes
is fueled by two runes in different locations aboard the ship. Both runes must be dispelled to access the room that holds the rod piece. Figaro knows the runes are invisible. He also knows one rune is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
has prepared, plus arcane lock, gust of wind, and sleep. Fastened to his robes is a bone scroll tube that holds a spell scroll of telekinesis. 18d. South Tower This tower has a male drow mage named
starving it until it either capitulates or grows so weak that the troglodytes can kill and devour it. The minotaur is restrained but can butt foes with its head instead of making gore attacks, dealing 11
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Hands bound at the wrist with red cord Istishia, god of water N Tempest Wave Jergal, scribe of the dead LN Knowledge, Death A skull biting a scroll Kelemvor, god of the dead LN Death Upright skeletal
Death White human skull Mystra, goddess of magic NG Arcana, Knowledge Circle of seven stars, nine stars encircling a flowing red mist, or a single star Oghma, god of knowledge N Knowledge Blank scroll
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. They are very hungry and seek to kill and devour any creatures that enter the cavern, forcing themselves to wait only long enough for intruders to be distracted by the glint of gold and lure of bone
held on the morrow they will depart for home with a treaty scroll. This scroll is signed (with a special mark) by the jarl and offers the Lord of the Oni 25,000 gp worth of gems, plus whatever loot
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
characters give their leader an item worth 10d10 × 100 gp. 3 The inhabitants wish to devour the characters. 4 Some inhabitants are planning to rise up against their leader and ask the characters for
. Alien Island Story Hooks d4 Story Hook 1 The leader has a spell scroll of true resurrection among its belongings. 2 The island contains a piece of a tablet with instructions on how to open a portal
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
-headed, rune-covered staff, which is taller than her. She is the current Blackstaff and Archmage of Waterdeep. Lady Aribeth de Tylmarande is a half-elf depicted wearing plate armor emblazoned with
succeeds on a DC 12 Intelligence (History) check knows that the north map depicts the city. A character who understands Draconic knows that each rune is a single letter of the Draconic alphabet. Each
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
worth 50 gp each, and a sealed scroll tube with a Spell Scroll of Raise Dead. Adrián Ibarra Lugo A spirit of hunger emerges from a wall of calcified corpses to devour the souls of the living G3: Great
his hunger. Lludd is hostile toward intruders, but he doesn’t immediately resort to violence. Though he’s selfish and cruel, the behir hasn’t survived this long by attempting to devour every creature
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
a small arcane rune engraved above the keyhole on the journal’s lock. A character who casts the detect magic spell also sees a faint aura around the keyhole. This rune is a magical trap that triggers
carefully scratching over the rune with a dagger, a sharp piece of wire, or a similar implement. Once this is done, the journal can safely be opened either by picking the lock with thieves’ tools and making
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) guard the haven. Each golem has a key rune set into its chest that fits one of the indentations on the door to area H8. The golems are joined by an effectively unlimited number of undead scholars, all
, the first stone golem and one more mummy per character emerge from stasis. When the first stone golem is reduced to 0 hit points, its key rune pops out of its crumbling form and the second stone golem
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
each, eight pieces worth 500 gp each, and three large pouches stuffed with 100 gp each. The second chest contains a potion of poison, 800 gp (loose), and a cursed scroll of protection (lycanthropes
). Someone who reads the scroll must succeed on a DC 15 Wisdom saving throw or become afflicted with wererat lycanthropy. The third chest is empty, but a permanent invisibility spell covers writing on the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
prey
8 1 marilith (attitude: 1d4 + 2) searching for a renowned giant smith to forge six new swords
9 1 cambion (attitude: 1d8) trading verbal jabs with 1 succubus (attitude: 1d12)
10
who stole a Giant rune
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d8 if you don’t have that book. *See chapter 6. Giant Kin Encounters The Giant Kin
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
worth 50 gp on its own and contains a ceremonial dagger plated with electrum with an amethyst set in its pommel (worth 750 gp). Lead Chest. This worthless chest contains a Spell Scroll of Knock, which
returned or until the statue is destroyed. Multiple statues can be active at once. Treasure. A thorough search of the shelves’ contents takes 10 minutes and yields the following items: Spell Scroll of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
of healing and a spell scroll of fog cloud that Caerhan gave him for safekeeping and study. When the characters enter this chamber, read: The passage widens into a natural cavern dotted with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourers hide among the wreckage. They target intruders with their Devour Intellect action option.
21g. Xanathar’s Ambassador A mind flayer named Ulquess resides here, serving as the
Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 36c on level 6, in the closest unoccupied space
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Old Omuan. A character with the Cloistered Scholar or Sage background can translate an Old Omuan inscription with a successful DC 10 Intelligence (History) check. A warlock with the Eyes of the Rune
scroll tube engraved with skeletons, which contains a scroll of protection (undead). 7. Flooded Garden The water in this pool is unusually clear. A dozen or more large fish, turtles, and lizards swim
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Constrict or Swallow traits) Cage G. Two hook horrors Cage H. One wyvern Each cage has rune-scribed bars of steel. Transmutation magic on the bars renders them unbreakable, so a creature inside can’t
). He carries a spell scroll of fly and a potion of healing (greater). One dread warrior has a +1 longsword, and each has a gold cuff that matches Thuria’s. In Thuria’s “desk” are mundane records of
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
worth 600 gp and weighs 100 pounds), a Spell Scroll of Levitate, and a beaten copper bowl with lapis lazuli handles, which is worth 750 gp. L12: River Ledge A ten-foot-long wooden boat is tied to a ledge
hunger. Lludd is hostile toward intruders, but he doesn’t immediately resort to violence. Though he’s selfish and cruel, the behir hasn’t survived this long by attempting to devour every creature that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
representative from another city, and a spell scroll of raise dead. Evermoor Way The Evermoor Way has long been a vital trade route, connecting the settlements of the Dessarin Valley with those of the Silver
, they believe, ensures that Elrem doesn’t return to devour them. Bound inside the altar is a couatl. It can phase into and out of the altar at will. While inside the altar, the couatl is undetectable